New ammotype: cryo ammo deals no damage, but freezes a soldier for two turns (stackable effect). A frozen soldier cannot perform actions, and has drastically lowered damage resistance. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=22926&start=0&

Requires GameDir >= r2284.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8034 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2016-01-24 22:54:13 +00:00
parent a9778435dd
commit 811f18009f
21 changed files with 360 additions and 185 deletions
+1 -2
View File
@@ -1317,13 +1317,12 @@ void TurnBasedHandleNPCAI(SOLDIERTYPE *pSoldier)
// pSoldier->flags.fNoAPToFinishMove = FALSE;
// Flugente: pows don't do anything
if ( pSoldier->usSoldierFlagMask & SOLDIER_POW )
if ( pSoldier->usSoldierFlagMask & SOLDIER_POW || pSoldier->usSkillCooldown[SOLDIER_COOLDOWN_CRYO] )
{
EndAIGuysTurn( pSoldier);
return;
}
if ((pSoldier->aiData.bAction != AI_ACTION_NONE) && pSoldier->aiData.bActionInProgress)
{
// if action should remain in progress