Fixed (by Buggler)

- Externalized victory sector and gridno
- Fixed initial game loading screen not using file specified in SectorLoadscreens.xml when starting other than A9 sector
- Fixed no time delay for interrogation meanwhile scene
- Added space to 'moveitem' string 

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6518 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2013-10-21 12:24:45 +00:00
parent 3346fddf09
commit 8007db56dc
13 changed files with 65 additions and 66 deletions
+5
View File
@@ -1875,6 +1875,11 @@ typedef struct
UINT8 ubMeanwhileAddMadlabSector3Y;
UINT8 ubMeanwhileAddMadlabSector4X;
UINT8 ubMeanwhileAddMadlabSector4Y;
//victory celebration stuff
UINT8 ubEndGameVictorySectorX;
UINT8 ubEndGameVictorySectorY;
INT32 iEndGameVictoryGridNo;
}MOD_SETTINGS;