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New feature: clothes items allow colouring of your mercs. See http://www.bears-pit.com/board/ubbthreads.php/topics/310208.html#Post310208 for more information.
This feature requires GameDir r1540 or greater to work. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5566 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -859,6 +859,8 @@ extern OBJECTTYPE gTempObject;
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#define ITEM_DIRECTION_ANY 0x0000FF00
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// ----------------------------------------------------------------
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// replaces candamage
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//#define ITEM_DAMAGEABLE 0x0001
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//// replaces canrepair
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@@ -1131,6 +1133,9 @@ typedef struct
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// Flugente: a flag that is necessary for transforming action items to objects with new abilities (for now, tripwire networks and directional explosives)
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UINT32 usActionItemFlag;
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// Flugente: clothes type that 'links' to an entry in Clothes.xml
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UINT32 clothestype;
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} INVTYPE;
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// CHRISL: Added new structures to handle LBE gear and the two new XML files that will be needed to deal
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