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Declare compatible function static
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@@ -913,7 +913,7 @@ BOOLEAN DeInitAnimationSystem( )
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STRUCTURE_FILE_REF *InternalGetAnimationStructureRef( SoldierID usSoldierID, UINT16 usSurfaceIndex, UINT16 usAnimState, BOOLEAN fUseAbsolute )
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static STRUCTURE_FILE_REF *InternalGetAnimationStructureRef( SoldierID usSoldierID, UINT16 usSurfaceIndex, UINT16 usAnimState, BOOLEAN fUseAbsolute )
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{
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{
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INT8 bStructDataType;
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INT8 bStructDataType;
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