mirror of
https://github.com/1dot13/source.git
synced 2026-07-22 13:40:22 +02:00
Merge branch 'master' into ExtraMercs
This commit is contained in:
+1
-3
@@ -49,11 +49,10 @@ include_directories(
|
|||||||
"${CMAKE_SOURCE_DIR}/Strategic"
|
"${CMAKE_SOURCE_DIR}/Strategic"
|
||||||
"${CMAKE_SOURCE_DIR}/sgp"
|
"${CMAKE_SOURCE_DIR}/sgp"
|
||||||
"${CMAKE_SOURCE_DIR}/Ja2/Res"
|
"${CMAKE_SOURCE_DIR}/Ja2/Res"
|
||||||
"${CMAKE_SOURCE_DIR}/Lua"
|
"${CMAKE_SOURCE_DIR}/lua"
|
||||||
"${CMAKE_SOURCE_DIR}/Laptop"
|
"${CMAKE_SOURCE_DIR}/Laptop"
|
||||||
"${CMAKE_SOURCE_DIR}/Multiplayer"
|
"${CMAKE_SOURCE_DIR}/Multiplayer"
|
||||||
"${CMAKE_SOURCE_DIR}/Editor"
|
"${CMAKE_SOURCE_DIR}/Editor"
|
||||||
"${CMAKE_SOURCE_DIR}/Console"
|
|
||||||
"${CMAKE_SOURCE_DIR}/i18n/include"
|
"${CMAKE_SOURCE_DIR}/i18n/include"
|
||||||
)
|
)
|
||||||
|
|
||||||
@@ -88,7 +87,6 @@ wine
|
|||||||
|
|
||||||
# static libraries whose translation units rely on Application preprocessor definitions.
|
# static libraries whose translation units rely on Application preprocessor definitions.
|
||||||
set(Ja2_Libs
|
set(Ja2_Libs
|
||||||
Console
|
|
||||||
Editor
|
Editor
|
||||||
Ja2
|
Ja2
|
||||||
Laptop
|
Laptop
|
||||||
|
|||||||
@@ -1,6 +0,0 @@
|
|||||||
set(ConsoleSrc
|
|
||||||
"${CMAKE_CURRENT_SOURCE_DIR}/Console.cpp"
|
|
||||||
"${CMAKE_CURRENT_SOURCE_DIR}/Cursors.cpp"
|
|
||||||
"${CMAKE_CURRENT_SOURCE_DIR}/Dialogs.cpp"
|
|
||||||
"${CMAKE_CURRENT_SOURCE_DIR}/FileStream.cpp"
|
|
||||||
PARENT_SCOPE)
|
|
||||||
@@ -1,81 +0,0 @@
|
|||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// Copyright (C) 2001-2004 by Marko Bozikovic
|
|
||||||
// All rights reserved
|
|
||||||
//
|
|
||||||
// This program is free software; you can redistribute it and/or modify
|
|
||||||
// it under the terms of the GNU General Public License as published by
|
|
||||||
// the Free Software Foundation; either version 2 of the License, or
|
|
||||||
// (at your option) any later version.
|
|
||||||
//
|
|
||||||
// This program is distributed in the hope that it will be useful,
|
|
||||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
// GNU General Public License for more details.
|
|
||||||
//
|
|
||||||
// You should have received a copy of the GNU General Public License
|
|
||||||
// along with this program; if not, write to the Free Software
|
|
||||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
||||||
//
|
|
||||||
// Send bug reports, bug fixes, enhancements, requests, flames, etc., and
|
|
||||||
// I'll try to keep a version up to date. I can be reached as follows:
|
|
||||||
// marko.bozikovic@alterbox.net
|
|
||||||
// bozho@kset.org
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
#ifndef _COMBSTROUT_H_
|
|
||||||
#define _COMBSTROUT_H_
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// CComBSTROut - a class that inherits from CComBSTR and adds Out() method
|
|
||||||
// that should be used instead of & operator for 'out'
|
|
||||||
// function parameters
|
|
||||||
|
|
||||||
class CComBSTROut : public CComBSTR
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
|
|
||||||
CComBSTROut()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
/*explicit*/ CComBSTROut(int nSize) : CComBSTR(nSize)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
/*explicit*/ CComBSTROut(int nSize, LPCOLESTR sz) : CComBSTR(nSize, sz)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
/*explicit*/ CComBSTROut(LPCOLESTR pSrc) : CComBSTR(pSrc)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
/*explicit*/ CComBSTROut(const CComBSTROut& src) : CComBSTR(src)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
/*explicit*/ CComBSTROut(REFGUID src) : CComBSTR(src)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
#ifndef OLE2ANSI
|
|
||||||
CComBSTROut(LPCSTR pSrc) : CComBSTR(pSrc)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
CComBSTROut(int nSize, LPCSTR sz) : CComBSTR(nSize, sz)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
~CComBSTROut()
|
|
||||||
{
|
|
||||||
CComBSTR::~CComBSTR();
|
|
||||||
}
|
|
||||||
|
|
||||||
BSTR* Out()
|
|
||||||
{
|
|
||||||
Empty();
|
|
||||||
return &m_str;
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
#endif // _COMBSTROUT_H_
|
|
||||||
@@ -1,109 +0,0 @@
|
|||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// Copyright (C) 2001-2004 by Marko Bozikovic
|
|
||||||
// All rights reserved
|
|
||||||
//
|
|
||||||
// This program is free software; you can redistribute it and/or modify
|
|
||||||
// it under the terms of the GNU General Public License as published by
|
|
||||||
// the Free Software Foundation; either version 2 of the License, or
|
|
||||||
// (at your option) any later version.
|
|
||||||
//
|
|
||||||
// This program is distributed in the hope that it will be useful,
|
|
||||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
// GNU General Public License for more details.
|
|
||||||
//
|
|
||||||
// You should have received a copy of the GNU General Public License
|
|
||||||
// along with this program; if not, write to the Free Software
|
|
||||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
||||||
//
|
|
||||||
// Send bug reports, bug fixes, enhancements, requests, flames, etc., and
|
|
||||||
// I'll try to keep a version up to date. I can be reached as follows:
|
|
||||||
// marko.bozikovic@alterbox.net
|
|
||||||
// bozho@kset.org
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
#ifndef _COMVARIANTOUT_H_
|
|
||||||
#define _COMVARIANTOUT_H_
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// CComVariantOut - a class that inherits from CComVariant and adds Out()
|
|
||||||
// method that should be used instead of & operator for
|
|
||||||
// 'out' function parameters
|
|
||||||
|
|
||||||
class CComVariantOut : public CComVariant
|
|
||||||
{
|
|
||||||
|
|
||||||
public:
|
|
||||||
CComVariantOut()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
~CComVariantOut()
|
|
||||||
{
|
|
||||||
CComVariant::~CComVariant();
|
|
||||||
}
|
|
||||||
|
|
||||||
CComVariantOut(const VARIANT& varSrc) : CComVariant(varSrc)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
CComVariantOut(const CComVariant& varSrc) : CComVariant(varSrc)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
CComVariantOut(BSTR bstrSrc) : CComVariant(bstrSrc)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
CComVariantOut(LPCOLESTR lpszSrc) : CComVariant(lpszSrc)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
#ifndef OLE2ANSI
|
|
||||||
CComVariantOut(LPCSTR lpszSrc) : CComVariant(lpszSrc)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
CComVariantOut(bool bSrc) : CComVariant(bSrc)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
CComVariantOut(int nSrc) : CComVariant(nSrc)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
CComVariantOut(BYTE nSrc) : CComVariant(nSrc)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
CComVariantOut(short nSrc) : CComVariant(nSrc)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
CComVariantOut(long nSrc, VARTYPE m_varSrc = VT_I4) : CComVariant(nSrc, m_varSrc)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
CComVariantOut(float fltSrc) : CComVariant(fltSrc)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
CComVariantOut(double dblSrc) : CComVariant(dblSrc)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
CComVariantOut(CY cySrc) : CComVariant(cySrc)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
CComVariantOut(IDispatch* pSrc) : CComVariant(pSrc)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
CComVariantOut(IUnknown* pSrc) : CComVariant(pSrc)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
public:
|
|
||||||
VARIANT* Out()
|
|
||||||
{
|
|
||||||
Clear();
|
|
||||||
return this;
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
#endif // _COMVARIANTOUT_H_
|
|
||||||
-2876
File diff suppressed because it is too large
Load Diff
@@ -1,746 +0,0 @@
|
|||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// Copyright (C) 2001-2004 by Marko Bozikovic
|
|
||||||
// All rights reserved
|
|
||||||
//
|
|
||||||
// This program is free software; you can redistribute it and/or modify
|
|
||||||
// it under the terms of the GNU General Public License as published by
|
|
||||||
// the Free Software Foundation; either version 2 of the License, or
|
|
||||||
// (at your option) any later version.
|
|
||||||
//
|
|
||||||
// This program is distributed in the hope that it will be useful,
|
|
||||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
// GNU General Public License for more details.
|
|
||||||
//
|
|
||||||
// You should have received a copy of the GNU General Public License
|
|
||||||
// along with this program; if not, write to the Free Software
|
|
||||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
||||||
//
|
|
||||||
// Send bug reports, bug fixes, enhancements, requests, flames, etc., and
|
|
||||||
// I'll try to keep a version up to date. I can be reached as follows:
|
|
||||||
// marko.bozikovic@alterbox.net
|
|
||||||
// bozho@kset.org
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// Console.h - console class declaration
|
|
||||||
|
|
||||||
#pragma once
|
|
||||||
|
|
||||||
#include <string>
|
|
||||||
#include <vector>
|
|
||||||
|
|
||||||
using namespace std;
|
|
||||||
|
|
||||||
//#include "include/FreeImagePlus.h"
|
|
||||||
|
|
||||||
typedef basic_string<TCHAR> tstring;
|
|
||||||
|
|
||||||
#define WM_INPUTREADY WM_USER + 1
|
|
||||||
|
|
||||||
// tray icon message
|
|
||||||
#define WM_TRAY_NOTIFY WM_USER + 0x123
|
|
||||||
|
|
||||||
#define TRAY_ICON_ID 1
|
|
||||||
|
|
||||||
// timer #defines
|
|
||||||
#define TIMER_REPAINT_CHANGE 42 // timer that is started after there
|
|
||||||
// were some changes in the console
|
|
||||||
|
|
||||||
#define TIMER_REPAINT_MASTER 43 // master timer (needed to repaint
|
|
||||||
// for some DOS programs, can be
|
|
||||||
// disabled for lower CPU usage)
|
|
||||||
|
|
||||||
#define TIMER_SHOW_HIDE_CONSOLE 100 // used to hide console window when
|
|
||||||
// starting shell process after a
|
|
||||||
// defined period of time (some
|
|
||||||
// shells, like 4NT need console
|
|
||||||
// window visible during startup for
|
|
||||||
// all init options to work properly
|
|
||||||
|
|
||||||
// transparency #defines
|
|
||||||
#define TRANSPARENCY_NONE 0
|
|
||||||
#define TRANSPARENCY_ALPHA 1
|
|
||||||
#define TRANSPARENCY_COLORKEY 2
|
|
||||||
#define TRANSPARENCY_FAKE 3
|
|
||||||
|
|
||||||
// cusror style #defines
|
|
||||||
#define CURSOR_STYLE_NONE 0
|
|
||||||
#define CURSOR_STYLE_XTERM 1
|
|
||||||
#define CURSOR_STYLE_BLOCK 2
|
|
||||||
#define CURSOR_STYLE_NBBLOCK 3
|
|
||||||
#define CURSOR_STYLE_PULSEBLOCK 4
|
|
||||||
#define CURSOR_STYLE_BAR 5
|
|
||||||
#define CURSOR_STYLE_CONSOLE 6
|
|
||||||
#define CURSOR_STYLE_NBHLINE 7
|
|
||||||
#define CURSOR_STYLE_HLINE 8
|
|
||||||
#define CURSOR_STYLE_VLINE 9
|
|
||||||
#define CURSOR_STYLE_RECT 10
|
|
||||||
#define CURSOR_STYLE_NBRECT 11
|
|
||||||
#define CURSOR_STYLE_PULSERECT 12
|
|
||||||
#define CURSOR_STYLE_FADEBLOCK 13
|
|
||||||
|
|
||||||
// docking #defines
|
|
||||||
#define DOCK_NONE 0
|
|
||||||
#define DOCK_TOP_LEFT 1
|
|
||||||
#define DOCK_TOP_RIGHT 2
|
|
||||||
#define DOCK_BOTTOM_RIGHT 3
|
|
||||||
#define DOCK_BOTTOM_LEFT 4
|
|
||||||
|
|
||||||
// Z-order #defines
|
|
||||||
#define Z_ORDER_REGULAR 0
|
|
||||||
#define Z_ORDER_ONTOP 1
|
|
||||||
#define Z_ORDER_ONBOTTOM 2
|
|
||||||
|
|
||||||
// window border defines
|
|
||||||
#define BORDER_NONE 0
|
|
||||||
#define BORDER_REGULAR 1
|
|
||||||
#define BORDER_THIN 2
|
|
||||||
|
|
||||||
// window background style
|
|
||||||
#define BACKGROUND_STYLE_RESIZE 0
|
|
||||||
#define BACKGROUND_STYLE_CENTER 1
|
|
||||||
#define BACKGROUND_STYLE_TILE 2
|
|
||||||
|
|
||||||
// taskbar button defines
|
|
||||||
#define TASKBAR_BUTTON_NORMAL 0
|
|
||||||
#define TASKBAR_BUTTON_HIDE 1
|
|
||||||
#define TASKBAR_BUTTON_TRAY 2
|
|
||||||
|
|
||||||
// new configuration auto-reload defines
|
|
||||||
#define RELOAD_NEW_CONFIG_PROMPT 0
|
|
||||||
#define RELOAD_NEW_CONFIG_YES 1
|
|
||||||
#define RELOAD_NEW_CONFIG_NO 2
|
|
||||||
|
|
||||||
#define TEXT_SELECTION_NONE 0
|
|
||||||
#define TEXT_SELECTION_SELECTING 1
|
|
||||||
#define TEXT_SELECTION_SELECTED 2
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// Console class
|
|
||||||
|
|
||||||
class Console {
|
|
||||||
public: // ctor/dtor
|
|
||||||
|
|
||||||
Console(LPCTSTR szConfigFile, LPCTSTR szShellCmdLine, LPCTSTR szConsoleTitle, LPCTSTR pszReloadNewConfig);
|
|
||||||
~Console();
|
|
||||||
|
|
||||||
public:
|
|
||||||
|
|
||||||
// creates and shows Console window
|
|
||||||
BOOL Create(HWND notify);
|
|
||||||
|
|
||||||
private:
|
|
||||||
|
|
||||||
////////////////////
|
|
||||||
// message handlers
|
|
||||||
////////////////////
|
|
||||||
|
|
||||||
////////////////////////////////
|
|
||||||
// windows destruction messages
|
|
||||||
|
|
||||||
// destroys GDI stuff and posts a quit message
|
|
||||||
void OnDestroy();
|
|
||||||
// deletes Console object
|
|
||||||
void OnNcDestroy();
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////
|
|
||||||
// painting messages
|
|
||||||
|
|
||||||
// handles painting from off-screen buffers
|
|
||||||
void OnPaint();
|
|
||||||
|
|
||||||
// handles master and 'change' timers
|
|
||||||
void OnPaintTimer();
|
|
||||||
|
|
||||||
// handles cursor timer (for animated cursors)
|
|
||||||
void OnCursorTimer();
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////
|
|
||||||
// window state messages
|
|
||||||
|
|
||||||
// handles window position changes (for snapping to desktop edges)
|
|
||||||
void OnWindowPosChanging(WINDOWPOS* lpWndPos);
|
|
||||||
|
|
||||||
// handles activation message (used for setting alpha transparency and cursor states)
|
|
||||||
void OnActivateApp(BOOL bActivate, DWORD dwFlags);
|
|
||||||
|
|
||||||
// handles vertical scrolling
|
|
||||||
void OnVScroll(WPARAM wParam);
|
|
||||||
|
|
||||||
// handles keyboard layout change, posts the same message to the windows console window
|
|
||||||
void OnInputLangChangeRequest(WPARAM wParam, LPARAM lParam);
|
|
||||||
|
|
||||||
|
|
||||||
//////////////////
|
|
||||||
// mouse messages
|
|
||||||
|
|
||||||
// handles text selection start and window mouse drag start
|
|
||||||
void OnLButtonDown(UINT uiFlags, POINTS points);
|
|
||||||
|
|
||||||
// handles text selection end, window mouse drag end and text copy
|
|
||||||
void OnLButtonUp(UINT uiFlags, POINTS points);
|
|
||||||
|
|
||||||
// toggles always on top flag
|
|
||||||
void OnLButtonDblClick(UINT uiFlags, POINTS points);
|
|
||||||
|
|
||||||
// pops up the Console menu
|
|
||||||
void OnRButtonUp(UINT uiFlags, POINTS points);
|
|
||||||
|
|
||||||
// pastes text from clipboard
|
|
||||||
void OnMButtonDown(UINT uiFlags, POINTS points);
|
|
||||||
|
|
||||||
// handles mouse movement for text selection and window mouse drag
|
|
||||||
void OnMouseMove(UINT uiFlags, POINTS points);
|
|
||||||
|
|
||||||
// handles start/stop mouse drag for window border
|
|
||||||
void OnSetCursor(WORD wHitTest, WORD wMouseMessage);
|
|
||||||
|
|
||||||
// handles text input
|
|
||||||
void OnChar(WORD mychar);
|
|
||||||
|
|
||||||
wstring Input;
|
|
||||||
|
|
||||||
//////////////////
|
|
||||||
// other messages
|
|
||||||
|
|
||||||
// called before the Console menu or system menu pops up
|
|
||||||
// (populates config files submenu with filenames)
|
|
||||||
void OnInitMenuPopup(HMENU hMenu, UINT uiPos, BOOL bSysMenu);
|
|
||||||
|
|
||||||
// handles drag-n-dropped filenames
|
|
||||||
void OnDropFiles(HDROP hDrop);
|
|
||||||
|
|
||||||
// handles commands from the Console popup menu
|
|
||||||
BOOL OnCommand(WPARAM wParam, LPARAM lParam);
|
|
||||||
|
|
||||||
// handles commands from the system popup menu
|
|
||||||
BOOL OnSysCommand(WPARAM wParam, LPARAM lParam);
|
|
||||||
|
|
||||||
// handles tray icon messages
|
|
||||||
void OnTrayNotify(WPARAM wParam, LPARAM lParam);
|
|
||||||
|
|
||||||
// handles WM_SETTINGCHANGE (we handle only wallpaper changes here)
|
|
||||||
// void OnWallpaperChanged(const TCHAR* pszFilename);
|
|
||||||
|
|
||||||
|
|
||||||
private:
|
|
||||||
|
|
||||||
///////////////////////////////////////////
|
|
||||||
// Console window creation/setup functions
|
|
||||||
///////////////////////////////////////////
|
|
||||||
|
|
||||||
// gets Console options
|
|
||||||
BOOL GetOptions();
|
|
||||||
|
|
||||||
// registers Console window classes
|
|
||||||
BOOL RegisterWindowClasses();
|
|
||||||
|
|
||||||
// adds stuff to system and popup menus
|
|
||||||
BOOL SetupMenus();
|
|
||||||
|
|
||||||
// creates Console window
|
|
||||||
BOOL CreateConsoleWindow();
|
|
||||||
|
|
||||||
