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fix: The first three boxing fights could never be completed if no boxers were available (direct result of a change in r7263) because Darren's quote requires at least one boxer.
If the player killed all boxers during these fights the check would fail. A new externalized parameter "KINGPIN_RING_TILE" for Kingpins location at the ring was implemented. This is used to check if Kingpin is watching these first three fights. If so it will override the BoxersAvailable check. fix: AI could be gathering around an empty player vehicle. Disturbance check should from now on ignore that. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7737 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -2065,6 +2065,7 @@ typedef struct
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UINT8 ubKingpinHouseSectorZ;
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UINT16 usKingpinRoomRangeStart;
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UINT16 usKingpinRoomRangeEnd;
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INT32 iKingpinRingTile;
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//Kingpin Private Stash
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UINT8 ubKingpinMoneySectorX;
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