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Fixed (by Buggler)
- Externalized victory sector and gridno - Fixed initial game loading screen not using file specified in SectorLoadscreens.xml when starting other than A9 sector - Fixed no time delay for interrogation meanwhile scene - Added space to 'moveitem' string git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6518 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1655,7 +1655,7 @@ STR16 pAssignmentStrings[] =
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L"Milice M.", //training moving militia units
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L"Entraîneur", // training a teammate //!!! Too long ? (11 char) -> 11 chars is OK
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L"Élève", // being trained by someone else
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L"MoveItem", // move items // TODO.Translate
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L"Move Item", // move items // TODO.Translate
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L"Exploitation", // operating a strategic facility
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L"Mange", // eating at a facility (cantina etc.) // TODO.Translate
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L"Repos", // Resting at a facility
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@@ -1790,7 +1790,7 @@ STR16 pLongAssignmentStrings[] =
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L"Milice mobile",
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L"Entraîneur",
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L"Elève",
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L"MoveItem", // move items // TODO.Translate
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L"Move Item", // move items // TODO.Translate
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L"Exploitation infras.", //!!! Idem ? -> Current translation is OK
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L"Repos infras.",
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L"Interroger captif(s)", // Flugente: interrogate prisoners // TODO.Translate
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@@ -1915,7 +1915,7 @@ STR16 pAssignMenuStrings[] =
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L"Transport", // the merc is in a vehicle
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L"Réparation", // the merc is repairing items
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L"Formation", // the merc is training
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L"MoveItem", // move items // TODO.Translate
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L"Move Item", // move items // TODO.Translate
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L"Construction", // the merc is using/staffing a facility
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L"Annuler", // cancel this menu
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};
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