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- Fix: VS2010 debug build issue with reading in StructureConstruct.xml
- replaced a few hardcoded values with enums - use TANK(...) macro instead of checking for bodytype by hand git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7959 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -2638,8 +2638,7 @@ INT16 MinPtsToMove(SOLDIERTYPE *pSoldier)
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}
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// WANNE - BMP: FIX: Valid directions are only from 0-7!!
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//for (cnt=0; cnt <= 8; cnt++)
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for (cnt=0; cnt < 8; ++cnt)
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for ( cnt = 0; cnt < NUM_WORLD_DIRECTIONS; ++cnt )
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{
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sGridNo = NewGridNo(pSoldier->sGridNo,DirectionInc(cnt));
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if (sGridNo != pSoldier->sGridNo)
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