// creates new Console font
|
|
||||||
void CreateNewFont();
|
|
||||||
|
|
||||||
// creates new background brush
|
|
||||||
void CreateNewBrush();
|
|
||||||
|
|
||||||
// creates the cursor
|
|
||||||
void CreateCursor();
|
|
||||||
|
|
||||||
// creates offscreen painting buffers
|
|
||||||
void CreateOffscreenBuffers();
|
|
||||||
|
|
||||||
// creates background bitmap
|
|
||||||
void CreateBackgroundBitmap();
|
|
||||||
|
|
||||||
// called by the ::EnumDisplayMonitors to create background for each display
|
|
||||||
// static BOOL CALLBACK BackgroundEnumProc(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData);
|
|
||||||
|
|
||||||
// gets character width and height
|
|
||||||
void GetTextSize();
|
|
||||||
|
|
||||||
// gets window borders (X, Y and caption sizes)
|
|
||||||
void GetBordersDimensions();
|
|
||||||
|
|
||||||
// calculates window and client area sizes
|
|
||||||
void CalcWindowSize();
|
|
||||||
|
|
||||||
// sets up window transparency (alpha, color key, fake)
|
|
||||||
// void SetWindowTransparency();
|
|
||||||
|
|
||||||
// sets scrollbar stuff
|
|
||||||
void SetScrollbarStuff();
|
|
||||||
|
|
||||||
// sets default console colors
|
|
||||||
void SetDefaultConsoleColors();
|
|
||||||
|
|
||||||
// sets window size and position
|
|
||||||
void SetWindowSizeAndPosition();
|
|
||||||
|
|
||||||
// sets Console's big, small and tray icons
|
|
||||||
void SetWindowIcons();
|
|
||||||
|
|
||||||
// sets up traybar icon
|
|
||||||
BOOL SetTrayIcon(DWORD dwMessage);
|
|
||||||
|
|
||||||
// destroys Console cursor
|
|
||||||
void DestroyCursor();
|
|
||||||
|
|
||||||
// opens the configuration file in a text editor
|
|
||||||
void EditConfigFile();
|
|
||||||
|
|
||||||
// reloads Console settings
|
|
||||||
void ReloadSettings();
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////
|
|
||||||
// windows console functions
|
|
||||||
/////////////////////////////
|
|
||||||
|
|
||||||
// allocates the console and starts the command shell
|
|
||||||
BOOL StartShellProcess();
|
|
||||||
|
|
||||||
// refreshes m_hStdOutFresh handle
|
|
||||||
void RefreshStdOut();
|
|
||||||
|
|
||||||
// gets a fresh console output
|
|
||||||
void RefreshScreenBuffer();
|
|
||||||
|
|
||||||
// sets initial windows console size
|
|
||||||
void InitConsoleWndSize(DWORD dwColumns);
|
|
||||||
|
|
||||||
// resizes the windows console
|
|
||||||
void ResizeConsoleWindow();
|
|
||||||
|
|
||||||
// Allocates the screen buffer
|
|
||||||
void AllocateBuffer();
|
|
||||||
|
|
||||||
|
|
||||||
//////////////////////
|
|
||||||
// painting functions
|
|
||||||
//////////////////////
|
|
||||||
|
|
||||||
// repaints the memory hdc
|
|
||||||
void RepaintWindow();
|
|
||||||
|
|
||||||
// repaints the memory hdc (paint only changes)
|
|
||||||
void RepaintWindowChanges();
|
|
||||||
|
|
||||||
// draws the cursor
|
|
||||||
void DrawCursor(BOOL bOnlyCursor = FALSE);
|
|
||||||
|
|
||||||
// two helper functions for DrawCursor method
|
|
||||||
|
|
||||||
// returns cursor rectangle
|
|
||||||
inline void GetCursorRect(RECT& rectCursor);
|
|
||||||
// draws cursor background and returns the cursor rectangle
|
|
||||||
inline void DrawCursorBackground(RECT& rectCursor);
|
|
||||||
|
|
||||||
// clears text selection
|
|
||||||
void ClearSelection();
|
|
||||||
|
|
||||||
// returns the console text change rate since the last painting
|
|
||||||
// (using this value we decide whether to repaint entire window
|
|
||||||
// or just the changes)
|
|
||||||
DWORD GetChangeRate();
|
|
||||||
|
|
||||||
|
|
||||||
//////////////////////////
|
|
||||||
// window state functions
|
|
||||||
//////////////////////////
|
|
||||||
|
|
||||||
// shows/hides Console window
|
|
||||||
void ShowHideWindow();
|
|
||||||
|
|
||||||
// shows/hides windows console window
|
|
||||||
void ShowHideConsole();
|
|
||||||
|
|
||||||
// shows/hides windows console window after a timeout (used during
|
|
||||||
// shell startup)
|
|
||||||
void ShowHideConsoleTimeout();
|
|
||||||
|
|
||||||
// toggles 'always on top' status
|
|
||||||
void ToggleWindowOnTop();
|
|
||||||
|
|
||||||
|
|
||||||
//////////////////
|
|
||||||
// menu functions
|
|
||||||
//////////////////
|
|
||||||
|
|
||||||
// called by OnCommand and OnSysCommand to handle menu commands
|
|
||||||
BOOL HandleMenuCommand(DWORD dwID);
|
|
||||||
|
|
||||||
// updates popup and system menus for 'always on top' status
|
|
||||||
void UpdateOnTopMenuItem();
|
|
||||||
|
|
||||||
// updates popup and system menus for 'hide console' status
|
|
||||||
void UpdateHideConsoleMenuItem();
|
|
||||||
|
|
||||||
// updates configuration files submenu
|
|
||||||
void UpdateConfigFilesSubmenu();
|
|
||||||
|
|
||||||
|
|
||||||
///////////////////////
|
|
||||||
// clipboard functions
|
|
||||||
///////////////////////
|
|
||||||
|
|
||||||
// copies selected text to the clipboard
|
|
||||||
void CopyTextToClipboard();
|
|
||||||
|
|
||||||
// pastes text from the clipboard
|
|
||||||
void PasteClipoardText();
|
|
||||||
|
|
||||||
//////////////////
|
|
||||||
// misc functions
|
|
||||||
//////////////////
|
|
||||||
|
|
||||||
// shows Readme.txt file
|
|
||||||
void ShowReadmeFile();
|
|
||||||
|
|
||||||
// shows about dialog
|
|
||||||
void About();
|
|
||||||
|
|
||||||
// sends text to the windows console
|
|
||||||
void SendTextToConsole(const wchar_t *pszText);
|
|
||||||
|
|
||||||
// returns the full filename
|
|
||||||
tstring GetFullFilename(const tstring& strFilename);
|
|
||||||
|
|
||||||
// gets a desktop rectangle
|
|
||||||
void GetDesktopRect(RECT& rectDesktop);
|
|
||||||
|
|
||||||
// Pulls the text from the stdout or stderr handle (both are the same) and sends it to the console
|
|
||||||
void AddOutput();
|
|
||||||
|
|
||||||
|
|
||||||
///////////////////////
|
|
||||||
// 'gearbox' functions
|
|
||||||
///////////////////////
|
|
||||||
|
|
||||||
// Console window procedure
|
|
||||||
static LRESULT CALLBACK WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
|
|
||||||
|
|
||||||
// shell activities monitor
|
|
||||||
static DWORD WINAPI MonitorThreadStatic(LPVOID lpParam);
|
|
||||||
DWORD MonitorThread();
|
|
||||||
|
|
||||||
// CTRL+C, CTRL+BREAK handler
|
|
||||||
static BOOL WINAPI CtrlHandler(DWORD dwCtrlType);
|
|
||||||
|
|
||||||
|
|
||||||
public: // public data
|
|
||||||
|
|
||||||
// Console window handle
|
|
||||||
HWND m_hWnd;
|
|
||||||
|
|
||||||
HWND m_notifyhWnd;
|
|
||||||
|
|
||||||
// console colors
|
|
||||||
COLORREF m_arrConsoleColors[16];
|
|
||||||
|
|
||||||
private: // private data
|
|
||||||
|
|
||||||
// readem filename
|
|
||||||
tstring m_strReadmeFile;
|
|
||||||
|
|
||||||
BOOL m_bInitializing;
|
|
||||||
BOOL m_bReloading;
|
|
||||||
|
|
||||||
tstring m_strConfigFile;
|
|
||||||
tstring m_strConfigEditor;
|
|
||||||
tstring m_strConfigEditorParams;
|
|
||||||
|
|
||||||
// one of the RELOAD_NEW_CONFIG_* constants
|
|
||||||
// - specifies relaod behaviour when a new configuration is selected
|
|
||||||
// (auto reload, don't reload, ask user)
|
|
||||||
DWORD m_dwReloadNewConfigDefault;
|
|
||||||
DWORD m_dwReloadNewConfig;
|
|
||||||
|
|
||||||
tstring m_strShell;
|
|
||||||
tstring m_strShellCmdLine;
|
|
||||||
|
|
||||||
// handle to invisible window - used for hiding the taskbar button in tray and 'hidden' modes
|
|
||||||
HWND m_hwndInvisParent;
|
|
||||||
|
|
||||||
// memory device context that holds console output image
|
|
||||||
HDC m_hdcConsole;
|
|
||||||
// memory device context for an off-screen window buffer (used to
|
|
||||||
// compose an image from m_hdcConsole and m_hdcSelection if text
|
|
||||||
// selection is active)
|
|
||||||
HDC m_hdcWindow;
|
|
||||||
|
|
||||||
// a bitmap used for drawing in the console memory DC
|
|
||||||
HBITMAP m_hbmpConsole;
|
|
||||||
HBITMAP m_hbmpConsoleOld;
|
|
||||||
|
|
||||||
// a bitmap used for drawing in the window memory DC
|
|
||||||
HBITMAP m_hbmpWindow;
|
|
||||||
HBITMAP m_hbmpWindowOld;
|
|
||||||
|
|
||||||
// brush for painting background
|
|
||||||
HBRUSH m_hBkBrush;
|
|
||||||
|
|
||||||
// master repaint timer interval (runs independent of changes in the
|
|
||||||
// console)
|
|
||||||
DWORD m_dwMasterRepaintInt;
|
|
||||||
|
|
||||||
// change repaint timer interval (when a change occurs, repainting
|
|
||||||
// will be postponed for this interval)
|
|
||||||
DWORD m_dwChangeRepaintInt;
|
|
||||||
|
|
||||||
// icon filename
|
|
||||||
tstring m_strIconFilename;
|
|
||||||
// program icons
|
|
||||||
HICON m_hSmallIcon;
|
|
||||||
HICON m_hBigIcon;
|
|
||||||
|
|
||||||
// popup menu
|
|
||||||
HMENU m_hPopupMenu;
|
|
||||||
|
|
||||||
// system (taskbar button) menu
|
|
||||||
HMENU m_hSysMenu;
|
|
||||||
|
|
||||||
// submenu for the XML (config) files
|
|
||||||
HMENU m_hConfigFilesMenu;
|
|
||||||
|
|
||||||
// set to TRUE if the popup menu is disabled
|
|
||||||
BOOL m_bPopupMenuDisabled;
|
|
||||||
|
|
||||||
// Console window title variables
|
|
||||||
// holds the default console title ("console" or the one passed in the cmdline param)
|
|
||||||
tstring m_strWindowTitleDefault;
|
|
||||||
// holds the window title (default title, or the one from the config file)
|
|
||||||
tstring m_strWindowTitle;
|
|
||||||
// holds the current window title
|
|
||||||
tstring m_strWindowTitleCurrent;
|
|
||||||
|
|
||||||
// font data
|
|
||||||
tstring m_strFontName;
|
|
||||||
DWORD m_dwFontSize;
|
|
||||||
BOOL m_bBold;
|
|
||||||
BOOL m_bItalic;
|
|
||||||
BOOL m_bUseFontColor;
|
|
||||||
COLORREF m_crFontColor;
|
|
||||||
HFONT m_hFont;
|
|
||||||
HFONT m_hFontOld;
|
|
||||||
|
|
||||||
// window X and Y positions
|
|
||||||
int m_nX;
|
|
||||||
int m_nY;
|
|
||||||
|
|
||||||
// client area inside border (gives a more 'relaxed' look to windows)
|
|
||||||
int m_nInsideBorder;
|
|
||||||
|
|
||||||
// window width and height
|
|
||||||
int m_nWindowWidth;
|
|
||||||
int m_nWindowHeight;
|
|
||||||
|
|
||||||
// window border sizes
|
|
||||||
int m_nXBorderSize;
|
|
||||||
int m_nYBorderSize;
|
|
||||||
int m_nCaptionSize;
|
|
||||||
|
|
||||||
// client area widht/height
|
|
||||||
int m_nClientWidth;
|
|
||||||
int m_nClientHeight;
|
|
||||||
|
|
||||||
// char height and width (used in window repainting)
|
|
||||||
// Note: width is used only for fixed-pitch fonts to speed up
|
|
||||||
// repainting
|
|
||||||
int m_nCharHeight;
|
|
||||||
int m_nCharWidth;
|
|
||||||
|
|
||||||
// window border type
|
|
||||||
// 0 - none
|
|
||||||
// 1 - regular window
|
|
||||||
// 2 - 1-pixel thin border
|
|
||||||
DWORD m_dwWindowBorder;
|
|
||||||
|
|
||||||
// scrollbar stuff
|
|
||||||
BOOL m_bShowScrollbar;
|
|
||||||
int m_nScrollbarStyle;
|
|
||||||
COLORREF m_crScrollbarColor;
|
|
||||||
int m_nScrollbarWidth;
|
|
||||||
int m_nScrollbarButtonHeight;
|
|
||||||
int m_nScrollbarThunmbHeight;
|
|
||||||
|
|
||||||
// what to do with the taskbar button
|
|
||||||
// if the taskbar button is hidden, or placed in the traybar, you
|
|
||||||
// can't ALT-TAB to console (take care when using with color key
|
|
||||||
// transparency :-)
|
|
||||||
// 0 - nothing
|
|
||||||
// 1 - hide it
|
|
||||||
// 2 - put icon to traybar
|
|
||||||
DWORD m_dwTaskbarButton;
|
|
||||||
|
|
||||||
// set to TRUE if the window can be dragged by left-click hold
|
|
||||||
BOOL m_bMouseDragable;
|
|
||||||
|
|
||||||
// snap distance
|
|
||||||
int m_nSnapDst;
|
|
||||||
|
|
||||||
// window docking position
|
|
||||||
// 0 - no dock
|
|
||||||
// 1 - top left
|
|
||||||
// 2 - top right
|
|
||||||
// 3 - bottom right
|
|
||||||
// 4 - bottom left
|
|
||||||
DWORD m_dwDocked;
|
|
||||||
|
|
||||||
// window Z-ordering
|
|
||||||
// 0 - regular
|
|
||||||
// 1 - always on top
|
|
||||||
// 2 - always on bottom
|
|
||||||
DWORD m_dwOriginalZOrder;
|
|
||||||
DWORD m_dwCurrentZOrder;
|
|
||||||
|
|
||||||
// Win2000/XP transparency
|
|
||||||
// 0 - none
|
|
||||||
// 1 - alpha blending
|
|
||||||
// 2 - colorkey
|
|
||||||
// 3 - fake transparency
|
|
||||||
DWORD m_dwTransparency;
|
|
||||||
|
|
||||||
// alpha value for alpha blending (Win2000 and later only!)
|
|
||||||
BYTE m_byAlpha;
|
|
||||||
|
|
||||||
// alpha value for inactive window
|
|
||||||
BYTE m_byInactiveAlpha;
|
|
||||||
|
|
||||||
COLORREF m_crBackground;
|
|
||||||
COLORREF m_crConsoleBackground;
|
|
||||||
|
|
||||||
// this is used for tinting background images and fake transparencies
|
|
||||||
BOOL m_bTintSet;
|
|
||||||
BYTE m_byTintOpacity;
|
|
||||||
BYTE m_byTintR;
|
|
||||||
BYTE m_byTintG;
|
|
||||||
BYTE m_byTintB;
|
|
||||||
|
|
||||||
// used when background is an image
|
|
||||||
BOOL m_bBitmapBackground;
|
|
||||||
tstring m_strBackgroundFile;
|
|
||||||
HDC m_hdcBackground;
|
|
||||||
HBITMAP m_hbmpBackground;
|
|
||||||
HBITMAP m_hbmpBackgroundOld;
|
|
||||||
|
|
||||||
// background attributes
|
|
||||||
|
|
||||||
// one of BACKGROUND_STYLE_ #defines
|
|
||||||
DWORD m_dwBackgroundStyle;
|
|
||||||
// set to true for relative background
|
|
||||||
BOOL m_bRelativeBackground;
|
|
||||||
// set to true to extend the background to all monitors
|
|
||||||
BOOL m_bExtendBackground;
|
|
||||||
|
|
||||||
// offsets used for multiple monitors and relative backgrounds (fake transparency, too)
|
|
||||||
int m_nBackgroundOffsetX;
|
|
||||||
int m_nBackgroundOffsetY;
|
|
||||||
|
|
||||||
// used for showing/hiding main window
|
|
||||||
BOOL m_bHideWindow;
|
|
||||||
// set to TRUE when the real console is hidden
|
|
||||||
BOOL m_bHideConsole;
|
|
||||||
|
|
||||||
// timeout used when hiding console window for the first time (some
|
|
||||||
// shells need console window visible during startup)
|
|
||||||
DWORD m_dwHideConsoleTimeout;
|
|
||||||
|
|
||||||
// if set to TRUE, Console will be started minimized
|
|
||||||
BOOL m_bStartMinimized;
|
|
||||||
|
|
||||||
|
|
||||||
// cursor style
|
|
||||||
// 0 - none
|
|
||||||
// 1 - XTerm
|
|
||||||
// 2 - block cursor
|
|
||||||
// 3 - bar cursor
|
|
||||||
// 4 - console cursor
|
|
||||||
// 5 - horizontal line
|
|
||||||
// 6 - vertical line
|
|
||||||
// 7 - pulse rect
|
|
||||||
// 8 - fading block
|
|
||||||
DWORD m_dwCursorStyle;
|
|
||||||
|
|
||||||
COLORREF m_crCursorColor;
|
|
||||||
|
|
||||||
// console screen buffer info for cursor
|
|
||||||
CONSOLE_SCREEN_BUFFER_INFO m_csbiCursor;
|
|
||||||
|
|
||||||
// wether console cursor is visible or not
|
|
||||||
BOOL m_bCursorVisible;
|
|
||||||
|
|
||||||
class Cursor* m_pCursor;
|
|
||||||
|
|
||||||
// mouse cursor offset within the window (used for moving the window)
|
|
||||||
POINT m_mouseCursorOffset;
|
|
||||||
|
|
||||||
/////////////////////
|
|
||||||
// console stuff
|
|
||||||
|
|
||||||
// console window handle
|
|
||||||
HWND m_hWndConsole;
|
|
||||||
|
|
||||||
// console screen buffer info for console repainting
|
|
||||||
CONSOLE_SCREEN_BUFFER_INFO m_csbiConsole;
|
|
||||||
|
|
||||||
// console stdouts
|
|
||||||
HANDLE m_hStdOut;
|
|
||||||
HANDLE m_hStdOutFresh;
|
|
||||||
|
|
||||||
// set when quitting the application
|
|
||||||
HANDLE m_hQuitEvent;
|
|
||||||
|
|
||||||
// set by monitor thread when detects console process exit
|
|
||||||
HANDLE m_hConsoleProcess;
|
|
||||||
|
|
||||||
// handle to monitor thread
|
|
||||||
HANDLE m_hMonitorThread;
|
|
||||||
|
|
||||||
// console rows & columns
|
|
||||||
DWORD m_dwRows;
|
|
||||||
DWORD m_dwColumns;
|
|
||||||
DWORD m_dwBufferRows;
|
|
||||||
BOOL m_bUseTextBuffer;
|
|
||||||
|
|
||||||
// set to one of TEXT_SELECTION_ #defines
|
|
||||||
int m_nTextSelection;
|
|
||||||
|
|
||||||
// X Windows style copy-on-select
|
|
||||||
BOOL m_bCopyOnSelect;
|
|
||||||
|
|
||||||
// Inverse the shift behaviour for selecting and dragging
|
|
||||||
BOOL m_bInverseShift;
|
|
||||||
|
|
||||||
COORD m_coordSelOrigin;
|
|
||||||
RECT m_rectSelection;
|
|
||||||
HDC m_hdcSelection;
|
|
||||||
HBITMAP m_hbmpSelection;
|
|
||||||
HBITMAP m_hbmpSelectionOld;
|
|
||||||
HBRUSH m_hbrushSelection;
|
|
||||||
|
|
||||||
CHAR_INFO* m_pScreenBuffer;
|
|
||||||
CHAR_INFO* m_pScreenBufferNew;
|
|
||||||
|
|
||||||
DWORD m_nTextColor;
|
|
||||||
DWORD m_nTextBgColor;
|
|
||||||
|
|
||||||
// Console window class names
|
|
||||||
static const TCHAR m_szConsoleClass[];
|
|
||||||
static const TCHAR m_szHiddenParentClass[];
|
|
||||||
|
|
||||||
// win console window title
|
|
||||||
static const tstring m_strWinConsoleTitle;
|
|
||||||
};
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
@@ -1,208 +0,0 @@
|
|||||||
//Microsoft Developer Studio generated resource script.
|
|
||||||
//
|
|
||||||
#include "res\resource.h"
|
|
||||||
|
|
||||||
#define APSTUDIO_READONLY_SYMBOLS
|
|
||||||
#define IDC_STATIC 00
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
//
|
|
||||||
// Generated from the TEXTINCLUDE 2 resource.
