Improved code to update scope mode when changing stance.

ChangeScopeMode: use NOWHERE instead of 0 as incorrect target gridno.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8796 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Sevenfm
2020-04-30 00:48:52 +00:00
parent b729583bcb
commit 7f8fc44a7d
4 changed files with 18 additions and 6 deletions
+1 -1
View File
@@ -5160,7 +5160,7 @@ void SetScopeMode( INT32 usMapPos )
if ( GetMouseMapPos( &usMapPos ))
ChangeScopeMode( MercPtrs[ gusSelectedSoldier ], usMapPos );
else
ChangeScopeMode( MercPtrs[ gusSelectedSoldier ], 0 );
ChangeScopeMode( MercPtrs[ gusSelectedSoldier ], NOWHERE );
// reevaluate sight
ManLooksForOtherTeams( MercPtrs[ gusSelectedSoldier ] );