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Fixed (by Buggler)
- Externalized victory sector and gridno - Fixed initial game loading screen not using file specified in SectorLoadscreens.xml when starting other than A9 sector - Fixed no time delay for interrogation meanwhile scene - Added space to 'moveitem' string git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6518 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1651,7 +1651,7 @@ STR16 pAssignmentStrings[] =
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L"M.Militia", //training moving militia units
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L"Trainer", // training a teammate
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L"Student", // being trained by someone else
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L"MoveItem", // move items
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L"Move Item", // move items
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L"Staff", // operating a strategic facility
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L"Eat", // eating at a facility (cantina etc.)
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L"Rest", // Resting at a facility
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@@ -1787,7 +1787,7 @@ STR16 pLongAssignmentStrings[] =
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L"Train Mobiles", // Missing
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L"Train Teammate",
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L"Student",
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L"MoveItem", // move items
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L"Move Item", // move items
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L"Staff Facility", // Missing
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L"Rest at Facility", // Missing
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L"Interrogate prisoners", // Flugente: interrogate prisoners
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@@ -1912,7 +1912,7 @@ STR16 pAssignMenuStrings[] =
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L"Vehicle", // the merc is in a vehicle
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L"Repair", // the merc is repairing items
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L"Train", // the merc is training
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L"MoveItem", // move items
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L"Move Item", // move items
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L"Facility", // the merc is using/staffing a facility
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L"Cancel", // cancel this menu
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};
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