|
|
||||||
//
|
|
||||||
#include "windows.h"
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
#undef APSTUDIO_READONLY_SYMBOLS
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// Neutral resources
|
|
||||||
|
|
||||||
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_NEU)
|
|
||||||
#ifdef _WIN32
|
|
||||||
LANGUAGE LANG_NEUTRAL, SUBLANG_NEUTRAL
|
|
||||||
#pragma code_page(1250)
|
|
||||||
#endif //_WIN32
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
//
|
|
||||||
// Dialog
|
|
||||||
//
|
|
||||||
|
|
||||||
IDD_ABOUT DIALOG DISCARDABLE 0, 0, 146, 87
|
|
||||||
STYLE DS_MODALFRAME | DS_NOIDLEMSG | DS_SETFOREGROUND | DS_CENTER | WS_POPUP |
|
|
||||||
WS_CAPTION | WS_SYSMENU
|
|
||||||
CAPTION "About Console"
|
|
||||||
FONT 8, "MS Sans Serif"
|
|
||||||
BEGIN
|
|
||||||
DEFPUSHBUTTON "OK",IDOK,48,66,50,14
|
|
||||||
LTEXT "Console v1.5",IDC_STATIC,51,11,42,8
|
|
||||||
LTEXT "Copyright© 2001-2005 Marko Bozikovic",IDC_STATIC,9,30,
|
|
||||||
127,8
|
|
||||||
LTEXT "bozho@kset.org",IDC_STATIC,46,45,53,8
|
|
||||||
END
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
//
|
|
||||||
// DESIGNINFO
|
|
||||||
//
|
|
||||||
|
|
||||||
#ifdef APSTUDIO_INVOKED
|
|
||||||
GUIDELINES DESIGNINFO DISCARDABLE
|
|
||||||
BEGIN
|
|
||||||
IDD_ABOUT, DIALOG
|
|
||||||
BEGIN
|
|
||||||
LEFTMARGIN, 7
|
|
||||||
RIGHTMARGIN, 139
|
|
||||||
TOPMARGIN, 7
|
|
||||||
BOTTOMMARGIN, 80
|
|
||||||
END
|
|
||||||
END
|
|
||||||
#endif // APSTUDIO_INVOKED
|
|
||||||
|
|
||||||
#endif // Neutral resources
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// Neutral (Default) resources
|
|
||||||
|
|
||||||
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_NEUD)
|
|
||||||
#ifdef _WIN32
|
|
||||||
LANGUAGE LANG_NEUTRAL, SUBLANG_DEFAULT
|
|
||||||
#pragma code_page(1250)
|
|
||||||
#endif //_WIN32
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
//
|
|
||||||
// Icon
|
|
||||||
//
|
|
||||||
|
|
||||||
// Icon with lowest ID value placed first to ensure application icon
|
|
||||||
// remains consistent on all systems.
|
|
||||||
//IDI_ICON2 ICON DISCARDABLE "Console.ico"
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
//
|
|
||||||
// Menu
|
|
||||||
//
|
|
||||||
|
|
||||||
IDR_POPUP_MENU MENU DISCARDABLE
|
|
||||||
BEGIN
|
|
||||||
POPUP " "
|
|
||||||
BEGIN
|
|
||||||
// MENUITEM "Read&me", ID_SHOW_README_FILE
|
|
||||||
MENUITEM "&About Console", ID_ABOUT
|
|
||||||
MENUITEM SEPARATOR
|
|
||||||
MENUITEM "&Copy", ID_COPY
|
|
||||||
MENUITEM "&Paste", ID_PASTE
|
|
||||||
MENUITEM SEPARATOR
|
|
||||||
// MENUITEM "Always on &top", ID_TOGGLE_ONTOP
|
|
||||||
// MENUITEM "&Hide console", ID_HIDE_CONSOLE
|
|
||||||
// MENUITEM SEPARATOR
|
|
||||||
// MENUITEM "&Select configuration file", ID_SEL_CONFIG_FILE
|
|
||||||
// MENUITEM "&Edit configuration file", ID_EDIT_CONFIG_FILE
|
|
||||||
// MENUITEM "&Reload settings", ID_RELOAD_SETTINGS
|
|
||||||
// MENUITEM SEPARATOR
|
|
||||||
MENUITEM "E&xit", ID_EXIT_CONSOLE
|
|
||||||
END
|
|
||||||
END
|
|
||||||
|
|
||||||
#endif // Neutral (Default) resources
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// Croatian resources
|
|
||||||
|
|
||||||
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_HRV)
|
|
||||||
#ifdef _WIN32
|
|
||||||
LANGUAGE LANG_CROATIAN, SUBLANG_DEFAULT
|
|
||||||
#pragma code_page(1250)
|
|
||||||
#endif //_WIN32
|
|
||||||
|
|
||||||
#ifdef APSTUDIO_INVOKED
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
//
|
|
||||||
// TEXTINCLUDE
|
|
||||||
//
|
|
||||||
|
|
||||||
1 TEXTINCLUDE DISCARDABLE
|
|
||||||
BEGIN
|
|
||||||
"resource.h\0"
|
|
||||||
END
|
|
||||||
|
|
||||||
2 TEXTINCLUDE DISCARDABLE
|
|
||||||
BEGIN
|
|
||||||
"#include ""afxres.h""\r\n"
|
|
||||||
"\0"
|
|
||||||
END
|
|
||||||
|
|
||||||
3 TEXTINCLUDE DISCARDABLE
|
|
||||||
BEGIN
|
|
||||||
"\r\n"
|
|
||||||
"\0"
|
|
||||||
END
|
|
||||||
|
|
||||||
#endif // APSTUDIO_INVOKED
|
|
||||||
|
|
||||||
|
|
||||||
#ifndef _MAC
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
//
|
|
||||||
// Version
|
|
||||||
//
|
|
||||||
|
|
||||||
VS_VERSION_INFO VERSIONINFO
|
|
||||||
FILEVERSION 1,5,0,351
|
|
||||||
PRODUCTVERSION 1,5,0,351
|
|
||||||
FILEFLAGSMASK 0x3fL
|
|
||||||
#ifdef _DEBUG
|
|
||||||
FILEFLAGS 0x1L
|
|
||||||
#else
|
|
||||||
FILEFLAGS 0x0L
|
|
||||||
#endif
|
|
||||||
FILEOS 0x40004L
|
|
||||||
FILETYPE 0x1L
|
|
||||||
FILESUBTYPE 0x0L
|
|
||||||
BEGIN
|
|
||||||
BLOCK "StringFileInfo"
|
|
||||||
BEGIN
|
|
||||||
BLOCK "000004b0"
|
|
||||||
BEGIN
|
|
||||||
VALUE "Comments", "A cool console window :-)\0"
|
|
||||||
VALUE "CompanyName", "Ingenuity Unlimited Ltd.\0"
|
|
||||||
VALUE "FileDescription", "Console\0"
|
|
||||||
VALUE "FileVersion", "1.5, Build 351 2005.09.22\0"
|
|
||||||
VALUE "InternalName", "Console\0"
|
|
||||||
VALUE "LegalCopyright", "Copyright © 2001-2004 Marko Bozikovic\0"
|
|
||||||
VALUE "LegalTrademarks", "Copyright © 2001-2004 Marko Bozikovic\0"
|
|
||||||
VALUE "OriginalFilename", "Console.exe\0"
|
|
||||||
VALUE "PrivateBuild", "\0"
|
|
||||||
VALUE "ProductName", "Console\0"
|
|
||||||
VALUE "ProductVersion", "1.5.00.351\0"
|
|
||||||
VALUE "SpecialBuild", "\0"
|
|
||||||
END
|
|
||||||
END
|
|
||||||
BLOCK "VarFileInfo"
|
|
||||||
BEGIN
|
|
||||||
VALUE "Translation", 0x0, 1200
|
|
||||||
END
|
|
||||||
END
|
|
||||||
|
|
||||||
#endif // !_MAC
|
|
||||||
|
|
||||||
#endif // Croatian resources
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
#ifndef APSTUDIO_INVOKED
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
//
|
|
||||||
// Generated from the TEXTINCLUDE 3 resource.
|
|
||||||
//
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
#endif // not APSTUDIO_INVOKED
|
|
||||||
|
|
||||||
@@ -1,769 +0,0 @@
|
|||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// Copyright (C) 2001-2004 by Marko Bozikovic
|
|
||||||
// All rights reserved
|
|
||||||
//
|
|
||||||
// This program is free software; you can redistribute it and/or modify
|
|
||||||
// it under the terms of the GNU General Public License as published by
|
|
||||||
// the Free Software Foundation; either version 2 of the License, or
|
|
||||||
// (at your option) any later version.
|
|
||||||
//
|
|
||||||
// This program is distributed in the hope that it will be useful,
|
|
||||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
// GNU General Public License for more details.
|
|
||||||
//
|
|
||||||
// You should have received a copy of the GNU General Public License
|
|
||||||
// along with this program; if not, write to the Free Software
|
|
||||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
||||||
//
|
|
||||||
// Send bug reports, bug fixes, enhancements, requests, flames, etc., and
|
|
||||||
// I'll try to keep a version up to date. I can be reached as follows:
|
|
||||||
// marko.bozikovic@alterbox.net
|
|
||||||
// bozho@kset.org
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// Cursors.h - cursor classes
|
|
||||||
|
|
||||||
//#include "stdafx.h"
|
|
||||||
#include <Windows.h>
|
|
||||||
#include <tchar.h>
|
|
||||||
#include "Cursors.h"
|
|
||||||
|
|
||||||
#ifdef _DEBUG
|
|
||||||
#define new DEBUG_NEW
|
|
||||||
#undef THIS_FILE
|
|
||||||
static char THIS_FILE[] = __FILE__;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// XTermCursor
|
|
||||||
|
|
||||||
XTermCursor::XTermCursor(HWND hwndConsole, HDC hdcWindow, COLORREF crCursorColor)
|
|
||||||
: Cursor(hwndConsole, hdcWindow, crCursorColor)
|
|
||||||
, m_hActiveBrush(::CreateSolidBrush(crCursorColor))
|
|
||||||
, m_hInactiveBrush(::CreateSolidBrush(crCursorColor))
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
XTermCursor::~XTermCursor() {
|
|
||||||
|
|
||||||
::DeleteObject(m_hActiveBrush);
|
|
||||||
::DeleteObject(m_hInactiveBrush);
|
|
||||||
}
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
void XTermCursor::Draw(LPRECT pRect) {
|
|
||||||
|
|
||||||
if (m_bActive) {
|
|
||||||
::FillRect(m_hdcWindow, pRect, m_hActiveBrush);
|
|
||||||
} else {
|
|
||||||
::FrameRect(m_hdcWindow, pRect, m_hInactiveBrush);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
void XTermCursor::PrepareNext() {
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// BlockCursor
|
|
||||||
|
|
||||||
BlockCursor::BlockCursor(HWND hwndParent, HDC hdcWindow, COLORREF crCursorColor)
|
|
||||||
: Cursor(hwndParent, hdcWindow, crCursorColor)
|
|
||||||
, m_hActiveBrush(::CreateSolidBrush(crCursorColor))
|
|
||||||
, m_bVisible(TRUE)
|
|
||||||
{
|
|
||||||
m_uiTimer = ::SetTimer(hwndParent, CURSOR_TIMER, 750, NULL);
|
|
||||||
}
|
|
||||||
|
|
||||||
BlockCursor::~BlockCursor() {
|
|
||||||
|
|
||||||
if (m_uiTimer) ::KillTimer(m_hwndParent, m_uiTimer);
|
|
||||||
::DeleteObject(m_hActiveBrush);
|
|
||||||
}
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
void BlockCursor::Draw(LPRECT pRect) {
|
|
||||||
|
|
||||||
if (m_bActive && m_bVisible) {
|
|
||||||
|
|
||||||
::FillRect(m_hdcWindow, pRect, m_hActiveBrush);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
void BlockCursor::PrepareNext() {
|
|
||||||
|
|
||||||
m_bVisible = !m_bVisible;
|
|
||||||
}
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// NBBlockCursor
|
|
||||||
|
|
||||||
NBBlockCursor::NBBlockCursor(HWND hwndParent, HDC hdcWindow, COLORREF crCursorColor)
|
|
||||||
: Cursor(hwndParent, hdcWindow, crCursorColor)
|
|
||||||
, m_hActiveBrush(::CreateSolidBrush(crCursorColor))
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
NBBlockCursor::~NBBlockCursor() {
|
|
||||||
|
|
||||||
::DeleteObject(m_hActiveBrush);
|
|
||||||
}
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
void NBBlockCursor::Draw(LPRECT pRect) {
|
|
||||||
|
|
||||||
::FillRect(m_hdcWindow, pRect, m_hActiveBrush);
|
|
||||||
}
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
void NBBlockCursor::PrepareNext() {
|
|
||||||
}
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// PulseBlockCursor
|
|
||||||
|
|
||||||
PulseBlockCursor::PulseBlockCursor(HWND hwndParent, HDC hdcWindow, COLORREF crCursorColor)
|
|
||||||
: Cursor(hwndParent, hdcWindow, crCursorColor)
|
|
||||||
, m_hActiveBrush(::CreateSolidBrush(crCursorColor))
|
|
||||||
, m_nSize(0)
|
|
||||||
, m_nMaxSize(0)
|
|
||||||
, m_nStep(0)
|
|
||||||
{
|
|
||||||
::ZeroMemory(&m_rect, sizeof(RECT));
|
|
||||||
m_uiTimer = ::SetTimer(hwndParent, CURSOR_TIMER, 100, NULL);
|
|
||||||
}
|
|
||||||
|
|
||||||
PulseBlockCursor::~PulseBlockCursor() {
|
|
||||||
|
|
||||||
if (m_uiTimer) ::KillTimer(m_hwndParent, m_uiTimer);
|
|
||||||
::DeleteObject(m_hActiveBrush);
|
|
||||||
}
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
void PulseBlockCursor::Draw(LPRECT pRect) {
|
|
||||||
|
|
||||||
// this is called only once, to set the size of the cursor
|
|
||||||
if (m_nMaxSize == 0) {
|
|
||||||
if ((pRect->right - pRect->left) < (pRect->bottom - pRect->top)) {
|
|
||||||
m_nMaxSize = (pRect->right - pRect->left) >> 1;
|
|
||||||
} else {
|
|
||||||
m_nMaxSize = (pRect->bottom - pRect->top) >> 1;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (m_bActive) {
|
|
||||||
RECT rect;
|
|
||||||
::CopyMemory(&rect, pRect, sizeof(RECT));
|
|
||||||
rect.left += m_nSize;
|
|
||||||
rect.top += m_nSize;
|
|
||||||
rect.right -= m_nSize;
|
|
||||||
rect.bottom -= m_nSize;
|
|
||||||
::FillRect(m_hdcWindow, &rect, m_hActiveBrush);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
void PulseBlockCursor::PrepareNext() {
|
|
||||||
|
|
||||||
if (m_nSize == 0) {
|
|
||||||
m_nStep = 1;
|
|
||||||
} else if (m_nSize == m_nMaxSize) {
|
|
||||||
m_nStep = -1;
|
|
||||||
}
|
|
||||||
|
|
||||||
m_nSize += m_nStep;
|
|
||||||
}
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// BarCursor
|
|
||||||
|
|
||||||
BarCursor::BarCursor(HWND hwndParent, HDC hdcWindow, COLORREF crCursorColor)
|
|
||||||
: Cursor(hwndParent, hdcWindow, crCursorColor)
|
|
||||||
, m_hPen(::CreatePen(PS_SOLID, 1, crCursorColor))
|
|
||||||
, m_bVisible(TRUE)
|
|
||||||
{
|
|
||||||
m_uiTimer = ::SetTimer(hwndParent, CURSOR_TIMER, 750, NULL);
|
|
||||||
}
|
|
||||||
|
|
||||||
BarCursor::~BarCursor() {
|
|
||||||
|
|
||||||
if (m_uiTimer) ::KillTimer(m_hwndParent, m_uiTimer);
|
|
||||||
|
|
||||||
::DeleteObject(m_hPen);
|
|
||||||
}
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
void BarCursor::Draw(LPRECT pRect) {
|
|
||||||
|
|
||||||
if (m_bActive && m_bVisible) {
|
|
||||||
HPEN hOldPen = (HPEN)::SelectObject(m_hdcWindow, m_hPen);
|
|
||||||
::MoveToEx(m_hdcWindow, pRect->left, pRect->top, NULL);
|
|
||||||
::LineTo(m_hdcWindow, pRect->left, pRect->bottom);
|
|
||||||
::SelectObject(m_hdcWindow, hOldPen);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
void BarCursor::PrepareNext() {
|
|
||||||
|
|
||||||
m_bVisible = !m_bVisible;
|
|
||||||
}
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// ConsoleCursor
|
|
||||||
|
|
||||||
ConsoleCursor::ConsoleCursor(HWND hwndParent, HDC hdcWindow, COLORREF crCursorColor)
|
|
||||||
: Cursor(hwndParent, hdcWindow, crCursorColor)
|
|
||||||
, m_hStdOut(::CreateFile(_T("CONOUT$"), GENERIC_WRITE | GENERIC_READ, FILE_SHARE_READ | FILE_SHARE_WRITE, NULL, OPEN_EXISTING, 0, 0))
|
|
||||||
, m_hActiveBrush(::CreateSolidBrush(crCursorColor))
|
|
||||||
, m_bVisible(TRUE)
|
|
||||||
{
|
|
||||||
m_uiTimer = ::SetTimer(hwndParent, CURSOR_TIMER, 750, NULL);
|
|
||||||
}
|
|
||||||
|
|
||||||
ConsoleCursor::~ConsoleCursor() {
|
|
||||||
|
|
||||||
if (m_uiTimer) ::KillTimer(m_hwndParent, m_uiTimer);
|
|
||||||
::DeleteObject(m_hActiveBrush);
|
|
||||||
::CloseHandle(m_hStdOut);
|
|
||||||
}
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
void ConsoleCursor::Draw(LPRECT pRect) {
|
|
||||||
|
|
||||||
RECT rect;
|
|
||||||
|
|
||||||
::CopyMemory(&rect, pRect, sizeof(RECT));
|
|
||||||
|
|
||||||
if (m_bActive && m_bVisible) {
|
|
||||||
|
|
||||||
rect.top += (rect.bottom - rect.top) * 80 / 100;
|
|
||||||
|
|
||||||
::FillRect(m_hdcWindow, &rect, m_hActiveBrush);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
void ConsoleCursor::PrepareNext() {
|
|
||||||
|
|
||||||
m_bVisible = !m_bVisible;
|
|
||||||
}
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// NBHLineCursor
|
|
||||||
|
|
||||||
NBHLineCursor::NBHLineCursor(HWND hwndParent, HDC hdcWindow, COLORREF crCursorColor)
|
|
||||||
: Cursor(hwndParent, hdcWindow, crCursorColor)
|
|
||||||
, m_hPen(::CreatePen(PS_SOLID, 1, crCursorColor))
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
NBHLineCursor::~NBHLineCursor() {
|
|
||||||
|
|
||||||
::DeleteObject(m_hPen);
|
|
||||||
}
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
void NBHLineCursor::Draw(LPRECT pRect) {
|
|
||||||
|
|
||||||
HPEN hOldPen = (HPEN)::SelectObject(m_hdcWindow, m_hPen);
|
|
||||||
::MoveToEx(m_hdcWindow, pRect->left, pRect->bottom-1, NULL);
|
|
||||||
::LineTo(m_hdcWindow, pRect->right, pRect->bottom-1);
|
|
||||||
::SelectObject(m_hdcWindow, hOldPen);
|
|
||||||
}
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
void NBHLineCursor::PrepareNext() {
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// HLineCursor
|
|
||||||
|
|
||||||
HLineCursor::HLineCursor(HWND hwndParent, HDC hdcWindow, COLORREF crCursorColor)
|
|
||||||
: Cursor(hwndParent, hdcWindow, crCursorColor)
|
|
||||||
, m_hPen(::CreatePen(PS_SOLID, 1, crCursorColor))
|
|
||||||
, m_nSize(0)
|
|
||||||
, m_nPosition(0)
|
|
||||||
, m_nStep(0)
|
|
||||||
{
|
|
||||||
m_uiTimer = ::SetTimer(hwndParent, CURSOR_TIMER, 100, NULL);
|
|
||||||
}
|
|
||||||
|
|
||||||
HLineCursor::~HLineCursor() {
|
|
||||||
|
|
||||||
if (m_uiTimer) ::KillTimer(m_hwndParent, m_uiTimer);
|
|
||||||
|
|
||||||
::DeleteObject(m_hPen);
|
|
||||||
}
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
void HLineCursor::Draw(LPRECT pRect) {
|
|
||||||
|
|
||||||
// this is called only once, to set the size of the cursor
|
|
||||||
if (m_nSize != (pRect->bottom - pRect->top - 1)) {
|
|
||||||
m_nSize = pRect->bottom - pRect->top - 1;
|
|
||||||
m_nPosition = 0;
|
|
||||||
m_nStep = 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (m_bActive) {
|
|
||||||
HPEN hOldPen = (HPEN)::SelectObject(m_hdcWindow, m_hPen);
|
|
||||||
::MoveToEx(m_hdcWindow, pRect->left, pRect->top + m_nPosition, NULL);
|
|
||||||
::LineTo(m_hdcWindow, pRect->right, pRect->top + m_nPosition);
|
|
||||||
::SelectObject(m_hdcWindow, hOldPen);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
void HLineCursor::PrepareNext() {
|
|
||||||
|
|
||||||
if (m_nPosition == 0) {
|
|
||||||
m_nStep = 1;
|
|
||||||
} else if (m_nPosition == m_nSize) {
|
|
||||||
m_nStep = -1;
|
|
||||||
}
|
|
||||||
|
|
||||||
m_nPosition += m_nStep;
|
|
||||||
}
