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Fixed (by Buggler)
- Externalized victory sector and gridno - Fixed initial game loading screen not using file specified in SectorLoadscreens.xml when starting other than A9 sector - Fixed no time delay for interrogation meanwhile scene - Added space to 'moveitem' string git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6518 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -1647,7 +1647,7 @@ STR16 pAssignmentStrings[] =
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L"M.Militia", //training moving militia units // TODO.Translate
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L"Trainer", // training a teammate
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L"Student", // being trained by someone else
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L"MoveItem", // move items // TODO.Translate
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L"Move Item", // move items // TODO.Translate
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L"Staff", // operating a strategic facility // TODO.Translate
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L"Eat", // eating at a facility (cantina etc.) // TODO.Translate
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L"Rest", // Resting at a facility // TODO.Translate
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@@ -1783,7 +1783,7 @@ STR16 pLongAssignmentStrings[] =
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L"Train Mobiles", // TODO.Translate
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L"Trainer", // training a teammate
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L"Student", // being trained by someone else
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L"MoveItem", // move items // TODO.Translate
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L"Move Item", // move items // TODO.Translate
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L"Staff Facility", // TODO.Translate
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L"Rest at Facility", // TODO.Translate
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L"Interrogate prisoners", // Flugente: interrogate prisoners TODO.Translate
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@@ -1908,7 +1908,7 @@ STR16 pAssignMenuStrings[] =
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L"Vehicle", // the merc is in a vehicle
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L"Repair", // the merc is repairing items
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L"Train", // the merc is training
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L"MoveItem", // move items // TODO.Translate
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L"Move Item", // move items // TODO.Translate
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L"Facility", // the merc is using/staffing a facility // TODO.Translate
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L"Stop", // cancel this menu
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};
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@@ -1651,7 +1651,7 @@ STR16 pAssignmentStrings[] =
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L"M.Militia", //training moving militia units
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L"Trainer", // training a teammate
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L"Student", // being trained by someone else
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L"MoveItem", // move items
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L"Move Item", // move items
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L"Staff", // operating a strategic facility
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L"Eat", // eating at a facility (cantina etc.)
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L"Rest", // Resting at a facility
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@@ -1787,7 +1787,7 @@ STR16 pLongAssignmentStrings[] =
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L"Train Mobiles", // Missing
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L"Train Teammate",
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L"Student",
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L"MoveItem", // move items
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L"Move Item", // move items
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L"Staff Facility", // Missing
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L"Rest at Facility", // Missing
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L"Interrogate prisoners", // Flugente: interrogate prisoners
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@@ -1912,7 +1912,7 @@ STR16 pAssignMenuStrings[] =
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L"Vehicle", // the merc is in a vehicle
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L"Repair", // the merc is repairing items
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L"Train", // the merc is training
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L"MoveItem", // move items
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L"Move Item", // move items
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L"Facility", // the merc is using/staffing a facility
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L"Cancel", // cancel this menu
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};
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@@ -1655,7 +1655,7 @@ STR16 pAssignmentStrings[] =
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L"Milice M.", //training moving militia units
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L"Entraîneur", // training a teammate //!!! Too long ? (11 char) -> 11 chars is OK
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L"Élève", // being trained by someone else
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L"MoveItem", // move items // TODO.Translate
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L"Move Item", // move items // TODO.Translate
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L"Exploitation", // operating a strategic facility
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L"Mange", // eating at a facility (cantina etc.) // TODO.Translate
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L"Repos", // Resting at a facility
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@@ -1790,7 +1790,7 @@ STR16 pLongAssignmentStrings[] =
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L"Milice mobile",
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L"Entraîneur",
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L"Elève",
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L"MoveItem", // move items // TODO.Translate
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L"Move Item", // move items // TODO.Translate
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L"Exploitation infras.", //!!! Idem ? -> Current translation is OK
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L"Repos infras.",
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L"Interroger captif(s)", // Flugente: interrogate prisoners // TODO.Translate
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@@ -1915,7 +1915,7 @@ STR16 pAssignMenuStrings[] =
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L"Transport", // the merc is in a vehicle
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L"Réparation", // the merc is repairing items
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L"Formation", // the merc is training
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L"MoveItem", // move items // TODO.Translate
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L"Move Item", // move items // TODO.Translate
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L"Construction", // the merc is using/staffing a facility
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L"Annuler", // cancel this menu
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};
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@@ -1660,7 +1660,7 @@ STR16 pAssignmentStrings[] =
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L"M.Miliz", //training moving militia units
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L"Trainer", // training a teammate
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L"Rekrut", // being trained by someone else
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L"Umzug", // move items // TODO.Translate
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L"Umzug", // move items
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L"Betrieb", // operating a strategic facility
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L"Essen", // eating at a facility (cantina etc.)
