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Fixed (by Buggler)
- Externalized victory sector and gridno - Fixed initial game loading screen not using file specified in SectorLoadscreens.xml when starting other than A9 sector - Fixed no time delay for interrogation meanwhile scene - Added space to 'moveitem' string git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6518 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -2074,17 +2074,7 @@ void EndCaptureSequence( )
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gStrategicStatus.uiFlags |= STRATEGIC_PLAYER_CAPTURED_FOR_ESCAPE;
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// OK! - Schedule Meanwhile now!
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{
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MEANWHILE_DEFINITION MeanwhileDef;
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MeanwhileDef.sSectorX = gModSettings.ubMeanwhileInterrogatePOWSectorX; //7
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MeanwhileDef.sSectorY = gModSettings.ubMeanwhileInterrogatePOWSectorY; //14
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MeanwhileDef.ubNPCNumber = QUEEN;
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MeanwhileDef.usTriggerEvent = 0;
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MeanwhileDef.ubMeanwhileID = INTERROGATION;
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ScheduleMeanwhileEvent( &MeanwhileDef, 10 );
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}
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HandleInterrogationMeanwhileScene();
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}
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// CJC Dec 1 2002: fixing multiple captures
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else
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