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// VLineCursor
|
|
||||||
|
|
||||||
VLineCursor::VLineCursor(HWND hwndParent, HDC hdcWindow, COLORREF crCursorColor)
|
|
||||||
: Cursor(hwndParent, hdcWindow, crCursorColor)
|
|
||||||
, m_hPen(::CreatePen(PS_SOLID, 1, crCursorColor))
|
|
||||||
, m_nSize(0)
|
|
||||||
, m_nPosition(0)
|
|
||||||
, m_nStep(0)
|
|
||||||
{
|
|
||||||
m_uiTimer = ::SetTimer(hwndParent, CURSOR_TIMER, 100, NULL);
|
|
||||||
}
|
|
||||||
|
|
||||||
VLineCursor::~VLineCursor() {
|
|
||||||
|
|
||||||
if (m_uiTimer) ::KillTimer(m_hwndParent, m_uiTimer);
|
|
||||||
|
|
||||||
::DeleteObject(m_hPen);
|
|
||||||
}
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
void VLineCursor::Draw(LPRECT pRect) {
|
|
||||||
|
|
||||||
// this is called only once, to set the size of the cursor
|
|
||||||
if (m_nSize != (pRect->right - pRect->left - 1)) {
|
|
||||||
m_nSize = pRect->right - pRect->left - 1;
|
|
||||||
m_nPosition = 0;
|
|
||||||
m_nStep = 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (m_bActive) {
|
|
||||||
HPEN hOldPen = (HPEN)::SelectObject(m_hdcWindow, m_hPen);
|
|
||||||
::MoveToEx(m_hdcWindow, pRect->left + m_nPosition, pRect->top, NULL);
|
|
||||||
::LineTo(m_hdcWindow, pRect->left + m_nPosition, pRect->bottom);
|
|
||||||
::SelectObject(m_hdcWindow, hOldPen);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
void VLineCursor::PrepareNext() {
|
|
||||||
|
|
||||||
if (m_nPosition == 0) {
|
|
||||||
m_nStep = 1;
|
|
||||||
} else if (m_nPosition == m_nSize) {
|
|
||||||
m_nStep = -1;
|
|
||||||
}
|
|
||||||
|
|
||||||
m_nPosition += m_nStep;
|
|
||||||
}
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// RectCursor
|
|
||||||
|
|
||||||
RectCursor::RectCursor(HWND hwndParent, HDC hdcWindow, COLORREF crCursorColor)
|
|
||||||
: Cursor(hwndParent, hdcWindow, crCursorColor)
|
|
||||||
, m_hActiveBrush(::CreateSolidBrush(crCursorColor))
|
|
||||||
, m_bVisible(TRUE)
|
|
||||||
{
|
|
||||||
m_uiTimer = ::SetTimer(hwndParent, CURSOR_TIMER, 750, NULL);
|
|
||||||
}
|
|
||||||
|
|
||||||
RectCursor::~RectCursor() {
|
|
||||||
|
|
||||||
if (m_uiTimer) ::KillTimer(m_hwndParent, m_uiTimer);
|
|
||||||
::DeleteObject(m_hActiveBrush);
|
|
||||||
}
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
void RectCursor::Draw(LPRECT pRect) {
|
|
||||||
|
|
||||||
if (m_bActive && m_bVisible) {
|
|
||||||
|
|
||||||
::FrameRect(m_hdcWindow, pRect, m_hActiveBrush);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
void RectCursor::PrepareNext() {
|
|
||||||
|
|
||||||
m_bVisible = !m_bVisible;
|
|
||||||
}
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// NBRectCursor
|
|
||||||
|
|
||||||
NBRectCursor::NBRectCursor(HWND hwndParent, HDC hdcWindow, COLORREF crCursorColor)
|
|
||||||
: Cursor(hwndParent, hdcWindow, crCursorColor)
|
|
||||||
, m_hActiveBrush(::CreateSolidBrush(crCursorColor))
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
NBRectCursor::~NBRectCursor() {
|
|
||||||
|
|
||||||
::DeleteObject(m_hActiveBrush);
|
|
||||||
}
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
void NBRectCursor::Draw(LPRECT pRect) {
|
|
||||||
|
|
||||||
::FrameRect(m_hdcWindow, pRect, m_hActiveBrush);
|
|
||||||
}
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
void NBRectCursor::PrepareNext() {
|
|
||||||
}
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// PulseRectCursor
|
|
||||||
|
|
||||||
PulseRectCursor::PulseRectCursor(HWND hwndParent, HDC hdcWindow, COLORREF crCursorColor)
|
|
||||||
: Cursor(hwndParent, hdcWindow, crCursorColor)
|
|
||||||
, m_hActiveBrush(::CreateSolidBrush(crCursorColor))
|
|
||||||
, m_nSize(0)
|
|
||||||
, m_nMaxSize(0)
|
|
||||||
, m_nStep(0)
|
|
||||||
{
|
|
||||||
::ZeroMemory(&m_rect, sizeof(RECT));
|
|
||||||
m_uiTimer = ::SetTimer(hwndParent, CURSOR_TIMER, 100, NULL);
|
|
||||||
}
|
|
||||||
|
|
||||||
PulseRectCursor::~PulseRectCursor() {
|
|
||||||
|
|
||||||
if (m_uiTimer) ::KillTimer(m_hwndParent, m_uiTimer);
|
|
||||||
::DeleteObject(m_hActiveBrush);
|
|
||||||
}
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
void PulseRectCursor::Draw(LPRECT pRect) {
|
|
||||||
|
|
||||||
// this is called only once, to set the size of the cursor
|
|
||||||
if (m_nMaxSize == 0) {
|
|
||||||
if ((pRect->right - pRect->left) < (pRect->bottom - pRect->top)) {
|
|
||||||
m_nMaxSize = (pRect->right - pRect->left) >> 1;
|
|
||||||
} else {
|
|
||||||
m_nMaxSize = (pRect->bottom - pRect->top) >> 1;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (m_bActive) {
|
|
||||||
RECT rect;
|
|
||||||
::CopyMemory(&rect, pRect, sizeof(RECT));
|
|
||||||
rect.left += m_nSize;
|
|
||||||
rect.top += m_nSize;
|
|
||||||
rect.right -= m_nSize;
|
|
||||||
rect.bottom -= m_nSize;
|
|
||||||
::FrameRect(m_hdcWindow, &rect, m_hActiveBrush);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
void PulseRectCursor::PrepareNext() {
|
|
||||||
|
|
||||||
if (m_nSize == 0) {
|
|
||||||
m_nStep = 1;
|
|
||||||
} else if (m_nSize == m_nMaxSize) {
|
|
||||||
m_nStep = -1;
|
|
||||||
}
|
|
||||||
|
|
||||||
m_nSize += m_nStep;
|
|
||||||
}
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// FadeBlockCursor
|
|
||||||
|
|
||||||
FadeBlockCursor::FadeBlockCursor(HWND hwndParent, HDC hdcWindow, COLORREF crCursorColor, COLORREF crBkColor)
|
|
||||||
: Cursor(hwndParent, hdcWindow, crCursorColor)
|
|
||||||
, m_crCursorColor(crCursorColor)
|
|
||||||
, m_nStep(1)
|
|
||||||
, m_crBkColor(crBkColor)
|
|
||||||
, m_nIndex(0)
|
|
||||||
, m_hUser32(NULL)
|
|
||||||
, m_hMemDC(NULL)
|
|
||||||
{
|
|
||||||
m_uiTimer = ::SetTimer(hwndParent, CURSOR_TIMER, 35, NULL);
|
|
||||||
|
|
||||||
FakeBlend();
|
|
||||||
// }
|
|
||||||
}
|
|
||||||
|
|
||||||
FadeBlockCursor::~FadeBlockCursor() {
|
|
||||||
|
|
||||||
if (m_uiTimer) ::KillTimer(m_hwndParent, m_uiTimer);
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
void FadeBlockCursor::Draw(LPRECT pRect) {
|
|
||||||
|
|
||||||
|
|
||||||
HBRUSH hBrush = ::CreateSolidBrush(m_arrColors[m_nIndex]);
|
|
||||||
::FillRect(m_hdcWindow, pRect, hBrush);
|
|
||||||
::DeleteObject(hBrush);
|
|
||||||
// }
|
|
||||||
}
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
void FadeBlockCursor::PrepareNext() {
|
|
||||||
if (m_nIndex == 0) {
|
|
||||||
m_nStep = 1;
|
|
||||||
} else if (m_nIndex == (FADE_STEPS)) {
|
|
||||||
m_nStep = -1;
|
|
||||||
}
|
|
||||||
m_nIndex += m_nStep;
|
|
||||||
// }
|
|
||||||
}
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// This function is used to create a fake blending for WinNT (uuseful only
|
|
||||||
// for solid background, though)
|
|
||||||
|
|
||||||
void FadeBlockCursor::FakeBlend() {
|
|
||||||
|
|
||||||
int nDeltaR = ((GetRValue(m_crCursorColor) - GetRValue(m_crBkColor)) << 8) / FADE_STEPS;
|
|
||||||
int nDeltaG = ((GetGValue(m_crCursorColor) - GetGValue(m_crBkColor)) << 8) / FADE_STEPS;
|
|
||||||
int nDeltaB = ((GetBValue(m_crCursorColor) - GetBValue(m_crBkColor)) << 8) / FADE_STEPS;
|
|
||||||
|
|
||||||
for (int i = 0; i < FADE_STEPS; ++i) {
|
|
||||||
m_arrColors[i] = RGB(GetRValue(m_crCursorColor) - (nDeltaR*i >> 8), GetGValue(m_crCursorColor) - (nDeltaG*i >> 8), GetBValue(m_crCursorColor) - (nDeltaB*i >> 8));
|
|
||||||
}
|
|
||||||
|
|
||||||
m_arrColors[FADE_STEPS] = m_crBkColor;
|
|
||||||
}
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
@@ -1,342 +0,0 @@
|
|||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// Copyright (C) 2001-2004 by Marko Bozikovic
|
|
||||||
// All rights reserved
|
|
||||||
//
|
|
||||||
// This program is free software; you can redistribute it and/or modify
|
|
||||||
// it under the terms of the GNU General Public License as published by
|
|
||||||
// the Free Software Foundation; either version 2 of the License, or
|
|
||||||
// (at your option) any later version.
|
|
||||||
//
|
|
||||||
// This program is distributed in the hope that it will be useful,
|
|
||||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
// GNU General Public License for more details.
|
|
||||||
//
|
|
||||||
// You should have received a copy of the GNU General Public License
|
|
||||||
// along with this program; if not, write to the Free Software
|
|
||||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
||||||
//
|
|
||||||
// Send bug reports, bug fixes, enhancements, requests, flames, etc., and
|
|
||||||
// I'll try to keep a version up to date. I can be reached as follows:
|
|
||||||
// marko.bozikovic@alterbox.net
|
|
||||||
// bozho@kset.org
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// Cursors.h - cursor classes
|
|
||||||
|
|
||||||
#pragma once
|
|
||||||
|
|
||||||
#define CURSOR_TIMER 45
|
|
||||||
|
|
||||||
extern BOOL g_bWin2000;
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// A base class for all the cursors
|
|
||||||
|
|
||||||
class Cursor {
|
|
||||||
public:
|
|
||||||
Cursor(HWND hwndParent, HDC hdcWindow, COLORREF crCursorColor)
|
|
||||||
: m_hwndParent(hwndParent)
|
|
||||||
, m_hdcWindow(hdcWindow)
|
|
||||||
, m_crCursorColor(crCursorColor)
|
|
||||||
, m_bActive(TRUE)
|
|
||||||
, m_uiTimer(0)
|
|
||||||
{};
|
|
||||||
|
|
||||||
virtual ~Cursor(){};
|
|
||||||
|
|
||||||
void SetState(BOOL bActive) {m_bActive = bActive;};
|
|
||||||
BOOL GetState() { return m_bActive; }
|
|
||||||
|
|
||||||
// used to draw current frame of the cursor
|
|
||||||
virtual void Draw(LPRECT pRect) = 0;
|
|
||||||
// used to prepare the next frame of cursor animation
|
|
||||||
virtual void PrepareNext() = 0;
|
|
||||||
|
|
||||||
protected:
|
|
||||||
|
|
||||||
HWND m_hwndParent;
|
|
||||||
HDC m_hdcWindow;
|
|
||||||
COLORREF m_crCursorColor;
|
|
||||||
|
|
||||||
BOOL m_bActive;
|
|
||||||
UINT m_uiTimer;
|
|
||||||
};
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// XTermCursor
|
|
||||||
|
|
||||||
class XTermCursor : public Cursor {
|
|
||||||
public:
|
|
||||||
XTermCursor(HWND hwndParent, HDC hdcWindow, COLORREF crCursorColor);
|
|
||||||
~XTermCursor();
|
|
||||||
|
|
||||||
void Draw(LPRECT pRect);
|
|
||||||
void PrepareNext();
|
|
||||||
|
|
||||||
private:
|
|
||||||
HBRUSH m_hActiveBrush;
|
|
||||||
HBRUSH m_hInactiveBrush;
|
|
||||||
};
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// BlockCursor
|
|
||||||
|
|
||||||
class BlockCursor : public Cursor {
|
|
||||||
public:
|
|
||||||
BlockCursor(HWND hwndParent, HDC hdcWindow, COLORREF crCursorColor);
|
|
||||||
~BlockCursor();
|
|
||||||
|
|
||||||
void Draw(LPRECT pRect);
|
|
||||||
void PrepareNext();
|
|
||||||
|
|
||||||
private:
|
|
||||||
HBRUSH m_hActiveBrush;
|
|
||||||
BOOL m_bVisible;
|
|
||||||
};
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// NBBlockCursor
|
|
||||||
|
|
||||||
class NBBlockCursor : public Cursor {
|
|
||||||
public:
|
|
||||||
NBBlockCursor(HWND hwndParent, HDC hdcWindow, COLORREF crCursorColor);
|
|
||||||
~NBBlockCursor();
|
|
||||||
|
|
||||||
void Draw(LPRECT pRect);
|
|
||||||
void PrepareNext();
|
|
||||||
|
|
||||||
private:
|
|
||||||
HBRUSH m_hActiveBrush;
|
|
||||||
};
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// PulseBlockCursor
|
|
||||||
|
|
||||||
class PulseBlockCursor : public Cursor {
|
|
||||||
public:
|
|
||||||
PulseBlockCursor(HWND hwndParent, HDC hdcWindow, COLORREF crCursorColor);
|
|
||||||
~PulseBlockCursor();
|
|
||||||
|
|
||||||
void Draw(LPRECT pRect);
|
|
||||||
void PrepareNext();
|
|
||||||
|
|
||||||
private:
|
|
||||||
HBRUSH m_hActiveBrush;
|
|
||||||
RECT m_rect;
|
|
||||||
int m_nSize;
|
|
||||||
int m_nMaxSize;
|
|
||||||
int m_nStep;
|
|
||||||
};
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// BarCursor
|
|
||||||
|
|
||||||
class BarCursor : public Cursor {
|
|
||||||
public:
|
|
||||||
BarCursor(HWND hwndParent, HDC hdcWindow, COLORREF crCursorColor);
|
|
||||||
~BarCursor();
|
|
||||||
|
|
||||||
void Draw(LPRECT pRect);
|
|
||||||
void PrepareNext();
|
|
||||||
|
|
||||||
private:
|
|
||||||
HPEN m_hPen;
|
|
||||||
BOOL m_bVisible;
|
|
||||||
};
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// ConsoleCursor
|
|
||||||
|
|
||||||
class ConsoleCursor : public Cursor {
|
|
||||||
public:
|
|
||||||
ConsoleCursor(HWND hwndParent, HDC hdcWindow, COLORREF crCursorColor);
|
|
||||||
~ConsoleCursor();
|
|
||||||
|
|
||||||
void Draw(LPRECT pRect);
|
|
||||||
void PrepareNext();
|
|
||||||
|
|
||||||
private:
|
|
||||||
HANDLE m_hStdOut;
|
|
||||||
HBRUSH m_hActiveBrush;
|
|
||||||
BOOL m_bVisible;
|
|
||||||
};
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// NBHLineCursor
|
|
||||||
|
|
||||||
class NBHLineCursor : public Cursor {
|
|
||||||
public:
|
|
||||||
NBHLineCursor(HWND hwndParent, HDC hdcWindow, COLORREF crCursorColor);
|
|
||||||
~NBHLineCursor();
|
|
||||||
|
|
||||||
void Draw(LPRECT pRect);
|
|
||||||
void PrepareNext();
|
|
||||||
|
|
||||||
private:
|
|
||||||
HPEN m_hPen;
|
|
||||||
};
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// HLineCursor
|
|
||||||
|
|
||||||
class HLineCursor : public Cursor {
|
|
||||||
public:
|
|
||||||
HLineCursor(HWND hwndParent, HDC hdcWindow, COLORREF crCursorColor);
|
|
||||||
~HLineCursor();
|
|
||||||
|
|
||||||
void Draw(LPRECT pRect);
|
|
||||||
void PrepareNext();
|
|
||||||
|
|
||||||
private:
|
|
||||||
HPEN m_hPen;
|
|
||||||
int m_nSize;
|
|
||||||
int m_nPosition;
|
|
||||||
int m_nStep;
|
|
||||||
};
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// VLineCursor
|
|
||||||
|
|
||||||
class VLineCursor : public Cursor {
|
|
||||||
public:
|
|
||||||
VLineCursor(HWND hwndParent, HDC hdcWindow, COLORREF crCursorColor);
|
|
||||||
~VLineCursor();
|
|
||||||
|
|
||||||
void Draw(LPRECT pRect);
|
|
||||||
void PrepareNext();
|
|
||||||
|
|
||||||
private:
|
|
||||||
HPEN m_hPen;
|
|
||||||
int m_nSize;
|
|
||||||
int m_nPosition;
|
|
||||||
int m_nStep;
|
|
||||||
};
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// RectCursor
|
|
||||||
|
|
||||||
class RectCursor : public Cursor {
|
|
||||||
public:
|
|
||||||
RectCursor(HWND hwndParent, HDC hdcWindow, COLORREF crCursorColor);
|
|
||||||
~RectCursor();
|
|
||||||
|
|
||||||
void Draw(LPRECT pRect);
|
|
||||||
void PrepareNext();
|
|
||||||
|
|
||||||
private:
|
|
||||||
HBRUSH m_hActiveBrush;
|
|
||||||
BOOL m_bVisible;
|
|
||||||
};
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// NBRectCursor
|
|
||||||
|
|
||||||
class NBRectCursor : public Cursor {
|
|
||||||
public:
|
|
||||||
NBRectCursor(HWND hwndParent, HDC hdcWindow, COLORREF crCursorColor);
|
|
||||||
~NBRectCursor();
|
|
||||||
|
|
||||||
void Draw(LPRECT pRect);
|
|
||||||
void PrepareNext();
|
|
||||||
|
|
||||||
private:
|
|
||||||
HBRUSH m_hActiveBrush;
|
|
||||||
};
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// PulseRectCursor
|
|
||||||
|
|
||||||
class PulseRectCursor : public Cursor {
|
|
||||||
public:
|
|
||||||
PulseRectCursor(HWND hwndParent, HDC hdcWindow, COLORREF crCursorColor);
|
|
||||||
~PulseRectCursor();
|
|
||||||
|
|
||||||
void Draw(LPRECT pRect);
|
|
||||||
void PrepareNext();
|
|
||||||
|
|
||||||
private:
|
|
||||||
HBRUSH m_hActiveBrush;
|
|
||||||
RECT m_rect;
|
|
||||||
int m_nSize;
|
|
||||||
int m_nMaxSize;
|
|
||||||
int m_nStep;
|
|
||||||
};
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// FadeBlockCursor
|
|
||||||
|
|
||||||
#define FADE_STEPS 20
|
|
||||||
#define ALPHA_STEP 12
|
|
||||||
|
|
||||||
#define BLEND_BMP_WIDTH 10
|
|
||||||
#define BLEND_BMP_HEIGHT 20
|
|
||||||
|
|
||||||
class FadeBlockCursor : public Cursor {
|
|
||||||
public:
|
|
||||||
FadeBlockCursor(HWND hwndParent, HDC hdcWindow, COLORREF crCursorColor, COLORREF crBkColor);
|
|
||||||
~FadeBlockCursor();
|
|
||||||
|
|
||||||
void Draw(LPRECT pRect);
|
|
||||||
void PrepareNext();
|
|
||||||
|
|
||||||
private:
|
|
||||||
|
|
||||||
void FakeBlend();
|
|
||||||
|
|
||||||
COLORREF m_crCursorColor;
|
|
||||||
int m_nStep;
|
|
||||||
|
|
||||||
// used under WinNT 4.0
|
|
||||||
COLORREF m_crBkColor;
|
|
||||||
COLORREF m_arrColors[FADE_STEPS+1];
|
|
||||||
int m_nIndex;
|
|
||||||
|
|
||||||
// these are used under Win2000 only
|
|
||||||
HMODULE m_hUser32;
|
|
||||||
BLENDFUNCTION m_bfn;
|
|
||||||
HDC m_hMemDC;
|
|
||||||
};
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
@@ -1,134 +0,0 @@
|
|||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// Copyright (C) 2001-2004 by Marko Bozikovic
|
|
||||||
// All rights reserved
|
|
||||||
//
|
|
||||||
// This program is free software; you can redistribute it and/or modify
|
|
||||||
// it under the terms of the GNU General Public License as published by
|
|
||||||
// the Free Software Foundation; either version 2 of the License, or
|
|
||||||
// (at your option) any later version.
