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New ammotype: cryo ammo deals no damage, but freezes a soldier for two turns (stackable effect). A frozen soldier cannot perform actions, and has drastically lowered damage resistance. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=22926&start=0&
Requires GameDir >= r2284. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8034 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1317,13 +1317,12 @@ void TurnBasedHandleNPCAI(SOLDIERTYPE *pSoldier)
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// pSoldier->flags.fNoAPToFinishMove = FALSE;
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// Flugente: pows don't do anything
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if ( pSoldier->usSoldierFlagMask & SOLDIER_POW )
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if ( pSoldier->usSoldierFlagMask & SOLDIER_POW || pSoldier->usSkillCooldown[SOLDIER_COOLDOWN_CRYO] )
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{
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EndAIGuysTurn( pSoldier);
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return;
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}
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if ((pSoldier->aiData.bAction != AI_ACTION_NONE) && pSoldier->aiData.bActionInProgress)
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{
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// if action should remain in progress
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