- Fix: VS2010 debug build issue with reading in StructureConstruct.xml

- replaced a few hardcoded values with enums
- use TANK(...) macro instead of checking for bodytype by hand

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7959 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2015-08-05 19:01:11 +00:00
parent 90486b015b
commit 7dbff83e24
17 changed files with 163 additions and 162 deletions
+1 -2
View File
@@ -2638,8 +2638,7 @@ INT16 MinPtsToMove(SOLDIERTYPE *pSoldier)
}
// WANNE - BMP: FIX: Valid directions are only from 0-7!!
//for (cnt=0; cnt <= 8; cnt++)
for (cnt=0; cnt < 8; ++cnt)
for ( cnt = 0; cnt < NUM_WORLD_DIRECTIONS; ++cnt )
{
sGridNo = NewGridNo(pSoldier->sGridNo,DirectionInc(cnt));
if (sGridNo != pSoldier->sGridNo)