diff --git a/JA2.suo b/JA2.suo index e4953a3ea..4706cb493 100644 Binary files a/JA2.suo and b/JA2.suo differ diff --git a/Utils/_DutchText.cpp b/Utils/_DutchText.cpp index 5b58aa938..6f4688f2f 100644 --- a/Utils/_DutchText.cpp +++ b/Utils/_DutchText.cpp @@ -3494,7 +3494,7 @@ STR16 zOptionsScreenHelpText[] = L"When ON, item shadows will be shown.", L"When ON, weapon ranges will be shown in tiles.", L"When ON, tracer effect will be shown for single shots.", - L"When ON, rain noises will be activated.", + L"When ON, you will hear rain noises when it is raining.", }; diff --git a/Utils/_EnglishText.cpp b/Utils/_EnglishText.cpp index 298a40762..7ce5c6818 100644 --- a/Utils/_EnglishText.cpp +++ b/Utils/_EnglishText.cpp @@ -3496,7 +3496,7 @@ STR16 zOptionsScreenHelpText[] = L"When ON, item shadows will be shown.", L"When ON, weapon ranges will be shown in tiles.", L"When ON, tracer effect will be shown for single shots.", - L"When ON, rain noises will be activated.", + L"When ON, you will hear rain noises when it is raining.", }; diff --git a/Utils/_FrenchText.cpp b/Utils/_FrenchText.cpp index 27865883b..c1b152d44 100644 --- a/Utils/_FrenchText.cpp +++ b/Utils/_FrenchText.cpp @@ -3483,7 +3483,7 @@ STR16 zOptionsScreenHelpText[] = L"When ON, item shadows will be shown.", L"When ON, weapon ranges will be shown in tiles.", L"When ON, tracer effect will be shown for single shots.", - L"When ON, rain noises will be activated.", + L"When ON, you will hear rain noises when it is raining.", }; diff --git a/Utils/_GermanText.cpp b/Utils/_GermanText.cpp index 251fbc22e..d0fd94a75 100644 --- a/Utils/_GermanText.cpp +++ b/Utils/_GermanText.cpp @@ -3302,7 +3302,7 @@ STR16 zOptionsScreenHelpText[] = L"Wenn diese Funktion aktiviert ist, wird der Schatten von Gegenständen angezeigt.", L"Wenn diese Funktion aktiviert ist, werden Waffenreichweiten in Feldern angezeigt.", L"Wenn diese Funktion aktiviert ist, wird Tracereffekt auch für Einzelschüsse angezeigt.", - L"Wenn diese Funktion aktiviert ist, werden Regengeräusche hörbar.", + L"Wenn diese Funktion aktiviert ist, werden Regengeräusche hörbar falls es regnet.", }; STR16 gzGIOScreenText[] = diff --git a/Utils/_ItalianText.cpp b/Utils/_ItalianText.cpp index 8f13bb241..7033c0ea8 100644 --- a/Utils/_ItalianText.cpp +++ b/Utils/_ItalianText.cpp @@ -3476,7 +3476,7 @@ STR16 zOptionsScreenHelpText[] = L"When ON, item shadows will be shown.", L"When ON, weapon ranges will be shown in tiles.", L"When ON, tracer effect will be shown for single shots.", - L"When ON, rain noises will be activated.", + L"When ON, you will hear rain noises when it is raining.", }; diff --git a/Utils/_PolishText.cpp b/Utils/_PolishText.cpp index 6ab593837..9d87ea823 100644 --- a/Utils/_PolishText.cpp +++ b/Utils/_PolishText.cpp @@ -3476,7 +3476,7 @@ STR16 zOptionsScreenHelpText[] = L"When ON, item shadows will be shown.", L"When ON, weapon ranges will be shown in tiles.", L"When ON, tracer effect will be shown for single shots.", - L"When ON, rain noises will be activated.", + L"When ON, you will hear rain noises when it is raining.", }; diff --git a/Utils/_RussianText.cpp b/Utils/_RussianText.cpp index 37ade85bc..8888f67de 100644 --- a/Utils/_RussianText.cpp +++ b/Utils/_RussianText.cpp @@ -3485,7 +3485,7 @@ STR16 zOptionsScreenHelpText[] = L"When ON, item shadows will be shown.", L"When ON, weapon ranges will be shown in tiles.", L"When ON, tracer effect will be shown for single shots.", - L"When ON, rain noises will be activated.", + L"When ON, you will hear rain noises when it is raining.", };