|
|
||||||
//
|
|
||||||
// This program is distributed in the hope that it will be useful,
|
|
||||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
// GNU General Public License for more details.
|
|
||||||
//
|
|
||||||
// You should have received a copy of the GNU General Public License
|
|
||||||
// along with this program; if not, write to the Free Software
|
|
||||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
||||||
//
|
|
||||||
// Send bug reports, bug fixes, enhancements, requests, flames, etc., and
|
|
||||||
// I'll try to keep a version up to date. I can be reached as follows:
|
|
||||||
// marko.bozikovic@alterbox.net
|
|
||||||
// bozho@kset.org
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// Dialogs.h - dialog classes
|
|
||||||
//
|
|
||||||
// About dialog class, etc...
|
|
||||||
|
|
||||||
//#include "stdafx.h"
|
|
||||||
#include <Windows.h>
|
|
||||||
|
|
||||||
#include "resource.h"
|
|
||||||
#include "Console.h"
|
|
||||||
#include "Dialogs.h"
|
|
||||||
|
|
||||||
#ifdef _DEBUG
|
|
||||||
#define new DEBUG_NEW
|
|
||||||
#undef THIS_FILE
|
|
||||||
static char THIS_FILE[] = __FILE__;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
extern HINSTANCE ghInstance;
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// About dialog class
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// Ctor/Dtor
|
|
||||||
|
|
||||||
CAboutDlg::CAboutDlg(HWND hwndParent)
|
|
||||||
: m_hWndParent(hwndParent)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
CAboutDlg::~CAboutDlg()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// public methods
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// DoModal - shows About dialog
|
|
||||||
|
|
||||||
BOOL CAboutDlg::DoModal()
|
|
||||||
{
|
|
||||||
::DialogBox(
|
|
||||||
ghInstance,
|
|
||||||
MAKEINTRESOURCE(IDD_ABOUT),
|
|
||||||
m_hWndParent,
|
|
||||||
CAboutDlg::DialogProc);
|
|
||||||
|
|
||||||
return TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// message handlers
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// DialogProc - dialog window procedure
|
|
||||||
|
|
||||||
int CALLBACK CAboutDlg::DialogProc(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam)
|
|
||||||
{
|
|
||||||
switch (uMsg) {
|
|
||||||
case WM_INITDIALOG:
|
|
||||||
return TRUE;
|
|
||||||
|
|
||||||
case WM_COMMAND:
|
|
||||||
switch (LOWORD(wParam)) {
|
|
||||||
case IDOK:
|
|
||||||
case IDCANCEL:
|
|
||||||
if (HIWORD(wParam) == BN_CLICKED) {
|
|
||||||
::EndDialog(hwndDlg, MB_OK);
|
|
||||||
return TRUE;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
@@ -1,64 +0,0 @@
|
|||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// Copyright (C) 2001-2004 by Marko Bozikovic
|
|
||||||
// All rights reserved
|
|
||||||
//
|
|
||||||
// This program is free software; you can redistribute it and/or modify
|
|
||||||
// it under the terms of the GNU General Public License as published by
|
|
||||||
// the Free Software Foundation; either version 2 of the License, or
|
|
||||||
// (at your option) any later version.
|
|
||||||
//
|
|
||||||
// This program is distributed in the hope that it will be useful,
|
|
||||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
// GNU General Public License for more details.
|
|
||||||
//
|
|
||||||
// You should have received a copy of the GNU General Public License
|
|
||||||
// along with this program; if not, write to the Free Software
|
|
||||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
||||||
//
|
|
||||||
// Send bug reports, bug fixes, enhancements, requests, flames, etc., and
|
|
||||||
// I'll try to keep a version up to date. I can be reached as follows:
|
|
||||||
// marko.bozikovic@alterbox.net
|
|
||||||
// bozho@kset.org
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// Dialogs.h - dialog classes
|
|
||||||
//
|
|
||||||
// About dialog class, etc...
|
|
||||||
|
|
||||||
#pragma once
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// About dialog class
|
|
||||||
|
|
||||||
class CAboutDlg {
|
|
||||||
public:
|
|
||||||
CAboutDlg(HWND hwndParent);
|
|
||||||
~CAboutDlg();
|
|
||||||
|
|
||||||
// public methods
|
|
||||||
public:
|
|
||||||
|
|
||||||
// shows About dialog
|
|
||||||
BOOL DoModal();
|
|
||||||
|
|
||||||
// public data
|
|
||||||
public:
|
|
||||||
// parent window handle
|
|
||||||
HWND m_hWndParent;
|
|
||||||
|
|
||||||
// private methods
|
|
||||||
private:
|
|
||||||
/////////////////////////
|
|
||||||
// message handlers
|
|
||||||
|
|
||||||
// dialog window procedure
|
|
||||||
static int CALLBACK DialogProc(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam );
|
|
||||||
|
|
||||||
// private data
|
|
||||||
private:
|
|
||||||
};
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
@@ -1,259 +0,0 @@
|
|||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// Copyright (C) 2001-2004 by Marko Bozikovic
|
|
||||||
// All rights reserved
|
|
||||||
//
|
|
||||||
// This program is free software; you can redistribute it and/or modify
|
|
||||||
// it under the terms of the GNU General Public License as published by
|
|
||||||
// the Free Software Foundation; either version 2 of the License, or
|
|
||||||
// (at your option) any later version.
|
|
||||||
//
|
|
||||||
// This program is distributed in the hope that it will be useful,
|
|
||||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
// GNU General Public License for more details.
|
|
||||||
//
|
|
||||||
// You should have received a copy of the GNU General Public License
|
|
||||||
// along with this program; if not, write to the Free Software
|
|
||||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
||||||
//
|
|
||||||
// Send bug reports, bug fixes, enhancements, requests, flames, etc., and
|
|
||||||
// I'll try to keep a version up to date. I can be reached as follows:
|
|
||||||
// marko.bozikovic@alterbox.net
|
|
||||||
// bozho@kset.org
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// FileStream.cpp - implementation of IStream interface on any file
|
|
||||||
// (not strictly COM, I'm faking it here a bit :-)
|
|
||||||
//
|
|
||||||
|
|
||||||
#undef CINTERFACE
|
|
||||||
#include "builddefines.h"
|
|
||||||
|
|
||||||
//#include "stdafx.h"
|
|
||||||
//#include <atlbase.h>
|
|
||||||
#include <Windows.h>
|
|
||||||
#include <objidl.h>
|
|
||||||
#include "FileStream.h"
|
|
||||||
|
|
||||||
//#ifdef _DEBUG
|
|
||||||
//#define new DEBUG_NEW
|
|
||||||
#undef THIS_FILE
|
|
||||||
static char THIS_FILE[] = __FILE__;
|
|
||||||
//#endif
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// CreateFileStream - opens/creates a file and returns an IStream interface
|
|
||||||
|
|
||||||
HRESULT CreateFileStream(
|
|
||||||
LPCTSTR lpFileName, // file name
|
|
||||||
DWORD dwDesiredAccess, // access mode
|
|
||||||
DWORD dwShareMode, // share mode
|
|
||||||
LPSECURITY_ATTRIBUTES lpSecurityAttributes, // SD
|
|
||||||
DWORD dwCreationDisposition, // how to create
|
|
||||||
DWORD dwFlagsAndAttributes, // file attributes
|
|
||||||
HANDLE hTemplateFile, // handle to template file
|
|
||||||
IStream** ppStream // pointer to IStream interface
|
|
||||||
)
|
|
||||||
{
|
|
||||||
|
|
||||||
HANDLE hFile = ::CreateFile(
|
|
||||||
lpFileName,
|
|
||||||
dwDesiredAccess,
|
|
||||||
dwShareMode,
|
|
||||||
lpSecurityAttributes,
|
|
||||||
dwCreationDisposition,
|
|
||||||
dwFlagsAndAttributes,
|
|
||||||
hTemplateFile);
|
|
||||||
|
|
||||||
if (hFile == INVALID_HANDLE_VALUE) {
|
|
||||||
// DWORD a = ::GetLastError();
|
|
||||||
ppStream = NULL;
|
|
||||||
return E_FAIL;
|
|
||||||
}
|
|
||||||
|
|
||||||
FileStream* pFileStream = new FileStream(hFile);
|
|
||||||
|
|
||||||
return pFileStream->QueryInterface(IID_IStream, (void**)ppStream);
|
|
||||||
}
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// FileStream class
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// ctor/dtor
|
|
||||||
|
|
||||||
FileStream::FileStream(HANDLE hFile)
|
|
||||||
: m_lRefCount(0)
|
|
||||||
, m_hFile(hFile)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
FileStream::~FileStream()
|
|
||||||
{
|
|
||||||
if (m_hFile) ::CloseHandle(m_hFile);
|
|
||||||
}
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// IStream methods
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// Read - reads a specified number of bytes from the stream object into memory
|
|
||||||
// starting at the current seek pointer
|
|
||||||
|
|
||||||
STDMETHODIMP FileStream::Read(void *pv, ULONG cb, ULONG *pcbRead)
|
|
||||||
{
|
|
||||||
if (!::ReadFile(m_hFile, pv, cb, pcbRead, NULL)) return S_FALSE;
|
|
||||||
|
|
||||||
return S_OK;
|
|
||||||
}
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// Write - writes a specified number of bytes into the stream object starting
|
|
||||||
// at the current seek pointer
|
|
||||||
|
|
||||||
STDMETHODIMP FileStream::Write(void const *pv, ULONG cb, ULONG *pcbWritten)
|
|
||||||
{
|
|
||||||
if (!::WriteFile(m_hFile, pv, cb, pcbWritten, NULL)) return S_FALSE;
|
|
||||||
|
|
||||||
return S_OK;
|
|
||||||
}
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// Seek - changes the seek pointer to a new location relative to the beginning
|
|
||||||
// of the stream, to the end of the stream, or to the current seek pointer
|
|
||||||
|
|
||||||
STDMETHODIMP FileStream::Seek(LARGE_INTEGER dlibMove, DWORD dwOrigin, ULARGE_INTEGER *plibNewPosition)
|
|
||||||
{
|
|
||||||
DWORD dwFileOrigin;
|
|
||||||
|
|
||||||
DWORD dwMoveLow = dlibMove.LowPart;
|
|
||||||
LONG lMoveHigh = dlibMove.HighPart;
|
|
||||||
|
|
||||||
switch (dwOrigin) {
|
|
||||||
case STREAM_SEEK_SET : dwFileOrigin = FILE_BEGIN; break;
|
|
||||||
case STREAM_SEEK_CUR : dwFileOrigin = FILE_CURRENT; break;
|
|
||||||
case STREAM_SEEK_END : dwFileOrigin = FILE_END; break;
|
|
||||||
default:dwFileOrigin = FILE_BEGIN;
|
|
||||||
}
|
|
||||||
|
|
||||||
DWORD dwRet = ::SetFilePointer(m_hFile, dwMoveLow, &lMoveHigh, dwFileOrigin);
|
|
||||||
|
|
||||||
if (::GetLastError() != NO_ERROR) return STG_E_INVALIDPOINTER;
|
|
||||||
|
|
||||||
plibNewPosition->LowPart = dwRet;
|
|
||||||
plibNewPosition->HighPart = lMoveHigh;
|
|
||||||
|
|
||||||
return S_OK;
|
|
||||||
}
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// SetSize - not really doing anything here
|
|
||||||
|
|
||||||
STDMETHODIMP FileStream::SetSize(ULARGE_INTEGER libNewSize)
|
|
||||||
{
|
|
||||||
return S_OK;
|
|
||||||
}
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// CopyTo - copies a specified number of bytes from the current seek pointer
|
|
||||||
// in the stream to the current seek pointer in another stream
|
|
||||||
|
|
||||||
STDMETHODIMP FileStream::CopyTo(IStream *pstm, ULARGE_INTEGER cb, ULARGE_INTEGER *pcbRead, ULARGE_INTEGER *pcbWritten)
|
|
||||||
{
|
|
||||||
// later...
|
|
||||||
return E_NOTIMPL;
|
|
||||||
}
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// Commit - no work here...
|
|
||||||
|
|
||||||
STDMETHODIMP FileStream::Commit(DWORD grfCommitFlags)
|
|
||||||
{
|
|
||||||
return S_OK;
|
|
||||||
}
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// Revert - no work here...
|
|
||||||
|
|
||||||
STDMETHODIMP FileStream::Revert(void)
|
|
||||||
{
|
|
||||||
return S_OK;
|
|
||||||
}
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// LockRegion - no work here...
|
|
||||||
|
|
||||||
STDMETHODIMP FileStream::LockRegion(ULARGE_INTEGER libOffset, ULARGE_INTEGER cb, DWORD dwLockType)
|
|
||||||
{
|
|
||||||
return E_NOTIMPL;
|
|
||||||
}
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// UnlockRegion - no work here...
|
|
||||||
|
|
||||||
STDMETHODIMP FileStream::UnlockRegion(ULARGE_INTEGER libOffset, ULARGE_INTEGER cb, DWORD dwLockType)
|
|
||||||
{
|
|
||||||
return E_NOTIMPL;
|
|
||||||
}
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// Stat - no work here...
|
|
||||||
|
|
||||||
STDMETHODIMP FileStream::Stat(STATSTG *pstatstg, DWORD grfStatFlag)
|
|
||||||
{
|
|
||||||
return E_NOTIMPL;
|
|
||||||
}
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// Clone - no work here...
|
|
||||||
|
|
||||||
STDMETHODIMP FileStream::Clone(IStream **ppstm)
|
|
||||||
{
|
|
||||||
return E_NOTIMPL;
|
|
||||||
}
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
@@ -1,107 +0,0 @@
|
|||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// Copyright (C) 2001-2004 by Marko Bozikovic
|
|
||||||
// All rights reserved
|
|
||||||
//
|
|
||||||
// This program is free software; you can redistribute it and/or modify
|
|
||||||
// it under the terms of the GNU General Public License as published by
|
|
||||||
// the Free Software Foundation; either version 2 of the License, or
|
|
||||||
// (at your option) any later version.
|
|
||||||
//
|
|
||||||
// This program is distributed in the hope that it will be useful,
|
|
||||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
// GNU General Public License for more details.
|
|
||||||
//
|
|
||||||
// You should have received a copy of the GNU General Public License
|
|
||||||
// along with this program; if not, write to the Free Software
|
|
||||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
||||||
//
|
|
||||||
// Send bug reports, bug fixes, enhancements, requests, flames, etc., and
|
|
||||||
// I'll try to keep a version up to date. I can be reached as follows:
|
|
||||||
// marko.bozikovic@alterbox.net
|
|
||||||
// bozho@kset.org
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// FileStream.h - implementation of IStream interface on any file
|
|
||||||
// (not really COM, I'm faking it here a bit :-)
|
|
||||||
//
|
|
||||||
|
|
||||||
#pragma once
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// CreateFileStream - opens/creates a file and returns an IStream interface
|
|
||||||
|
|
||||||
HRESULT CreateFileStream(
|
|
||||||
LPCTSTR lpFileName, // file name
|
|
||||||
DWORD dwDesiredAccess, // access mode
|
|
||||||
DWORD dwShareMode, // share mode
|
|
||||||
LPSECURITY_ATTRIBUTES lpSecurityAttributes, // SD
|
|
||||||
DWORD dwCreationDisposition, // how to create
|
|
||||||
DWORD dwFlagsAndAttributes, // file attributes
|
|
||||||
HANDLE hTemplateFile, // handle to template file
|
|
||||||
IStream** ppStream // pointer to IStream interface
|
|
||||||
);
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// FileStream class
|
|
||||||
|
|
||||||
class FileStream : public IStream {
|
|
||||||
public:
|
|
||||||
FileStream(HANDLE hFile);
|
|
||||||
~FileStream();
|
|
||||||
|
|
||||||
// IUnknown methods
|
|
||||||
STDMETHOD(QueryInterface)(REFIID riid, void ** ppv) {
|
|
||||||
if (riid == IID_IUnknown) {
|
|
||||||
*ppv = static_cast<IStream*>(this);
|
|
||||||
} else if (riid == IID_IStream) {
|
|
||||||
*ppv = static_cast<IStream*>(this);
|
|
||||||
} else {
|
|
||||||
*ppv = NULL;
|
|
||||||
return E_NOINTERFACE;
|
|
||||||
}
|
|
||||||
|
|
||||||
static_cast<IUnknown*>(*ppv)->AddRef();
|
|
||||||
return S_OK;
|
|
||||||
};
|
|
||||||
|
|
||||||
STDMETHOD_(ULONG, AddRef)(void) {
|
|
||||||
return ::InterlockedIncrement(&m_lRefCount);
|
|
||||||
};
|
|
||||||
|
|
||||||
STDMETHOD_(ULONG, Release)(void) {
|
|
||||||
long l = ::InterlockedDecrement(&m_lRefCount);
|
|
||||||
if (l == 0) delete this;
|
|
||||||
return l;
|
|
||||||
};
|
|
||||||
|
|
||||||
// IStream methods
|
|
||||||
STDMETHOD(Read)(void *pv, ULONG cb, ULONG *pcbRead);
|
|
||||||
STDMETHOD(Write)(void const *pv, ULONG cb, ULONG *pcbWritten);
|
|
||||||
STDMETHOD(Seek)(LARGE_INTEGER dlibMove, DWORD dwOrigin, ULARGE_INTEGER *plibNewPosition);
|
|
||||||
STDMETHOD(SetSize)(ULARGE_INTEGER libNewSize);
|
|
||||||
STDMETHOD(CopyTo)(IStream *pstm, ULARGE_INTEGER cb, ULARGE_INTEGER *pcbRead, ULARGE_INTEGER *pcbWritten);
|
|
||||||
STDMETHOD(Commit)(DWORD grfCommitFlags);
|
|
||||||
STDMETHOD(Revert)(void);
|
|
||||||
STDMETHOD(LockRegion)(ULARGE_INTEGER libOffset, ULARGE_INTEGER cb, DWORD dwLockType);
|
|
||||||
STDMETHOD(UnlockRegion)(ULARGE_INTEGER libOffset, ULARGE_INTEGER cb, DWORD dwLockType);
|
|
||||||
STDMETHOD(Stat)(STATSTG *pstatstg, DWORD grfStatFlag);
|
|
||||||
STDMETHOD(Clone)(IStream **ppstm);
|
|
||||||
|
|
||||||
private: // private data
|
|
||||||
|
|
||||||
// reference count
|
|
||||||
long m_lRefCount;
|
|
||||||
|
|
||||||
// file handle
|
|
||||||
HANDLE m_hFile;
|
|
||||||
};
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
-1200
File diff suppressed because it is too large
Load Diff
Binary file not shown.
