diff --git a/gamedir/Data-1.13/Ja2_Options.INI b/gamedir/Data-1.13/Ja2_Options.INI
index a79c4dade..ff5f14f4a 100644
--- a/gamedir/Data-1.13/Ja2_Options.INI
+++ b/gamedir/Data-1.13/Ja2_Options.INI
@@ -1854,6 +1854,10 @@ ZOMBIE_ONLY_HEADSHOTS_WORK = FALSE
; 4 - 28 Days later
ZOMBIE_DIFFICULTY_LEVEL = 3
+; If set to TRUE, zombies will be equipped with armour if it lay at the corpse they came from
+ZOMBIE_RISE_WITH_ARMOUR = TRUE
+
+
;******************************************************************************************************************************
;******************************************************************************************************************************
diff --git a/gamedir/Data-1.13/TableData/Items.xml b/gamedir/Data-1.13/TableData/Items.xml
index 498649b57..265097915 100644
--- a/gamedir/Data-1.13/TableData/Items.xml
+++ b/gamedir/Data-1.13/TableData/Items.xml
@@ -45745,7 +45745,7 @@
1
1
1
- 1081324
+ 1081344
100.0
diff --git a/gamedir/Data/Ja2_Options.INI b/gamedir/Data/Ja2_Options.INI
index c2d963aac..c18b86731 100644
--- a/gamedir/Data/Ja2_Options.INI
+++ b/gamedir/Data/Ja2_Options.INI
@@ -1855,6 +1855,10 @@ ZOMBIE_ONLY_HEADSHOTS_WORK = FALSE
; 4 - 28 Days later
ZOMBIE_DIFFICULTY_LEVEL = 3
+; If set to TRUE, zombies will be equipped with armour if it lay at the corpse they came from
+ZOMBIE_RISE_WITH_ARMOUR = FALSE
+
+
;******************************************************************************************************************************
;******************************************************************************************************************************
diff --git a/gamedir/Data/Sounds/zombie1.wav b/gamedir/Data/Sounds/zombie1.wav
new file mode 100644
index 000000000..4ce66a35d
Binary files /dev/null and b/gamedir/Data/Sounds/zombie1.wav differ
diff --git a/gamedir/Data/Sounds/zombie_swish1.wav b/gamedir/Data/Sounds/zombie_swish1.wav
new file mode 100644
index 000000000..e4d0ca451
Binary files /dev/null and b/gamedir/Data/Sounds/zombie_swish1.wav differ
diff --git a/gamedir/Data/Sounds/zombie_swish2.wav b/gamedir/Data/Sounds/zombie_swish2.wav
new file mode 100644
index 000000000..c462db4b0
Binary files /dev/null and b/gamedir/Data/Sounds/zombie_swish2.wav differ
diff --git a/gamedir/Data/Sounds/zombie_swish3.wav b/gamedir/Data/Sounds/zombie_swish3.wav
new file mode 100644
index 000000000..2240152a8
Binary files /dev/null and b/gamedir/Data/Sounds/zombie_swish3.wav differ