diff --git a/gamedir/Data-1.13/Ja2_Options.INI b/gamedir/Data-1.13/Ja2_Options.INI index a79c4dade..ff5f14f4a 100644 --- a/gamedir/Data-1.13/Ja2_Options.INI +++ b/gamedir/Data-1.13/Ja2_Options.INI @@ -1854,6 +1854,10 @@ ZOMBIE_ONLY_HEADSHOTS_WORK = FALSE ; 4 - 28 Days later ZOMBIE_DIFFICULTY_LEVEL = 3 +; If set to TRUE, zombies will be equipped with armour if it lay at the corpse they came from +ZOMBIE_RISE_WITH_ARMOUR = TRUE + + ;****************************************************************************************************************************** ;****************************************************************************************************************************** diff --git a/gamedir/Data-1.13/TableData/Items.xml b/gamedir/Data-1.13/TableData/Items.xml index 498649b57..265097915 100644 --- a/gamedir/Data-1.13/TableData/Items.xml +++ b/gamedir/Data-1.13/TableData/Items.xml @@ -45745,7 +45745,7 @@ 1 1 1 - 1081324 + 1081344 100.0 diff --git a/gamedir/Data/Ja2_Options.INI b/gamedir/Data/Ja2_Options.INI index c2d963aac..c18b86731 100644 --- a/gamedir/Data/Ja2_Options.INI +++ b/gamedir/Data/Ja2_Options.INI @@ -1855,6 +1855,10 @@ ZOMBIE_ONLY_HEADSHOTS_WORK = FALSE ; 4 - 28 Days later ZOMBIE_DIFFICULTY_LEVEL = 3 +; If set to TRUE, zombies will be equipped with armour if it lay at the corpse they came from +ZOMBIE_RISE_WITH_ARMOUR = FALSE + + ;****************************************************************************************************************************** ;****************************************************************************************************************************** diff --git a/gamedir/Data/Sounds/zombie1.wav b/gamedir/Data/Sounds/zombie1.wav new file mode 100644 index 000000000..4ce66a35d Binary files /dev/null and b/gamedir/Data/Sounds/zombie1.wav differ diff --git a/gamedir/Data/Sounds/zombie_swish1.wav b/gamedir/Data/Sounds/zombie_swish1.wav new file mode 100644 index 000000000..e4d0ca451 Binary files /dev/null and b/gamedir/Data/Sounds/zombie_swish1.wav differ diff --git a/gamedir/Data/Sounds/zombie_swish2.wav b/gamedir/Data/Sounds/zombie_swish2.wav new file mode 100644 index 000000000..c462db4b0 Binary files /dev/null and b/gamedir/Data/Sounds/zombie_swish2.wav differ diff --git a/gamedir/Data/Sounds/zombie_swish3.wav b/gamedir/Data/Sounds/zombie_swish3.wav new file mode 100644 index 000000000..2240152a8 Binary files /dev/null and b/gamedir/Data/Sounds/zombie_swish3.wav differ