New Feature: Improved ambushes have mercs face the enemy and be somewhat scattered, while the enemy encircles the player but is not at point-blank range.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7846 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2015-05-03 20:02:01 +00:00
parent 79e7278736
commit 7efe3966cf
6 changed files with 131 additions and 26 deletions
+8
View File
@@ -349,8 +349,16 @@ typedef struct
// changed/added these - SANDRO
UINT8 sMercsAutoresolveOffenseBonus;
UINT8 sMercsAutoresolveDeffenseBonus;
// Flugente: more ambush options
BOOLEAN fEnableChanceOfEnemyAmbushes;
INT8 bChanceModifierEnemyAmbushes;
BOOLEAN fAmbushSpreadMercs;
UINT16 usAmbushSpreadRadiusMercs;
UINT8 uAmbushEnemyEncircle;
UINT16 usAmbushEnemyEncircleRadius1;
UINT16 usAmbushEnemyEncircleRadius2;
UINT8 usSpecialNPCStronger;
// Flugente: should kingpin's hitmen be disguised? This will make them have random clothes among other stuff