From 7c70b7a6d2de6f355d2fcc8427ac06287b90fed9 Mon Sep 17 00:00:00 2001 From: Wanne Date: Tue, 10 Sep 2013 07:24:02 +0000 Subject: [PATCH] - Fixed hardcoded (not LUA externalized) CheckConditionsForTriggeringCreatureQuest quest trigger (by Buggler) git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6383 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- Strategic/Strategic Town Loyalty.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Strategic/Strategic Town Loyalty.cpp b/Strategic/Strategic Town Loyalty.cpp index f57c45da..b2d106a8 100644 --- a/Strategic/Strategic Town Loyalty.cpp +++ b/Strategic/Strategic Town Loyalty.cpp @@ -213,6 +213,8 @@ void HandleTownTheft( void ); extern void MapScreenDefaultOkBoxCallback( UINT8 bExitValue ); +extern void CheckConditionsForTriggeringCreatureQuest( INT16 sSectorX, INT16 sSectorY, INT8 bSectorZ ); + void InitTownLoyalty( void ) { UINT8 ubTown = 0;