- In the vain hopes of finally killing that stupid "Battle Scope" bug, I have changed the inventory creation to do an extra check for attachment validity before creating the attachments w/out displaying any messages.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@205 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
MaddMugsy
2006-06-08 22:25:54 +00:00
parent 7d0eabb361
commit 7cf7d7db3c
3 changed files with 10 additions and 6 deletions
+1
View File
@@ -115,6 +115,7 @@ BOOLEAN ItemHasAttachments( OBJECTTYPE *pItem );
//be possible to have this attachment on this item, but may already have an attachment on
//it which doesn't work simultaneously with the new attachment (like a silencer and duckbill).
BOOLEAN ValidItemAttachment( OBJECTTYPE * pObj, UINT16 usAttachment, BOOLEAN fAttemptingAttachment );
BOOLEAN ValidItemAttachment( OBJECTTYPE * pObj, UINT16 usAttachment, BOOLEAN fAttemptingAttachment, BOOLEAN fDisplayMessage );
// Determines if it is possible to merge an item with any item whose class
// is the same as the indicated item