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Fix IMPs having 0 need to sleep (#26)
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@@ -35,6 +35,7 @@
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// how many times should a 'die' be rolled for skills of the same type?
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#define HOW_MANY_ROLLS_FOR_SAME_SKILL_CHECK 20
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#define IMP_NEED_FOR_SLEEP 7
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INT32 AttitudeList[ ATTITUDE_LIST_SIZE ];
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INT32 iLastElementInAttitudeList = 0;
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@@ -191,6 +192,7 @@ void CreateACharacterFromPlayerEnteredStats( void )
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gMercProfiles[LaptopSaveInfo.iIMPIndex].usVoiceIndex = iSelectedIMPVoiceSet;
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gMercProfiles[LaptopSaveInfo.iIMPIndex].Type = PROFILETYPE_IMP;
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gMercProfiles[LaptopSaveInfo.iIMPIndex].ubNeedForSleep = IMP_NEED_FOR_SLEEP;
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// WDS: Advanced start
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//gMercProfiles[ LaptopSaveInfo.iIMPIndex ].bExpLevel = gGameExternalOptions.ubIMPStartingLevel;
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