New feature: bloodcat/zombie/bandit raids on player-controlled sectors

For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23711&goto=353154&#msg_353154

Requires GameDir >= r2420

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8554 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2018-04-15 14:42:01 +00:00
parent 1ea69989ed
commit 80674249cc
52 changed files with 1628 additions and 479 deletions
+15
View File
@@ -689,6 +689,21 @@ typedef struct
UINT16 gEnemyHeliSAMDamage_Var;
UINT16 gEnemyHeliMANPADSDamage_Base;
UINT16 gEnemyHeliMANPADSDamage_Var;
// Flugente: raids
BOOLEAN gRaid_Bloodcats;
BOOLEAN gRaid_Zombies;
BOOLEAN gRaid_Bandits;
UINT8 gRaidReplenish_BaseValue;
UINT16 gRaidMaxSize_Bloodcats;
UINT16 gRaidMaxSize_Zombies;
UINT16 gRaidMaxSize_Bandits;
UINT8 gRaid_MaxAttackPerNight_Bloodcats;
UINT8 gRaid_MaxAttackPerNight_Zombies;
UINT8 gRaid_MaxAttackPerNight_Bandits;
INT32 ubEnemiesItemDrop;