New feature: bloodcat/zombie/bandit raids on player-controlled sectors

For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23711&goto=353154&#msg_353154

Requires GameDir >= r2420

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8554 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2018-04-15 14:42:01 +00:00
parent 1ea69989ed
commit 80674249cc
52 changed files with 1628 additions and 479 deletions
+2
View File
@@ -168,6 +168,8 @@ Incident_Stats::AddStat( SOLDIERTYPE* pSoldier, UINT8 aType )
case CREATURE_TEAM:
if ( pSoldier->IsZombie() )
group = CAMPAIGNHISTORY_SD_ZOMBIE;
else if ( pSoldier->ubSoldierClass == SOLDIER_CLASS_BANDIT )
group = CAMPAIGNHISTORY_SD_ENEMY_ADMIN;
else
group = CAMPAIGNHISTORY_SD_CREATURE;
break;