Fixed (by Buggler)

- Externalized victory sector and gridno
- Fixed initial game loading screen not using file specified in SectorLoadscreens.xml when starting other than A9 sector
- Fixed no time delay for interrogation meanwhile scene
- Added space to 'moveitem' string 

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6518 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2013-10-21 12:24:45 +00:00
parent 3346fddf09
commit 8007db56dc
13 changed files with 65 additions and 66 deletions
+1 -11
View File
@@ -2074,17 +2074,7 @@ void EndCaptureSequence( )
gStrategicStatus.uiFlags |= STRATEGIC_PLAYER_CAPTURED_FOR_ESCAPE;
// OK! - Schedule Meanwhile now!
{
MEANWHILE_DEFINITION MeanwhileDef;
MeanwhileDef.sSectorX = gModSettings.ubMeanwhileInterrogatePOWSectorX; //7
MeanwhileDef.sSectorY = gModSettings.ubMeanwhileInterrogatePOWSectorY; //14
MeanwhileDef.ubNPCNumber = QUEEN;
MeanwhileDef.usTriggerEvent = 0;
MeanwhileDef.ubMeanwhileID = INTERROGATION;
ScheduleMeanwhileEvent( &MeanwhileDef, 10 );
}
HandleInterrogationMeanwhileScene();
}
// CJC Dec 1 2002: fixing multiple captures
else