New feature: clothes items allow colouring of your mercs. See http://www.bears-pit.com/board/ubbthreads.php/topics/310208.html#Post310208 for more information.

This feature requires GameDir r1540 or greater to work.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5566 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2012-09-16 02:57:45 +00:00
parent 3d6bc97289
commit 829c3140ae
15 changed files with 525 additions and 272 deletions
+15 -3
View File
@@ -131,10 +131,12 @@ INT8 gbTrapDifficulty;
BOOLEAN gfJustFoundBoobyTrap = FALSE;
void StartBombMessageBox( SOLDIERTYPE * pSoldier, INT32 sGridNo );
void StartTacticalFunctionSelectionMessageBox( SOLDIERTYPE * pSoldier, INT32 sGridNo, INT8 bLevel ); // added by Flugente
void CleanWeapons( BOOLEAN fCleanAll );
void StartCorpseMessageBox( SOLDIERTYPE * pSoldier, INT32 sGridNo, INT8 bLevel ); // added by Flugente
// added by Flugente
void StartTacticalFunctionSelectionMessageBox( SOLDIERTYPE * pSoldier, INT32 sGridNo, INT8 bLevel );
void CleanWeapons( BOOLEAN fCleanAll );
void Strip( SOLDIERTYPE * pSoldier );
void StartCorpseMessageBox( SOLDIERTYPE * pSoldier, INT32 sGridNo, INT8 bLevel );
BOOLEAN HandleCheckForBadChangeToGetThrough( SOLDIERTYPE *pSoldier, SOLDIERTYPE *pTargetSoldier, INT32 sTargetGridNo , INT8 bLevel )
{
@@ -4592,6 +4594,12 @@ void CleanWeapons( BOOLEAN fCleanAll )
}
}
// take off custom clothes
void Strip( SOLDIERTYPE * pSoldier )
{
pSoldier->Strip();
}
void BombMessageBoxCallBack( UINT8 ubExitValue )
{
if (gpTempSoldier)
@@ -4710,6 +4718,10 @@ void TacticalFunctionSelectionMessageBoxCallBack( UINT8 ubExitValue )
// clean all weapons
CleanWeapons(TRUE);
break;
case 4:
// take off custom clothes
Strip(gpTempSoldier);
break;
default:
break;
}