Fixed (by Buggler)

- Externalized victory sector and gridno
- Fixed initial game loading screen not using file specified in SectorLoadscreens.xml when starting other than A9 sector
- Fixed no time delay for interrogation meanwhile scene
- Added space to 'moveitem' string 

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6518 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2013-10-21 12:24:45 +00:00
parent 3346fddf09
commit 8007db56dc
13 changed files with 65 additions and 66 deletions
+3 -3
View File
@@ -1651,7 +1651,7 @@ STR16 pAssignmentStrings[] =
L"M.Militia", //training moving militia units
L"Trainer", // training a teammate
L"Student", // being trained by someone else
L"MoveItem", // move items
L"Move Item", // move items
L"Staff", // operating a strategic facility
L"Eat", // eating at a facility (cantina etc.)
L"Rest", // Resting at a facility
@@ -1787,7 +1787,7 @@ STR16 pLongAssignmentStrings[] =
L"Train Mobiles", // Missing
L"Train Teammate",
L"Student",
L"MoveItem", // move items
L"Move Item", // move items
L"Staff Facility", // Missing
L"Rest at Facility", // Missing
L"Interrogate prisoners", // Flugente: interrogate prisoners
@@ -1912,7 +1912,7 @@ STR16 pAssignMenuStrings[] =
L"Vehicle", // the merc is in a vehicle
L"Repair", // the merc is repairing items
L"Train", // the merc is training
L"MoveItem", // move items
L"Move Item", // move items
L"Facility", // the merc is using/staffing a facility
L"Cancel", // cancel this menu
};