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- New Feature: Spotter skill (available to every merc) allows a merc to be spotter for other snipers. Spotter items have to be in hands, spending APs cancels action.
- renamed GetObjectNCTHModifier to GetObjectModifier, as function is no longer used exclusively for NCTH Warning: GameDir >= r1896 is required. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6694 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -123,6 +123,7 @@ backgroundStartElementHandle(void *userData, const XML_Char *name, const XML_Cha
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strcmp(name, "breachingcharge") == 0 ||
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strcmp(name, "cth_vs_creatures") == 0 ||
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strcmp(name, "insurance") == 0 ||
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strcmp(name, "spotter") == 0 ||
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strcmp(name, "druguse") == 0 ||
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strcmp(name, "xenophobic") == 0 ||
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strcmp(name, "corruptionspread") == 0 ||
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@@ -505,6 +506,11 @@ backgroundEndElementHandle(void *userData, const XML_Char *name)
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pData->curElement = ELEMENT;
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pData->curBackground.value[BG_PERC_INSURANCE] = min(200, max(-50, (INT16) atol(pData->szCharData) ));
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}
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else if(strcmp(name, "spotter") == 0)
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{
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pData->curElement = ELEMENT;
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pData->curBackground.value[BG_PERC_SPOTTER] = min(30, max(-30, (INT16) atol(pData->szCharData) ));
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}
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else if(strcmp(name, "druguse") == 0)
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{
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pData->curElement = ELEMENT;
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