New feature: bloodcat/zombie/bandit raids on player-controlled sectors

For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23711&goto=353154&#msg_353154

Requires GameDir >= r2420

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8554 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2018-04-15 14:42:01 +00:00
parent 1ea69989ed
commit 80674249cc
52 changed files with 1628 additions and 479 deletions
+6
View File
@@ -6568,6 +6568,12 @@ BOOLEAN LoadSavedGame( int ubSavedGameID )
CalcAproximateAmountPaidToSpeck();
}
// Flugente: if we load an old savegame, this event has to be added
if ( guiCurrentSaveGameVersion < RAID_EVENTS )
{
AddEveryDayStrategicEvent( EVENT_DAILY_RAID_EVENTS, (7*60), 0 );
}
gfLoadedGame = TRUE;
uiRelEndPerc = 100;