- New Feature/exploit enhancement: enter hostile sector with helicopter and land mercs anywhere (see http://www.bears-pit.com/board/ubbthreads.php/topics/327879.html#Post327879)

- MP entry points are now much more and scale with mapsize

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6576 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2013-11-10 19:35:13 +00:00
parent 899d0f15a0
commit 7e5cbd126a
11 changed files with 444 additions and 293 deletions
+1 -6
View File
@@ -636,12 +636,7 @@ UINT32 MainGameScreenHandle(void)
InternalLocateGridNo( gGameExternalOptions.iInitialMercArrivalLocation, TRUE );
#endif
// Start heli Run...
#ifdef JA2UB
StartHelicopterRun( gGameUBOptions.LOCATEGRIDNO ); //gMapInformation.sNorthGridNo );
#else
//StartHelicopterRun( gMapInformation.sNorthGridNo );
StartHelicopterRun( gGameExternalOptions.iInitialMercArrivalLocation );
#endif
StartHelicopterRun();
// Update clock by one so that our DidGameJustStatrt() returns now false for things like LAPTOP, etc...
SetGameTimeCompressionLevel( TIME_COMPRESS_X1 );