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- Fix: VS2010 debug build issue with reading in StructureConstruct.xml
- replaced a few hardcoded values with enums - use TANK(...) macro instead of checking for bodytype by hand git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7959 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -294,7 +294,7 @@ INT32 FindStratPath(INT16 sStart, INT16 sDestination, INT16 sMvtGroupNumber, BOO
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//contemplate a new path in each direction
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for (iCnt=0; iCnt < 8; iCnt+=2)
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for ( iCnt = 0; iCnt < NUM_WORLD_DIRECTIONS; iCnt += 2 )
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{
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newLoc = curLoc + diStratDelta[iCnt];
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