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L"Pause", // Resting at a facility
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@@ -1790,7 +1790,7 @@ STR16 pLongAssignmentStrings[] =
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L"Trainiere Mobile",
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L"Trainer",
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L"Rekrut",
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L"MoveItem", // move items
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L"Umzug", // move items
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L"Betriebspersonal",
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L"Betriebspause",
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L"Gefangene verhören", // Flugente: interrogate prisoners
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@@ -1643,7 +1643,7 @@ STR16 pAssignmentStrings[] =
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L"M.Militia", //training moving militia units // TODO.Translate
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L"Istrutt.", // training a teammate
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L"Studente", // being trained by someone else
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L"MoveItem", // move items // TODO.Translate
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L"Move Item", // move items // TODO.Translate
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L"Staff", // operating a strategic facility // TODO.Translate
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L"Eat", // eating at a facility (cantina etc.) // TODO.Translate
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L"Rest", // Resting at a facility // TODO.Translate
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@@ -1779,7 +1779,7 @@ STR16 pLongAssignmentStrings[] =
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L"Train Mobiles", // TODO.Translate
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L"Allena squadra",
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L"Studente",
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L"MoveItem", // move items // TODO.Translate
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L"Move Item", // move items // TODO.Translate
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L"Staff Facility", // TODO.Translate
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L"Rest at Facility", // TODO.Translate
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L"Interrogate prisoners", // Flugente: interrogate prisoners TODO.Translate
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@@ -1904,7 +1904,7 @@ STR16 pAssignMenuStrings[] =
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L"Veicolo", // the merc is in a vehicle
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L"Ripara", // the merc is repairing items
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L"Si esercita", // the merc is training
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L"MoveItem", // move items // TODO.Translate
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L"Move Item", // move items // TODO.Translate
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L"Facility", // the merc is using/staffing a facility // TODO.Translate
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L"Annulla", // cancel this menu
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};
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@@ -1659,7 +1659,7 @@ STR16 pAssignmentStrings[] =
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L"R.Samoobr.", //training moving militia units
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L"Instruk.", // training a teammate
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L"Uczeń", // being trained by someone else
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L"MoveItem", // move items // TODO.Translate
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L"Move Item", // move items // TODO.Translate
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L"Staff", // operating a strategic facility // TODO.Translate
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L"Eat", // eating at a facility (cantina etc.) // TODO.Translate
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L"Rest", // Resting at a facility // TODO.Translate
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@@ -1795,7 +1795,7 @@ STR16 pLongAssignmentStrings[] =
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L"Train Mobiles", // TODO.Translate
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L"Trenuj oddział",
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L"Uczeń",
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L"MoveItem", // move items // TODO.Translate
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L"Move Item", // move items // TODO.Translate
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L"Staff Facility", // TODO.Translate
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L"Rest at Facility", // TODO.Translate
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L"Interrogate prisoners", // Flugente: interrogate prisoners TODO.Translate
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@@ -1920,7 +1920,7 @@ STR16 pAssignMenuStrings[] =
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L"Pojazd", // the merc is in a vehicle
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L"Naprawa", // the merc is repairing items
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L"Szkolenie", // the merc is training
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L"MoveItem", // move items // TODO.Translate
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L"Move Item", // move items // TODO.Translate
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L"Facility", // the merc is using/staffing a facility // TODO.Translate
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L"Anuluj", // cancel this menu
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};
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@@ -1651,7 +1651,7 @@ STR16 pAssignmentStrings[] =
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L"Мобил.гр.", //training moving militia units //M.Militia
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L"Тренер", // training a teammate
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L"Ученик", // being trained by someone else
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L"MoveItem", // move items // TODO.Translate
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L"Move Item", // move items // TODO.Translate
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L"Штат", // operating a strategic facility //Staff
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L"Eat", // eating at a facility (cantina etc.) // TODO.Translate
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L"Отдых", // Resting at a facility //Rest
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@@ -1787,7 +1787,7 @@ STR16 pLongAssignmentStrings[] =
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L"Тренирует мобильную группу", //Train Mobiles
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L"Тренирует",
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L"Обучается",
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L"MoveItem", // move items // TODO.Translate
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L"Move Item", // move items // TODO.Translate
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L"Работает с населением", //Staff Facility
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L"Отдыхает в заведении", //Resting at Facility
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L"Interrogate prisoners", // Flugente: interrogate prisoners TODO.Translate
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@@ -1912,7 +1912,7 @@ STR16 pAssignMenuStrings[] =
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L"Машина", // the merc is in a vehicle
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L"Ремонт", // the merc is repairing items
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L"Обучение", // the merc is training
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L"MoveItem", // move items // TODO.Translate
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L"Move Item", // move items // TODO.Translate
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L"Удобства", // the merc is using/staffing a facility //Facility
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L"Отмена", // cancel this menu
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};
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@@ -1651,7 +1651,7 @@ STR16 pAssignmentStrings[] =
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L"M.Militia", //training moving militia units // TODO.Translate
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L"Trainer", // training a teammate
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L"Student", // being trained by someone else
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L"MoveItem", // move items // TODO.Translate
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L"Move Item", // move items // TODO.Translate
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L"Staff", // operating a strategic facility // TODO.Translate
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L"Eat", // eating at a facility (cantina etc.) // TODO.Translate
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L"Rest", // Resting at a facility // TODO.Translate
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@@ -1787,7 +1787,7 @@ STR16 pLongAssignmentStrings[] =
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L"Train Mobiles", // TODO.Translate
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L"Train Teammate",
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L"Student",
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L"MoveItem", // move items // TODO.Translate
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L"Move Item", // move items // TODO.Translate
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L"Staff Facility", // TODO.Translate
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L"Rest at Facility", // TODO.Translate
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L"Interrogate prisoners", // Flugente: interrogate prisoners TODO.Translate
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@@ -1912,7 +1912,7 @@ STR16 pAssignMenuStrings[] =
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L"Vehicle", // the merc is in a vehicle
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L"Repair", // the merc is repairing items
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L"Train", // the merc is training
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L"MoveItem", // move items // TODO.Translate
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L"Move Item", // move items // TODO.Translate
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L"Facility", // the merc is using/staffing a facility // TODO.Translate
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L"Cancel", // cancel this menu
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};
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