|
Before Width: | Height: | Size: 18 KiB |
@@ -1,4 +1,4 @@
|
|||||||
#include "BuildDefines.h"
|
#include "builddefines.h"
|
||||||
|
|
||||||
#ifdef JA2EDITOR
|
#ifdef JA2EDITOR
|
||||||
#ifndef __BUTTON_DEFINES_H
|
#ifndef __BUTTON_DEFINES_H
|
||||||
|
|||||||
@@ -7,7 +7,7 @@
|
|||||||
#include "renderworld.h"
|
#include "renderworld.h"
|
||||||
#include "random.h"
|
#include "random.h"
|
||||||
#include "worldman.h"
|
#include "worldman.h"
|
||||||
#include "interface.h"
|
#include "Interface.h"
|
||||||
#include "Isometric Utils.h"
|
#include "Isometric Utils.h"
|
||||||
#include "editscreen.h"
|
#include "editscreen.h"
|
||||||
#include "EditorDefines.h"
|
#include "EditorDefines.h"
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
#include "BuildDefines.h"
|
#include "builddefines.h"
|
||||||
|
|
||||||
#ifdef JA2EDITOR
|
#ifdef JA2EDITOR
|
||||||
#ifndef __CURSOR_MODES_H
|
#ifndef __CURSOR_MODES_H
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
#include "BuildDefines.h"
|
#include "builddefines.h"
|
||||||
|
|
||||||
#ifdef JA2EDITOR
|
#ifdef JA2EDITOR
|
||||||
#ifndef __EDITOR_CALLBACK_PROTOTYPES_H
|
#ifndef __EDITOR_CALLBACK_PROTOTYPES_H
|
||||||
|
|||||||
@@ -17,7 +17,7 @@
|
|||||||
#include "environment.h"
|
#include "environment.h"
|
||||||
#include "worlddef.h"
|
#include "worlddef.h"
|
||||||
#include "Exit Grids.h"
|
#include "Exit Grids.h"
|
||||||
#include "Worldman.h"
|
#include "worldman.h"
|
||||||
|
|
||||||
BOOLEAN gfShowExitGrids = FALSE;
|
BOOLEAN gfShowExitGrids = FALSE;
|
||||||
|
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
#include "BuildDefines.h"
|
#include "builddefines.h"
|
||||||
|
|
||||||
#ifdef JA2EDITOR
|
#ifdef JA2EDITOR
|
||||||
#ifndef __EDITOR_MODES_H
|
#ifndef __EDITOR_MODES_H
|
||||||
|
|||||||
@@ -5,7 +5,7 @@
|
|||||||
//sgp
|
//sgp
|
||||||
#include "Button System.h"
|
#include "Button System.h"
|
||||||
#include "Font Control.h"
|
#include "Font Control.h"
|
||||||
#include "debug.h"
|
#include "DEBUG.H"
|
||||||
//editor
|
//editor
|
||||||
#include "EditorDefines.h"
|
#include "EditorDefines.h"
|
||||||
#include "Editor Callback Prototypes.h"
|
#include "Editor Callback Prototypes.h"
|
||||||
@@ -14,7 +14,7 @@
|
|||||||
#include "EditorMapInfo.h"
|
#include "EditorMapInfo.h"
|
||||||
//tactical
|
//tactical
|
||||||
#include "Soldier Create.h"
|
#include "Soldier Create.h"
|
||||||
#include "overhead types.h"
|
#include "Overhead Types.h"
|
||||||
#include "local.h"
|
#include "local.h"
|
||||||
#include "Text.h"
|
#include "Text.h"
|
||||||
|
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
#include "BuildDefines.h"
|
#include "builddefines.h"
|
||||||
|
|
||||||
#ifdef JA2EDITOR
|
#ifdef JA2EDITOR
|
||||||
#ifndef __EDITOR_TASKBAR_CREATION_H
|
#ifndef __EDITOR_TASKBAR_CREATION_H
|
||||||
|
|||||||
@@ -11,13 +11,13 @@
|
|||||||
#include "WorldDat.h"
|
#include "WorldDat.h"
|
||||||
#include "Render Dirty.h"
|
#include "Render Dirty.h"
|
||||||
#include "sysutil.h"
|
#include "sysutil.h"
|
||||||
#include "wordwrap.h"
|
#include "WordWrap.h"
|
||||||
#include "environment.h"
|
#include "environment.h"
|
||||||
#include "Interface Items.h"
|
#include "Interface Items.h"
|
||||||
#include "Soldier Find.h"
|
#include "Soldier Find.h"
|
||||||
#include "World Items.h"
|
#include "World Items.h"
|
||||||
#include "Text.h"
|
#include "Text.h"
|
||||||
#include "Overhead map.h"
|
#include "overhead map.h"
|
||||||
#include "Cursor Modes.h"
|
#include "Cursor Modes.h"
|
||||||
#include "editscreen.h"
|
#include "editscreen.h"
|
||||||
#include "EditorTerrain.h"
|
#include "EditorTerrain.h"
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
#include "BuildDefines.h"
|
#include "builddefines.h"
|
||||||
|
|
||||||
#ifdef JA2EDITOR
|
#ifdef JA2EDITOR
|
||||||
#ifndef __EDITOR_TASKBAR_UTILS_H
|
#ifndef __EDITOR_TASKBAR_UTILS_H
|
||||||
|
|||||||
@@ -6,7 +6,7 @@
|
|||||||
#include "worldman.h"
|
#include "worldman.h"
|
||||||
#include "smooth.h"
|
#include "smooth.h"
|
||||||
#include "input.h"
|
#include "input.h"
|
||||||
#include "debug.h"
|
#include "DEBUG.H"
|
||||||
#include "Isometric Utils.h"
|
#include "Isometric Utils.h"
|
||||||
|
|
||||||
#include "editscreen.h"
|
#include "editscreen.h"
|
||||||
@@ -15,7 +15,7 @@
|
|||||||
#include "Cursor Modes.h"
|
#include "Cursor Modes.h"
|
||||||
#include "Exit Grids.h"
|
#include "Exit Grids.h"
|
||||||
//dnl ch86 110214
|
//dnl ch86 110214
|
||||||
#include "keys.h"
|
#include "Keys.h"
|
||||||
#include "EditorItems.h"
|
#include "EditorItems.h"
|
||||||
#include "EditorMapInfo.h"
|
#include "EditorMapInfo.h"
|
||||||
|
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
#include "BuildDefines.h"
|
#include "builddefines.h"
|
||||||
|
|
||||||
#ifdef JA2EDITOR
|
#ifdef JA2EDITOR
|
||||||
#ifndef __EDITOR_UNDO_H
|
#ifndef __EDITOR_UNDO_H
|
||||||
|
|||||||
@@ -18,7 +18,7 @@
|
|||||||
#include "Editor Modes.h"
|
#include "Editor Modes.h"
|
||||||
#include "Smoothing Utils.h"
|
#include "Smoothing Utils.h"
|
||||||
#include "Text Input.h"
|
#include "Text Input.h"
|
||||||
#include "keys.h"
|
#include "Keys.h"
|
||||||
#include "environment.h"
|
#include "environment.h"
|
||||||
#include "selectwin.h"
|
#include "selectwin.h"
|
||||||
#include "Simple Render Utils.h"
|
#include "Simple Render Utils.h"
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
#include "BuildDefines.h"
|
#include "builddefines.h"
|
||||||
|
|
||||||
#ifdef JA2EDITOR
|
#ifdef JA2EDITOR
|
||||||
#ifndef __EDITORBUILDINGS_H
|
#ifndef __EDITORBUILDINGS_H
|
||||||
|
|||||||
@@ -1,10 +1,10 @@
|
|||||||
#include "BuildDefines.h"
|
#include "builddefines.h"
|
||||||
|
|
||||||
#ifdef JA2EDITOR
|
#ifdef JA2EDITOR
|
||||||
#ifndef __EDITORDEFINES_H
|
#ifndef __EDITORDEFINES_H
|
||||||
#define __EDITORDEFINES_H
|
#define __EDITORDEFINES_H
|
||||||
|
|
||||||
#include "Types.h"
|
#include "types.h"
|
||||||
#include "Button Defines.h"
|
#include "Button Defines.h"
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
+10
-10
@@ -9,34 +9,34 @@
|
|||||||
#include "vobject.h"
|
#include "vobject.h"
|
||||||
#include "mousesystem.h"
|
#include "mousesystem.h"
|
||||||
#include "Button System.h"
|
#include "Button System.h"
|
||||||
#include "wcheck.h"
|
#include "WCheck.h"
|
||||||
#include "vsurface.h"
|
#include "vsurface.h"
|
||||||
#include "input.h"
|
#include "input.h"
|
||||||
#include "sysutil.h"
|
#include "sysutil.h"
|
||||||
#include "font.h"
|
#include "Font.h"
|
||||||
#include "Font Control.h"
|
#include "Font Control.h"
|
||||||
#include "editscreen.h"
|
#include "editscreen.h"
|
||||||
#include "selectwin.h"
|
#include "selectwin.h"
|
||||||
#include "video.h"
|
#include "video.h"
|
||||||
#include "vobject_blitters.h"
|
#include "vobject_blitters.h"
|
||||||
#include "interface panels.h"
|
#include "Interface Panels.h"
|
||||||
#include "interface items.h"
|
#include "Interface Items.h"
|
||||||
#include "text.h"
|
#include "Text.h"
|
||||||
#include "utilities.h"
|
#include "Utilities.h"
|
||||||
#include "Action Items.h"
|
#include "Action Items.h"
|
||||||
#include "World Items.h"
|
#include "World Items.h"
|
||||||
#include "EditorDefines.h"
|
#include "EditorDefines.h"
|
||||||
#include "EditorItems.h"
|
#include "EditorItems.h"
|
||||||
#include "EditorMercs.h"
|
#include "EditorMercs.h"
|
||||||
#include "weapons.h"
|
#include "Weapons.h"
|
||||||
#include "Editor Taskbar Utils.h"
|
#include "Editor Taskbar Utils.h"
|
||||||
#include "wordwrap.h"
|
#include "WordWrap.h"
|
||||||
#include "Item Statistics.h"
|
#include "Item Statistics.h"
|
||||||
#include "Simple Render Utils.h"
|
#include "Simple Render Utils.h"
|
||||||
#include "worldman.h"
|
#include "worldman.h"
|
||||||
#include "random.h"
|
#include "random.h"
|
||||||
#include "Pits.h"
|
#include "pits.h"
|
||||||
#include "keys.h"
|
#include "Keys.h"
|
||||||
#include "InterfaceItemImages.h"
|
#include "InterfaceItemImages.h"
|
||||||
#include "Editor Undo.h"//dnl ch86 220214
|
#include "Editor Undo.h"//dnl ch86 220214
|
||||||
|
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
#include "BuildDefines.h"
|
#include "builddefines.h"
|
||||||
|
|
||||||
#ifdef JA2EDITOR
|
#ifdef JA2EDITOR
|
||||||
#ifndef __EDITORITEMS_H
|
#ifndef __EDITORITEMS_H
|
||||||
|
|||||||
@@ -9,23 +9,23 @@
|
|||||||
#include "vobject.h"
|
#include "vobject.h"
|
||||||
#include "mousesystem.h"
|
#include "mousesystem.h"
|
||||||
#include "Button System.h"
|
#include "Button System.h"
|
||||||
#include "wcheck.h"
|
#include "WCheck.h"
|
||||||
#include "vsurface.h"
|
#include "vsurface.h"
|
||||||
#include "line.h"
|
#include "line.h"
|
||||||
#include "input.h"
|
#include "input.h"
|
||||||
#include "sysutil.h"
|
#include "sysutil.h"
|
||||||
#include "font.h"
|
#include "Font.h"
|
||||||
#include "Font Control.h"
|
#include "Font Control.h"
|
||||||
#include "editscreen.h"
|
#include "editscreen.h"
|
||||||
#include "selectwin.h"
|
#include "selectwin.h"
|
||||||
#include "video.h"
|
#include "video.h"
|
||||||
#include "vobject_blitters.h"
|
#include "vobject_blitters.h"
|
||||||
#include "interface panels.h"
|
#include "Interface Panels.h"
|
||||||
#include "interface items.h"
|
#include "Interface Items.h"
|
||||||
#include "utilities.h"
|
#include "Utilities.h"
|
||||||
#include "World Items.h"
|
#include "World Items.h"
|
||||||
#include "worldman.h"
|
#include "worldman.h"
|
||||||
#include "overhead.h" //GetSoldier
|
#include "Overhead.h" //GetSoldier
|
||||||
#include "renderworld.h"
|
#include "renderworld.h"
|
||||||
#include "Animation Data.h"
|
#include "Animation Data.h"
|
||||||
#include "Animation Control.h"
|
#include "Animation Control.h"
|
||||||
@@ -37,11 +37,11 @@
|
|||||||
#include "Soldier Init List.h"
|
#include "Soldier Init List.h"
|
||||||
#include "strategicmap.h"
|
#include "strategicmap.h"
|
||||||
#include "Soldier Add.h"
|
#include "Soldier Add.h"
|
||||||
#include "Soldier Profile Type.h"
|
#include "soldier profile type.h"
|
||||||
#include "Soldier Profile.h"
|
#include "Soldier Profile.h"
|
||||||
#include "Text Input.h"
|
#include "Text Input.h"
|
||||||
#include "Random.h"
|
#include "random.h"
|
||||||
#include "wordwrap.h"
|
#include "WordWrap.h"
|
||||||
#include "EditorItems.h"
|
#include "EditorItems.h"
|
||||||
#include "Editor Taskbar Utils.h"
|
#include "Editor Taskbar Utils.h"
|
||||||
#include "Exit Grids.h"
|
#include "Exit Grids.h"
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
#include "BuildDefines.h"
|
#include "builddefines.h"
|
||||||
|
|
||||||
#ifdef JA2EDITOR
|
#ifdef JA2EDITOR
|
||||||
#ifndef __EDITORMAPINFO_H
|
#ifndef __EDITORMAPINFO_H
|
||||||
|
|||||||
+10
-10
@@ -9,24 +9,24 @@
|
|||||||
#include "vobject.h"
|
#include "vobject.h"
|
||||||
#include "mousesystem.h"
|
#include "mousesystem.h"
|
||||||
#include "Button System.h"
|
#include "Button System.h"
|
||||||
#include "wcheck.h"
|
#include "WCheck.h"
|
||||||
#include "vsurface.h"
|
#include "vsurface.h"
|
||||||
#include "line.h"
|
#include "line.h"
|
||||||
#include "input.h"
|
#include "input.h"
|
||||||
#include "sysutil.h"
|
#include "sysutil.h"
|
||||||
#include "font.h"
|
#include "Font.h"
|
||||||
#include "Font Control.h"
|
#include "Font Control.h"
|
||||||
#include "editscreen.h"
|
#include "editscreen.h"
|
||||||
#include "selectwin.h"
|
#include "selectwin.h"
|
||||||
#include "video.h"
|
#include "video.h"
|
||||||
#include "vobject_blitters.h"
|
#include "vobject_blitters.h"
|
||||||
#include "interface panels.h"
|
#include "Interface Panels.h"
|
||||||
#include "interface items.h"
|
#include "Interface Items.h"
|
||||||
#include "text.h"
|
#include "Text.h"
|
||||||
#include "utilities.h"
|
#include "Utilities.h"
|
||||||
#include "World Items.h"
|
#include "World Items.h"
|
||||||
#include "worldman.h"
|
#include "worldman.h"
|
||||||
#include "overhead.h" //GetSoldier
|
#include "Overhead.h" //GetSoldier
|
||||||
#include "renderworld.h"
|
#include "renderworld.h"
|
||||||
#include "Animation Data.h"
|
#include "Animation Data.h"
|
||||||
#include "Animation Control.h"
|
#include "Animation Control.h"
|
||||||
@@ -39,11 +39,11 @@
|
|||||||
#include "Soldier Init List.h"
|
#include "Soldier Init List.h"
|
||||||
#include "strategicmap.h"
|
#include "strategicmap.h"
|
||||||
#include "Soldier Add.h"
|
#include "Soldier Add.h"
|
||||||
#include "Soldier Profile Type.h"
|
#include "soldier profile type.h"
|
||||||
#include "Soldier Profile.h"
|
#include "Soldier Profile.h"
|
||||||
#include "Text Input.h"
|
#include "Text Input.h"
|
||||||
#include "Random.h"
|
#include "random.h"
|
||||||
#include "wordwrap.h"
|
#include "WordWrap.h"
|
||||||
#include "EditorItems.h"
|
#include "EditorItems.h"
|
||||||
#include "Editor Taskbar Utils.h"
|
#include "Editor Taskbar Utils.h"
|
||||||
#include "Exit Grids.h"
|
#include "Exit Grids.h"
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "BuildDefines.h"
|
#include "builddefines.h"
|
||||||
|
|
||||||
//-----------------------------------------------
|
//-----------------------------------------------
|
||||||
//
|
//
|
||||||
|
|||||||
@@ -9,18 +9,18 @@
|
|||||||
#include "vobject.h"
|
#include "vobject.h"
|
||||||
#include "mousesystem.h"
|
#include "mousesystem.h"
|
||||||
#include "Button System.h"
|
#include "Button System.h"
|
||||||
#include "wcheck.h"
|
#include "WCheck.h"
|
||||||
#include "vsurface.h"
|
#include "vsurface.h"
|
||||||
#include "input.h"
|
#include "input.h"
|
||||||
#include "sysutil.h"
|
#include "sysutil.h"
|
||||||
#include "font.h"
|
#include "Font.h"
|
||||||
#include "Font Control.h"
|
#include "Font Control.h"
|
||||||
#include "editscreen.h"
|
#include "editscreen.h"
|
||||||
#include "selectwin.h"
|
#include "selectwin.h"
|
||||||
#include "video.h"
|
#include "video.h"
|
||||||
#include "vobject_blitters.h"
|
#include "vobject_blitters.h"
|
||||||
#include "interface panels.h"
|
#include "Interface Panels.h"
|
||||||
#include "utilities.h"
|
#include "Utilities.h"
|
||||||
#include "World Items.h"
|
#include "World Items.h"
|
||||||
#include "EditorDefines.h"
|
#include "EditorDefines.h"
|
||||||
#include "EditorTerrain.h"
|
#include "EditorTerrain.h"
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
#include "BuildDefines.h"
|
#include "builddefines.h"
|
||||||
|
|
||||||
#ifdef JA2EDITOR
|
#ifdef JA2EDITOR
|
||||||
#ifndef __EDITORTERRAIN_H
|
#ifndef __EDITORTERRAIN_H
|
||||||
|
|||||||
@@ -7,7 +7,7 @@
|
|||||||
#include "types.h"
|
#include "types.h"
|
||||||
#include "mousesystem.h"
|
#include "mousesystem.h"
|
||||||
#include "Button System.h"
|
#include "Button System.h"
|
||||||
#include "font control.h"
|
#include "Font Control.h"
|
||||||
#include "EditorDefines.h"
|
#include "EditorDefines.h"
|
||||||
#include "Editor Taskbar Utils.h"
|
#include "Editor Taskbar Utils.h"
|
||||||
#include "EditorMercs.h"
|
#include "EditorMercs.h"
|
||||||
@@ -20,10 +20,10 @@
|
|||||||
#include "Weapons.h"
|
#include "Weapons.h"
|
||||||
#include "Items.h"
|
#include "Items.h"
|
||||||
#include "editscreen.h"
|
#include "editscreen.h"
|
||||||
#include "Random.h"
|
#include "random.h"
|
||||||
#include "Handle Items.h"
|
#include "Handle Items.h"
|
||||||
#include "World Items.h"
|
#include "World Items.h"
|
||||||
#include "PopupMenu.h"
|
#include "popupmenu.h"
|
||||||
#include "pits.h"
|
#include "pits.h"
|
||||||
#include "Text.h"
|
#include "Text.h"
|
||||||
|
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
#include "BuildDefines.h"
|
#include "builddefines.h"
|
||||||
|
|
||||||
#ifndef __ITEM_STATISTICS_H
|
#ifndef __ITEM_STATISTICS_H
|
||||||
#define __ITEM_STATISTICS_H
|
#define __ITEM_STATISTICS_H
|
||||||
|
|||||||
@@ -5,8 +5,8 @@
|
|||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#include "Font Control.h"
|
#include "Font Control.h"
|
||||||
#include "renderworld.h"
|
#include "renderworld.h"
|
||||||
#include "render dirty.h"
|
#include "Render Dirty.h"
|
||||||
#include "loadscreen.h"
|
#include "LoadScreen.h"
|
||||||
#include "selectwin.h"
|
#include "selectwin.h"
|
||||||
#include "EditorDefines.h"
|
#include "EditorDefines.h"
|
||||||
#include "messagebox.h"
|
#include "messagebox.h"
