diff --git a/Tactical/Inventory Choosing.cpp b/Tactical/Inventory Choosing.cpp index 031cc2e7..a7479229 100644 --- a/Tactical/Inventory Choosing.cpp +++ b/Tactical/Inventory Choosing.cpp @@ -2745,7 +2745,11 @@ else uiItemClass == IC_THROWING_KNIFE || uiItemClass == IC_LAUNCHER || uiItemClass == IC_APPLIABLE || uiItemClass == IC_FACE || uiItemClass == IC_TENTACLES || uiItemClass == IC_THROWN || uiItemClass == IC_PUNCH || uiItemClass == IC_KEY || - uiItemClass == IC_MISC || uiItemClass == IC_MONEY) + uiItemClass == IC_MISC || uiItemClass == IC_MONEY + + // WANNE: Fix by Roadkill: Also drop LBE Gear + || uiItemClass == IC_LBEGEAR || uiItemClass == IC_BELTCLIP + ) { // Find matching armour in the XML for (j = 0; j < MAX_DROP_ITEMS; j++)