|
||||||
|
|||||||
+2
-2
@@ -1,5 +1,5 @@
|
|||||||
#include "BuildDefines.h"
|
#include "builddefines.h"
|
||||||
#include "Fileman.h"
|
#include "FileMan.h"
|
||||||
|
|
||||||
#define FILENAME_BUFLEN (30 + 4 + 1)//dnl ch39 190909 +4 is for ".dat", +1 is for '\0' //dnl ch81 021213
|
#define FILENAME_BUFLEN (30 + 4 + 1)//dnl ch39 190909 +4 is for ".dat", +1 is for '\0' //dnl ch81 021213
|
||||||
|
|
||||||
|
|||||||
@@ -4,7 +4,7 @@
|
|||||||
|
|
||||||
#include "types.h"
|
#include "types.h"
|
||||||
#include "Road Smoothing.h"
|
#include "Road Smoothing.h"
|
||||||
#include "tiledat.h"
|
#include "TileDat.h"
|
||||||
#include "worlddef.h"
|
#include "worlddef.h"
|
||||||
#include "worldman.h"
|
#include "worldman.h"
|
||||||
#include "Editor Undo.h"
|
#include "Editor Undo.h"
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
#include "BuildDefines.h"
|
#include "builddefines.h"
|
||||||
|
|
||||||
#ifdef JA2EDITOR
|
#ifdef JA2EDITOR
|
||||||
|
|
||||||
|
|||||||
@@ -15,22 +15,22 @@
|
|||||||
#include "line.h"
|
#include "line.h"
|
||||||
#include "input.h"
|
#include "input.h"
|
||||||
#include "vobject_blitters.h"
|
#include "vobject_blitters.h"
|
||||||
#include "loadscreen.h"
|
#include "LoadScreen.h"
|
||||||
#include "Text Input.h"
|
#include "Text Input.h"
|
||||||
#include "mousesystem.h"
|
#include "mousesystem.h"
|
||||||
#include "strategicmap.h"
|
#include "strategicmap.h"
|
||||||
#include "Fileman.h"
|
#include "FileMan.h"
|
||||||
#include "Exit Grids.h"
|
#include "Exit Grids.h"
|
||||||
#include "Map Information.h"
|
#include "Map Information.h"
|
||||||
#include "Summary Info.h"
|
#include "Summary Info.h"
|
||||||
#include "Animated ProgressBar.h"
|
#include "Animated ProgressBar.h"
|
||||||
#include "worlddef.h"
|
#include "worlddef.h"
|
||||||
#include "worlddat.h"
|
#include "WorldDat.h"
|
||||||
#include "EditorDefines.h"
|
#include "EditorDefines.h"
|
||||||
#include "editscreen.h"
|
#include "editscreen.h"
|
||||||
#include "english.h"
|
#include "english.h"
|
||||||
#include "World Items.h"
|
#include "World Items.h"
|
||||||
#include "text.h"
|
#include "Text.h"
|
||||||
#include "Soldier Create.h"
|
#include "Soldier Create.h"
|
||||||
#include "GameVersion.h"
|
#include "GameVersion.h"
|
||||||
#include "Campaign Types.h"
|
#include "Campaign Types.h"
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
#include "BuildDefines.h"
|
#include "builddefines.h"
|
||||||
|
|
||||||
#ifdef JA2EDITOR
|
#ifdef JA2EDITOR
|
||||||
#ifndef __SECTOR_SUMMARY_H
|
#ifndef __SECTOR_SUMMARY_H
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
#include "BuildDefines.h"
|
#include "builddefines.h"
|
||||||
|
|
||||||
#ifdef JA2EDITOR
|
#ifdef JA2EDITOR
|
||||||
#ifndef __SMARTMETHOD_H
|
#ifndef __SMARTMETHOD_H
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
#include "BuildDefines.h"
|
#include "builddefines.h"
|
||||||
|
|
||||||
#ifdef JA2EDITOR
|
#ifdef JA2EDITOR
|
||||||
#ifndef __SMOOTHING_UTILS_H
|
#ifndef __SMOOTHING_UTILS_H
|
||||||
|
|||||||
@@ -1,10 +1,10 @@
|
|||||||
#include "BuildDefines.h"
|
#include "builddefines.h"
|
||||||
|
|
||||||
#ifdef JA2EDITOR
|
#ifdef JA2EDITOR
|
||||||
#ifndef __SUMMARY_INFO_H
|
#ifndef __SUMMARY_INFO_H
|
||||||
#define __SUMMARY_INFO_H
|
#define __SUMMARY_INFO_H
|
||||||
|
|
||||||
#include "Types.h"
|
#include "types.h"
|
||||||
|
|
||||||
//dnl ch28
|
//dnl ch28
|
||||||
#define GLOBAL_SUMMARY_VERSION 15
|
#define GLOBAL_SUMMARY_VERSION 15
|
||||||
|
|||||||
+1
-1
@@ -1,4 +1,4 @@
|
|||||||
#include "BuildDefines.h"
|
#include "builddefines.h"
|
||||||
|
|
||||||
#ifdef JA2EDITOR
|
#ifdef JA2EDITOR
|
||||||
#ifndef __EDIT_SYS_H
|
#ifndef __EDIT_SYS_H
|
||||||
|
|||||||
@@ -12,22 +12,22 @@
|
|||||||
#include "edit_sys.h"
|
#include "edit_sys.h"
|
||||||
#include "screenids.h"
|
#include "screenids.h"
|
||||||
#include "editscreen.h"
|
#include "editscreen.h"
|
||||||
#include "sys globals.h"
|
#include "Sys Globals.h"
|
||||||
#include "SmartMethod.h"
|
#include "SmartMethod.h"
|
||||||
#include "selectwin.h"
|
#include "selectwin.h"
|
||||||
#include "Interface.h"
|
#include "Interface.h"
|
||||||
#include "lighting.h"
|
#include "lighting.h"
|
||||||
#include "Interactive Tiles.h"
|
#include "Interactive Tiles.h"
|
||||||
#include "overhead types.h"
|
#include "Overhead Types.h"
|
||||||
#include "Overhead.h"
|
#include "Overhead.h"
|
||||||
#include "Handle UI.h"
|
#include "Handle UI.h"
|
||||||
#include "Event Pump.h"
|
#include "Event Pump.h"
|
||||||
#include "world items.h"
|
#include "world items.h"
|
||||||
#include "loadscreen.h"
|
#include "LoadScreen.h"
|
||||||
#include "render dirty.h"
|
#include "Render Dirty.h"
|
||||||
#include "isometric utils.h"
|
#include "Isometric Utils.h"
|
||||||
#include "message.h"
|
#include "message.h"
|
||||||
#include "render fun.h"
|
#include "Render Fun.h"
|
||||||
#include "popupmenu.h"
|
#include "popupmenu.h"
|
||||||
#include "overhead map.h"
|
#include "overhead map.h"
|
||||||
#include "EditorDefines.h"
|
#include "EditorDefines.h"
|
||||||
@@ -39,7 +39,7 @@
|
|||||||
#include "newsmooth.h"
|
#include "newsmooth.h"
|
||||||
#include "Smoothing Utils.h"
|
#include "Smoothing Utils.h"
|
||||||
#include "messagebox.h"
|
#include "messagebox.h"
|
||||||
#include "messageboxscreen.h"
|
#include "MessageBoxScreen.h"
|
||||||
#include "Soldier Create.h"
|
#include "Soldier Create.h"
|
||||||
#include "Soldier Init List.h"
|
#include "Soldier Init List.h"
|
||||||
#include "Text Input.h"
|
#include "Text Input.h"
|
||||||
@@ -59,7 +59,7 @@
|
|||||||
#include "line.h"
|
#include "line.h"
|
||||||
#include "english.h"
|
#include "english.h"
|
||||||
#include "random.h"
|
#include "random.h"
|
||||||
#include "scheduling.h"
|
#include "Scheduling.h"
|
||||||
#include "Road Smoothing.h"
|
#include "Road Smoothing.h"
|
||||||
#include "strategicmap.h"
|
#include "strategicmap.h"
|
||||||
#include "message.h"
|
#include "message.h"
|
||||||
@@ -70,7 +70,7 @@
|
|||||||
#include "GameSettings.h"
|
#include "GameSettings.h"
|
||||||
#include "Summary Info.h"
|
#include "Summary Info.h"
|
||||||
#include "connect.h"//dnl
|
#include "connect.h"//dnl
|
||||||
#include "cursors.h"//dnl ch2 210909
|
#include "Cursors.h"//dnl ch2 210909
|
||||||
#include "Cursor Control.h"//dnl ch2 210909
|
#include "Cursor Control.h"//dnl ch2 210909
|
||||||
#include "maputility.h"//dnl ch49 061009
|
#include "maputility.h"//dnl ch49 061009
|
||||||
#include "Text.h"
|
#include "Text.h"
|
||||||
|
|||||||
+1
-1
@@ -1,4 +1,4 @@
|
|||||||
#include "BuildDefines.h"
|
#include "builddefines.h"
|
||||||
|
|
||||||
#ifdef JA2EDITOR
|
#ifdef JA2EDITOR
|
||||||
#ifndef EDITSCREEN_H
|
#ifndef EDITSCREEN_H
|
||||||
|
|||||||
@@ -4,7 +4,7 @@
|
|||||||
|
|
||||||
#include "vobject.h"
|
#include "vobject.h"
|
||||||
#include "video.h"
|
#include "video.h"
|
||||||
#include "font.h"
|
#include "Font.h"
|
||||||
#include "Font Control.h"
|
#include "Font Control.h"
|
||||||
#include "messagebox.h"
|
#include "messagebox.h"
|
||||||
#include "input.h"
|
#include "input.h"
|
||||||
|
|||||||
+1
-1
@@ -1,4 +1,4 @@
|
|||||||
#include "BuildDefines.h"
|
#include "builddefines.h"
|
||||||
|
|
||||||
#ifdef JA2EDITOR
|
#ifdef JA2EDITOR
|
||||||
#ifndef __MESSAGEBOX_H
|
#ifndef __MESSAGEBOX_H
|
||||||
|
|||||||
@@ -14,7 +14,7 @@
|
|||||||
#include "Editor Undo.h"
|
#include "Editor Undo.h"
|
||||||
#include "Structure Internals.h"
|
#include "Structure Internals.h"
|
||||||
#include "environment.h"
|
#include "environment.h"
|
||||||
#include "Random.h"
|
#include "random.h"
|
||||||
#include "Render Fun.h"
|
#include "Render Fun.h"
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
+1
-1
@@ -1,4 +1,4 @@
|
|||||||
#include "BuildDefines.h"
|
#include "builddefines.h"
|
||||||
|
|
||||||
#ifdef JA2EDITOR
|
#ifdef JA2EDITOR
|
||||||
#ifndef __NEWSMOOTH_H
|
#ifndef __NEWSMOOTH_H
|
||||||
|
|||||||
@@ -16,18 +16,18 @@
|
|||||||
|
|
||||||
#include "tiledef.h"
|
#include "tiledef.h"
|
||||||
#include "sysutil.h"
|
#include "sysutil.h"
|
||||||
#include "font.h"
|
#include "Font.h"
|
||||||
#include "Font Control.h"
|
#include "Font Control.h"
|
||||||
#include "line.h"
|
#include "line.h"
|
||||||
#include "worlddat.h"
|
#include "WorldDat.h"
|
||||||
#include "selectwin.h"
|
#include "selectwin.h"
|
||||||
#include "popupmenu.h"
|
#include "popupmenu.h"
|
||||||
#include "EditorDefines.h"
|
#include "EditorDefines.h"
|
||||||
#include "render dirty.h"
|
#include "Render Dirty.h"
|
||||||
#include "debug.h"
|
#include "DEBUG.H"
|
||||||
#include "mousesystem.h"
|
#include "mousesystem.h"
|
||||||
#include "cursors.h"
|
#include "Cursors.h"
|
||||||
#include "overhead types.h"
|
#include "Overhead Types.h"
|
||||||
#include "EditorMercs.h"
|
#include "EditorMercs.h"
|
||||||
#include "Scheduling.h"
|
#include "Scheduling.h"
|
||||||
#include "english.h"
|
#include "english.h"
|
||||||
|
|||||||
+1
-1
@@ -1,4 +1,4 @@
|
|||||||
#include "BuildDefines.h"
|
#include "builddefines.h"
|
||||||
|
|
||||||
#ifdef JA2EDITOR
|
#ifdef JA2EDITOR
|
||||||
//popupmenu.h
|
//popupmenu.h
|
||||||
|
|||||||
@@ -6,7 +6,7 @@
|
|||||||
|
|
||||||
#include "tiledef.h"
|
#include "tiledef.h"
|
||||||
#include "vsurface.h"
|
#include "vsurface.h"
|
||||||
#include "worlddat.h"
|
#include "WorldDat.h"
|
||||||
#include "random.h"
|
#include "random.h"
|
||||||
#include "sysutil.h"
|
#include "sysutil.h"
|
||||||
#include "Font Control.h"
|
#include "Font Control.h"
|
||||||
|
|||||||
+2
-2
@@ -1,10 +1,10 @@
|
|||||||
#include "BuildDefines.h"
|
#include "builddefines.h"
|
||||||
|
|
||||||
#ifdef JA2EDITOR
|
#ifdef JA2EDITOR
|
||||||
#ifndef _SELECTION_WIN_H_
|
#ifndef _SELECTION_WIN_H_
|
||||||
#define _SELECTION_WIN_H_
|
#define _SELECTION_WIN_H_
|
||||||
|
|
||||||
#include "Types.h"
|
#include "types.h"
|
||||||
#include "vobject.h"
|
#include "vobject.h"
|
||||||
|
|
||||||
#include "mousesystem.h"
|
#include "mousesystem.h"
|
||||||
|
|||||||
+3
-3
@@ -5,15 +5,15 @@
|
|||||||
#include "stdlib.h"
|
#include "stdlib.h"
|
||||||
#include "FileMan.h"
|
#include "FileMan.h"
|
||||||
#include "time.h"
|
#include "time.h"
|
||||||
#include "debug.h"
|
#include "DEBUG.H"
|
||||||
#include "tiledef.h"
|
#include "tiledef.h"
|
||||||
#include "worlddef.h"
|
#include "worlddef.h"
|
||||||
#include "worldman.h"
|
#include "worldman.h"
|
||||||
#include "smooth.h"
|
#include "smooth.h"
|
||||||
#include "editscreen.h"
|
#include "editscreen.h"
|
||||||
#include "selectwin.h"
|
#include "selectwin.h"
|
||||||
#include "isometric utils.h"
|
#include "Isometric Utils.h"
|
||||||
#include "structure wrap.h"
|
#include "Structure Wrap.h"
|
||||||
#include "Exit Grids.h"
|
#include "Exit Grids.h"
|
||||||
#include "Editor Undo.h"
|
#include "Editor Undo.h"
|
||||||
|
|
||||||
|
|||||||
+1
-1
@@ -1,4 +1,4 @@
|
|||||||
#include "BuildDefines.h"
|
#include "builddefines.h"
|
||||||
|
|
||||||
#ifdef JA2EDITOR
|
#ifdef JA2EDITOR
|
||||||
#ifndef __SMOOTH_H
|
#ifndef __SMOOTH_H
|
||||||
|
|||||||
+11
-11
@@ -1,24 +1,24 @@
|
|||||||
#include "Types.h"
|
#include "types.h"
|
||||||
#include "Credits.h"
|
#include "Credits.h"
|
||||||
#include "vsurface.h"
|
#include "vsurface.h"
|
||||||
#include "mousesystem.h"
|
#include "mousesystem.h"
|
||||||
#include "Text.h"
|
#include "Text.h"
|
||||||
#include "wordwrap.h"
|
#include "WordWrap.h"
|
||||||
#include "Video.h"
|
#include "video.h"
|
||||||
#include "render dirty.h"
|
#include "Render Dirty.h"
|
||||||
#include "local.h"
|
#include "local.h"
|
||||||
#include "utilities.h"
|
#include "Utilities.h"
|
||||||
#include "WCheck.h"
|
#include "WCheck.h"
|
||||||
#include "screenids.h"
|
#include "screenids.h"
|
||||||
#include "Font Control.h"
|
#include "Font Control.h"
|
||||||
#include "cursors.h"
|
#include "Cursors.h"
|
||||||
#include "font.h"
|
#include "Font.h"
|
||||||
#include "wordwrap.h"
|
#include "WordWrap.h"
|
||||||
#include "sysutil.h"
|
#include "sysutil.h"
|
||||||
#include "Input.h"
|
#include "input.h"
|
||||||
#include "english.h"
|
#include "english.h"
|
||||||
#include "encrypted file.h"
|
#include "Encrypted File.h"
|
||||||
#include "Random.h"
|
#include "random.h"
|
||||||
|
|
||||||
//externals
|
//externals
|
||||||
extern HVSURFACE ghFrameBuffer;
|
extern HVSURFACE ghFrameBuffer;
|
||||||
|
|||||||
+4
-4
@@ -1,12 +1,12 @@
|
|||||||
#include "sgp.h"
|
#include "sgp.h"
|
||||||
#include "screenids.h"
|
#include "screenids.h"
|
||||||
#include "Timer Control.h"
|
#include "Timer Control.h"
|
||||||
#include "sys globals.h"
|
#include "Sys Globals.h"
|
||||||
#include "fade screen.h"
|
#include "Fade Screen.h"
|
||||||
#include "sysutil.h"
|
#include "sysutil.h"
|
||||||
#include "vobject_blitters.h"
|
#include "vobject_blitters.h"
|
||||||
#include "cursor control.h"
|
#include "Cursor Control.h"
|
||||||
#include "music control.h"
|
#include "Music Control.h"
|
||||||
#include "Render Dirty.h"
|
#include "Render Dirty.h"
|
||||||
#include "gameloop.h"
|
#include "gameloop.h"
|
||||||
|
|
||||||
|
|||||||
+10
-10
@@ -1,6 +1,6 @@
|
|||||||
#include "Types.h"
|
#include "types.h"
|
||||||
#include "FeaturesScreen.h"
|
#include "FeaturesScreen.h"
|
||||||
#include "Video.h"
|
#include "video.h"
|
||||||
#include "Font Control.h"
|
#include "Font Control.h"
|
||||||
#include "Game Clock.h"
|
#include "Game Clock.h"
|
||||||
#include "Text Input.h"
|
#include "Text Input.h"
|
||||||
@@ -10,29 +10,29 @@
|
|||||||
#include "WordWrap.h"
|
#include "WordWrap.h"
|
||||||
#include "WCheck.h"
|
#include "WCheck.h"
|
||||||
#include "Utilities.h"
|
#include "Utilities.h"
|
||||||
#include "Debug.h"
|
#include "DEBUG.H"
|
||||||
#include "Sound Control.h"
|
#include "Sound Control.h"
|
||||||
#include "Ambient Control.h"
|
#include "Ambient Control.h"
|
||||||
#include "Worlddat.h"
|
#include "WorldDat.h"
|
||||||
#include "Worlddef.h"
|
#include "worlddef.h"
|
||||||
#include "GameSettings.h"
|
#include "GameSettings.h"
|
||||||
#include "Game Init.h"
|
#include "Game Init.h"
|
||||||
#include "English.h"
|
#include "english.h"
|
||||||
#include "Overhead.h"
|
#include "Overhead.h"
|
||||||
#include "Gap.h"
|
#include "GAP.H"
|
||||||
#include "Cursors.h"
|
#include "Cursors.h"
|
||||||
#include "SysUtil.h"
|
#include "sysutil.h"
|
||||||
#include "Exit Grids.h"
|
#include "Exit Grids.h"
|
||||||
#include "Text.h"
|
#include "Text.h"
|
||||||
#include "Interface Control.h"
|
#include "Interface Control.h"
|
||||||
#include "Message.h"
|
#include "message.h"
|
||||||
#include "Multi Language Graphic Utils.h"
|
#include "Multi Language Graphic Utils.h"
|
||||||
#include "Map Information.h"
|
#include "Map Information.h"
|
||||||
#include "Sys Globals.h"
|
#include "Sys Globals.h"
|
||||||
#include "insurance.h"
|
#include "insurance.h"
|
||||||
|
|
||||||
#include "connect.h"
|
#include "connect.h"
|
||||||
#include "WorldMan.h"
|
#include "worldman.h"
|
||||||
#include "Init.h"
|
#include "Init.h"
|
||||||
#include "Game Events.h"
|
#include "Game Events.h"
|
||||||
|
|
||||||
|
|||||||
@@ -1,19 +1,19 @@
|
|||||||
#include "Types.h"
|
#include "types.h"
|
||||||
#include "GameInitOptionsScreen.h"
|
#include "GameInitOptionsScreen.h"
|
||||||
#include "GameSettings.h"
|
#include "GameSettings.h"
|
||||||
#include "Utilities.h"
|
#include "Utilities.h"
|
||||||
#include "wCheck.h"
|
#include "WCheck.h"
|
||||||
#include "Font Control.h"
|
#include "Font Control.h"
|
||||||
#include "WordWrap.h"
|
#include "WordWrap.h"
|
||||||
#include "Render Dirty.h"
|
#include "Render Dirty.h"
|
||||||
#include "Input.h"
|
#include "input.h"
|
||||||
#include "Options Screen.h"
|
#include "Options Screen.h"
|
||||||
#include "English.h"
|
#include "english.h"
|
||||||
#include "Sysutil.h"
|
#include "sysutil.h"
|
||||||
#include "Fade Screen.h"
|
#include "Fade Screen.h"
|
||||||
#include "Cursor Control.h"
|
#include "Cursor Control.h"
|
||||||
#include "Music Control.h"
|
#include "Music Control.h"
|
||||||
#include "cursors.h"
|
#include "Cursors.h"
|
||||||
#include "Intro.h"
|
#include "Intro.h"
|
||||||
#include "Text.h"
|
#include "Text.h"
|
||||||
#include "_Ja25EnglishText.h"
|
#include "_Ja25EnglishText.h"
|
||||||
@@ -21,7 +21,7 @@
|
|||||||
|
|
||||||
#include "gameloop.h"
|
#include "gameloop.h"
|
||||||
#include "connect.h"
|
#include "connect.h"
|
||||||
#include "saveloadscreen.h"
|
#include "SaveLoadScreen.h"
|
||||||
|
|
||||||
#ifdef JA2UB
|
#ifdef JA2UB
|
||||||
#include "ub_config.h"
|
#include "ub_config.h"
|
||||||
|
|||||||
@@ -85,7 +85,7 @@ typedef struct
|
|||||||
UINT8 usLevelModifierLowLimit;
|
UINT8 usLevelModifierLowLimit;
|
||||||
UINT8 usLevelModifierHighLimit;
|
UINT8 usLevelModifierHighLimit;
|
||||||
BOOLEAN bAllowUnrestrictedXPLevels;
|
BOOLEAN bAllowUnrestrictedXPLevels;
|
||||||
BOOLEAN bQueenLosingControlOfSector;
|
UINT8 bQueenLosingControlOfSector;
|
||||||
BOOLEAN bBloodcatAmbush;
|
BOOLEAN bBloodcatAmbush;
|
||||||
BOOLEAN bAirRaidLookForDive;
|
BOOLEAN bAirRaidLookForDive;
|
||||||
UINT32 iGetNumberOfTurnsPowerGenFanWillBeStoppedFor; //UB
|
UINT32 iGetNumberOfTurnsPowerGenFanWillBeStoppedFor; //UB
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
#include "Types.h"
|
#include "types.h"
|
||||||
#include "GameSettings.h"
|
#include "GameSettings.h"
|
||||||
#include "FileMan.h"
|
#include "FileMan.h"
|
||||||
#include "String.h"
|
#include "string.h"
|
||||||
#include "Sound Control.h"
|
#include "Sound Control.h"
|
||||||
#include "SaveLoadScreen.h"
|
#include "SaveLoadScreen.h"
|
||||||
#include "Music Control.h"
|
#include "Music Control.h"
|
||||||
@@ -9,19 +9,19 @@
|
|||||||
#include "Overhead.h"
|
#include "Overhead.h"
|
||||||
#include "GameVersion.h"
|
#include "GameVersion.h"
|
||||||
#include "LibraryDataBase.h"
|
#include "LibraryDataBase.h"
|
||||||
#include "Debug.h"
|
#include "DEBUG.H"
|
||||||
#include "HelpScreen.h"
|
#include "HelpScreen.h"
|
||||||
#include "INIReader.h"
|
#include "INIReader.h"
|
||||||
#include "Shade Table Util.h"
|
#include "Shade Table Util.h"
|
||||||
#include "soldier profile type.h"
|
#include "soldier profile type.h"
|
||||||
#include "Random.h"
|
#include "random.h"
|
||||||
#include "SaveLoadGame.h"
|
#include "SaveLoadGame.h"
|
||||||
#include "sgp.h"
|
#include "sgp.h"
|
||||||
#include "screenids.h"
|
#include "screenids.h"
|
||||||
#include "Font Control.h"
|
#include "Font Control.h"
|
||||||
#include "message.h"
|
#include "message.h"
|
||||||
#include "Campaign.h"
|
#include "Campaign.h"
|
||||||
#include "meanwhile.h"
|
#include "Meanwhile.h"
|
||||||
#include "strategicmap.h"
|
#include "strategicmap.h"
|
||||||
#include "Queen Command.h"
|
#include "Queen Command.h"
|
||||||
#include "Game Clock.h"
|
#include "Game Clock.h"
|
||||||
@@ -1679,6 +1679,9 @@ void LoadGameExternalOptions()
|
|||||||
//JMich.BackpackClimb
|
//JMich.BackpackClimb
|
||||||
gGameExternalOptions.sBackpackWeightToClimb = iniReader.ReadInteger("Tactical Gameplay Settings", "MAX_BACKPACK_WEIGHT_TO_CLIMB", -1);
|
gGameExternalOptions.sBackpackWeightToClimb = iniReader.ReadInteger("Tactical Gameplay Settings", "MAX_BACKPACK_WEIGHT_TO_CLIMB", -1);
|
||||||
gGameExternalOptions.fUseGlobalBackpackSettings = iniReader.ReadBoolean("Tactical Gameplay Settings", "USE_GLOBAL_BACKPACK_SETTINGS", TRUE);
|
gGameExternalOptions.fUseGlobalBackpackSettings = iniReader.ReadBoolean("Tactical Gameplay Settings", "USE_GLOBAL_BACKPACK_SETTINGS", TRUE);
|
||||||
|
|
||||||
|
// Buscher
|
||||||
|
gGameExternalOptions.ubBackPackWeightFactorForAPPenalty = iniReader.ReadInteger("Tactical Gameplay Settings", "BACKPACK_WEIGHT_FACTOR", 50, 1, 250);
|
||||||
|
|
||||||
// sevenfm
|
// sevenfm
|
||||||
gGameExternalOptions.fShowEnemyWeapon = iniReader.ReadBoolean("Tactical Gameplay Settings","SHOW_ENEMY_WEAPON", FALSE);
|
gGameExternalOptions.fShowEnemyWeapon = iniReader.ReadBoolean("Tactical Gameplay Settings","SHOW_ENEMY_WEAPON", FALSE);
|
||||||
@@ -2602,7 +2605,7 @@ void LoadSkillTraitsExternalSettings()
|
|||||||
gSkillTraitValues.ubNumberOfMajorTraitsAllowed = iniReader.ReadInteger( "Generic Traits Settings", "NUMBER_OF_MAJOR_TRAITS_ALLOWED", 3, 2, gSkillTraitValues.ubMaxNumberOfTraits - 1);
|
gSkillTraitValues.ubNumberOfMajorTraitsAllowed = iniReader.ReadInteger( "Generic Traits Settings", "NUMBER_OF_MAJOR_TRAITS_ALLOWED", 3, 2, gSkillTraitValues.ubMaxNumberOfTraits - 1);
|
||||||
|
|
||||||
gSkillTraitValues.ubMaxNumberOfTraitsForIMP = iniReader.ReadInteger("Generic Traits Settings","MAX_NUMBER_OF_TRAITS_FOR_IMP", 3, 2, 30);
|
gSkillTraitValues.ubMaxNumberOfTraitsForIMP = iniReader.ReadInteger("Generic Traits Settings","MAX_NUMBER_OF_TRAITS_FOR_IMP", 3, 2, 30);
|
||||||
gSkillTraitValues.ubNumberOfMajorTraitsAllowedForIMP = iniReader.ReadInteger( "Generic Traits Settings", "NUMBER_OF_MAJOR_TRAITS_ALLOWED_FOR_IMP", 2, 2, min( gSkillTraitValues.ubNumberOfMajorTraitsAllowed, gSkillTraitValues.ubMaxNumberOfTraitsForIMP - 1 ) );
|
gSkillTraitValues.ubNumberOfMajorTraitsAllowedForIMP = iniReader.ReadInteger( "Generic Traits Settings", "NUMBER_OF_MAJOR_TRAITS_ALLOWED_FOR_IMP", 2, 2, min( gSkillTraitValues.ubNumberOfMajorTraitsAllowed, gSkillTraitValues.ubMaxNumberOfTraitsForIMP ) );
|
||||||
|
|
||||||
// Allow an exception in number of traits for Special Merc?
|
// Allow an exception in number of traits for Special Merc?
|
||||||
//gSkillTraitValues.fAllowSpecialMercTraitsException = iniReader.ReadBoolean("Generic Traits Settings","ALLOW_EXCEPTION_FOR_SPECIAL_MERC", TRUE);
|
//gSkillTraitValues.fAllowSpecialMercTraitsException = iniReader.ReadBoolean("Generic Traits Settings","ALLOW_EXCEPTION_FOR_SPECIAL_MERC", TRUE);
|
||||||
|
|||||||
+4
-1
@@ -1,7 +1,7 @@
|
|||||||
#ifndef _GAME_SETTINGS__H_
|
#ifndef _GAME_SETTINGS__H_
|
||||||
#define _GAME_SETTINGS__H_
|
#define _GAME_SETTINGS__H_
|
||||||
|
|
||||||
#include "Types.h"
|
#include "types.h"
|
||||||
#include "Strategic Status.h"
|
#include "Strategic Status.h"
|
||||||
#include "Morale.h"
|
#include "Morale.h"
|
||||||
#include "GameInitOptionsScreen.h"
|
#include "GameInitOptionsScreen.h"
|
||||||
@@ -1361,6 +1361,9 @@ typedef struct
|
|||||||
INT16 sBackpackWeightToClimb;
|
INT16 sBackpackWeightToClimb;
|
||||||
BOOLEAN fUseGlobalBackpackSettings;
|
BOOLEAN fUseGlobalBackpackSettings;
|
||||||
|
|
||||||
|
// Buscher
|
||||||
|
UINT8 ubBackPackWeightFactorForAPPenalty;
|
||||||
|
|
||||||
// sevenfm: show enemy weapon above soldier in tactical
|
// sevenfm: show enemy weapon above soldier in tactical
|
||||||
BOOLEAN fShowEnemyWeapon;
|
BOOLEAN fShowEnemyWeapon;
|
||||||
BOOLEAN fShowEnemyExtendedInfo;
|
BOOLEAN fShowEnemyExtendedInfo;
|
||||||
|
|||||||
+1
-1
@@ -1,4 +1,4 @@
|
|||||||
#include "Types.h"
|
#include "types.h"
|
||||||
#include "GameVersion.h"
|
#include "GameVersion.h"
|
||||||
|
|
||||||
//
|
//
|
||||||
|
|||||||
+7
-7
@@ -1,19 +1,19 @@
|
|||||||
#include "sgp.h"
|
#include "sgp.h"
|
||||||
#include "sysutil.h"
|
#include "sysutil.h"
|
||||||
#include "vobject_blitters.h"
|
#include "vobject_blitters.h"
|
||||||
#include "wcheck.h"
|
#include "WCheck.h"
|
||||||
#include "cursors.h"
|
#include "Cursors.h"
|
||||||
#include "font control.h"
|
#include "Font Control.h"
|
||||||
#include "cursor control.h"
|
#include "Cursor Control.h"
|
||||||
#include "render dirty.h"
|
#include "Render Dirty.h"
|
||||||
#include "Text.h"
|
#include "Text.h"
|
||||||
#include "Utilities.h"
|
#include "Utilities.h"
|
||||||
#include "WordWrap.h"
|
#include "WordWrap.h"
|
||||||
#include "Font Control.h"
|
#include "Font Control.h"
|
||||||
#include "text.h"
|
#include "Text.h"
|
||||||
#include "HelpScreen.h"
|
#include "HelpScreen.h"
|
||||||
#include "HelpScreenText.h"
|
#include "HelpScreenText.h"
|
||||||
#include "Line.h"
|
#include "line.h"
|
||||||
#include "Game Clock.h"
|
#include "Game Clock.h"
|
||||||
#include "GameSettings.h"
|
#include "GameSettings.h"
|
||||||
#include "laptop.h"
|
#include "laptop.h"
|
||||||
|
|||||||
+8
-8
@@ -1,7 +1,7 @@
|
|||||||
#include "builddefines.h"
|
#include "builddefines.h"
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#include "sgp.h"
|
#include "sgp.h"
|
||||||
#include "Gameloop.h"
|
#include "gameloop.h"
|
||||||
#include "Screens.h"
|
#include "Screens.h"
|
||||||
#include "INIReader.h"
|
#include "INIReader.h"
|
||||||
#include "vobject_blitters.h"
|
#include "vobject_blitters.h"
|
||||||
@@ -10,7 +10,7 @@
|
|||||||
#include "sysutil.h"
|
#include "sysutil.h"
|
||||||
#include "worlddef.h"
|
#include "worlddef.h"
|
||||||
#include "Animation Data.h"
|
#include "Animation Data.h"
|
||||||
#include "overhead.h"
|
#include "Overhead.h"
|
||||||
#include "Font Control.h"
|
#include "Font Control.h"
|
||||||
#include "Button System.h"
|
#include "Button System.h"
|
||||||
#include "Timer Control.h"
|
#include "Timer Control.h"
|
||||||
@@ -21,18 +21,18 @@
|
|||||||
#include "Event Pump.h"
|
#include "Event Pump.h"
|
||||||
#include "lighting.h"
|
#include "lighting.h"
|
||||||
#include "Cursor Control.h"
|
#include "Cursor Control.h"
|
||||||
#include "music control.h"
|
#include "Music Control.h"
|
||||||
#include "video.h"
|
#include "video.h"
|
||||||
#include "mapscreen.h"
|
#include "mapscreen.h"
|
||||||
#include "interface items.h"
|
#include "Interface Items.h"
|
||||||
#include "Maputility.h"
|
#include "maputility.h"
|
||||||
#include "strategic.h"
|
#include "strategic.h"
|
||||||
#include "dialogue control.h"
|
#include "Dialogue Control.h"
|
||||||
#include "Text.h"
|
#include "Text.h"
|
||||||
#include "laptop.h"
|
#include "laptop.h"
|
||||||
#include "NPC.h"
|
#include "NPC.h"
|
||||||
#include "MercTextBox.h"
|
#include "MercTextBox.h"
|
||||||
#include "tile cache.h"
|
#include "Tile Cache.h"
|
||||||
#include "strategicmap.h"
|
#include "strategicmap.h"
|
||||||
#include "Map Information.h"
|
#include "Map Information.h"
|
||||||
#include "Shade Table Util.h"
|
#include "Shade Table Util.h"
|
||||||
@@ -44,7 +44,7 @@
|
|||||||
#include "jascreens.h"
|
#include "jascreens.h"
|
||||||
#include "XML.h"
|
#include "XML.h"
|
||||||
#include "SaveLoadGame.h"
|
#include "SaveLoadGame.h"
|
||||||
#include "weapons.h"
|
#include "Weapons.h"
|
||||||
#include "Strategic Movement.h"
|
#include "Strategic Movement.h"
|
||||||
#include "Vehicles.h"
|
#include "Vehicles.h"
|
||||||
#include "Multilingual Text Code Generator.h"
|
#include "Multilingual Text Code Generator.h"
|
||||||
|
|||||||
+5
-5
@@ -1,14 +1,14 @@
|
|||||||
#include "sgp.h"
|
#include "sgp.h"
|
||||||
#include "sysutil.h"
|
#include "sysutil.h"
|
||||||
#include "vobject_blitters.h"
|
#include "vobject_blitters.h"
|
||||||
#include "font control.h"
|
#include "Font Control.h"
|
||||||
#include "cursor control.h"
|
#include "Cursor Control.h"
|
||||||
#include "render dirty.h"
|
#include "Render Dirty.h"
|
||||||
#include "Text.h"
|
#include "Text.h"
|
||||||
#include "Utilities.h"
|
#include "Utilities.h"
|
||||||
#include "WordWrap.h"
|
#include "WordWrap.h"
|
||||||
#include "text.h"
|
#include "Text.h"
|
||||||
#include "Line.h"
|
#include "line.h"
|
||||||
#include "Intro.h"
|
#include "Intro.h"
|
||||||
#include "Cinematics.h"
|
#include "Cinematics.h"
|
||||||
#include "Cinematics Bink.h"
|
#include "Cinematics Bink.h"
|
||||||
|
|||||||
+2
-2
@@ -1,7 +1,7 @@
|
|||||||
#include "Types.h"
|
#include "types.h"
|
||||||
#include "vsurface.h"
|
#include "vsurface.h"
|
||||||
#include "mainmenuscreen.h"
|
#include "mainmenuscreen.h"
|
||||||
#include "Video.h"
|
#include "video.h"
|
||||||
#include "Timer Control.h"
|
#include "Timer Control.h"
|
||||||
#include "Multi Language Graphic Utils.h"
|
#include "Multi Language Graphic Utils.h"
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
|
|||||||
+18
-18
@@ -4,7 +4,7 @@
|
|||||||
#include <string.h>
|
#include <string.h>
|
||||||
#include "Render Fun.h"
|
#include "Render Fun.h"
|
||||||
#include "stdlib.h"
|
#include "stdlib.h"
|
||||||
#include "debug.h"
|
#include "DEBUG.H"
|
||||||
#include "MemMan.h"
|
#include "MemMan.h"
|
||||||
#include "Overhead Types.h"
|
#include "Overhead Types.h"
|
||||||
//#include "Soldier Control.h"
|
//#include "Soldier Control.h"
|
||||||
@@ -12,21 +12,21 @@
|
|||||||
#include "Animation Data.h"
|
#include "Animation Data.h"
|
||||||
#include "Animation Control.h"
|
#include "Animation Control.h"
|
||||||
#include <math.h>
|
#include <math.h>
|
||||||
#include "pathai.h"
|
#include "PATHAI.H"
|
||||||
#include "Random.h"
|
#include "random.h"
|
||||||
#include "Isometric Utils.h"
|
#include "Isometric Utils.h"
|
||||||
#include "renderworld.h"
|
#include "renderworld.h"
|
||||||
#include "video.h"
|
#include "video.h"
|
||||||
#include "weapons.h"
|
#include "Weapons.h"
|
||||||
#include "vobject_blitters.h"
|
#include "vobject_blitters.h"
|
||||||
#include "Handle UI.h"
|
#include "Handle UI.h"
|
||||||
#include "Event pump.h"
|
#include "Event Pump.h"
|
||||||
#include "ai.h"
|
#include "ai.h"
|
||||||
#include "interface.h"
|
#include "Interface.h"
|
||||||
#include "lighting.h"
|
#include "lighting.h"
|
||||||
#include "faces.h"
|
#include "faces.h"
|
||||||
#include "Soldier Profile.h"
|
#include "Soldier Profile.h"
|
||||||
#include "soldier macros.h"
|
#include "Soldier macros.h"
|
||||||
#include "english.h"
|
#include "english.h"
|
||||||
#include "Squads.h"
|
#include "Squads.h"
|
||||||
|
|
||||||
@@ -34,33 +34,33 @@
|
|||||||
#include "Networking.h"
|
#include "Networking.h"
|
||||||
#include "NetworkEvent.h"
|
#include "NetworkEvent.h"
|
||||||
#endif
|
#endif
|
||||||
#include "items.h"
|
#include "Items.h"
|
||||||
#include "Soundman.h"
|
#include "soundman.h"
|
||||||
#include "utilities.h"
|
#include "Utilities.h"
|
||||||
#include "Strategic.h"
|
#include "strategic.h"
|
||||||
#include "soldier tile.h"
|
#include "soldier tile.h"
|
||||||
#include "Smell.h"
|
#include "Smell.h"
|
||||||
#include "Keys.h"
|
#include "Keys.h"
|
||||||
#include "dialogue control.h"
|
#include "Dialogue Control.h"
|
||||||
#include "soldier functions.h"
|
#include "Soldier Functions.h"
|
||||||
#include "Exit Grids.h"
|
#include "Exit Grids.h"
|
||||||
#include "Quests.h"
|
#include "Quests.h"
|
||||||
#include "message.h"
|
#include "message.h"
|
||||||
#include "SkillCheck.h"
|
#include "SkillCheck.h"
|
||||||
#include "interface dialogue.h"
|
#include "interface Dialogue.h"
|
||||||
#include "GameSettings.h"
|
#include "GameSettings.h"
|
||||||
#include "ShopKeeper Interface.h"
|
#include "ShopKeeper Interface.h"
|
||||||
#include "vehicles.h"
|
#include "Vehicles.h"
|
||||||
#include "strategicmap.h"
|
#include "strategicmap.h"
|
||||||
#include "morale.h"
|
#include "Morale.h"
|
||||||
#include "drugs and alcohol.h"
|
#include "Drugs And Alcohol.h"
|
||||||
#include "SkillCheck.h"
|
#include "SkillCheck.h"
|
||||||
#include "Map Information.h"
|
#include "Map Information.h"
|
||||||
#include "Buildings.h"
|
#include "Buildings.h"
|
||||||
#include "Text.h"
|
#include "Text.h"
|
||||||
#include "Campaign Types.h"
|
#include "Campaign Types.h"
|
||||||
#include "Strategic Status.h"
|
#include "Strategic Status.h"
|
||||||
#include "civ quotes.h"
|
#include "Civ Quotes.h"
|
||||||
#include "Debug Control.h"
|
#include "Debug Control.h"
|
||||||
|
|
||||||
#ifdef JA2UB
|
#ifdef JA2UB
|
||||||
|
|||||||
+1
-1
@@ -1,7 +1,7 @@
|
|||||||
#ifndef JA25UPDATE__C_
|
#ifndef JA25UPDATE__C_
|
||||||
#define JA25UPDATE__C_
|
#define JA25UPDATE__C_
|
||||||
|
|
||||||
#include "Types.h"
|
#include "types.h"
|
||||||
|
|
||||||
#ifdef JA2UB
|
#ifdef JA2UB
|
||||||
|
|
||||||
|
|||||||
@@ -4,12 +4,12 @@
|
|||||||
#include "Campaign Types.h"
|
#include "Campaign Types.h"
|
||||||
#include "Game Clock.h"
|
#include "Game Clock.h"
|
||||||
#include "GameSettings.h"
|
#include "GameSettings.h"
|
||||||
#include "Random.h"
|
#include "random.h"
|
||||||
#include "Debug.h"
|
#include "DEBUG.H"
|
||||||
#include "local.h"
|
#include "local.h"
|
||||||
#include "Font Control.h"
|
#include "Font Control.h"
|
||||||
#include "font.h"
|
#include "Font.h"
|
||||||
#include "render dirty.h"
|
#include "Render Dirty.h"
|
||||||
#include "Strategic Movement.h"
|
#include "Strategic Movement.h"
|
||||||
#include "UndergroundInit.h"
|
#include "UndergroundInit.h"
|
||||||
#include <string>
|
#include <string>
|
||||||
|
|||||||
@@ -1,26 +1,26 @@
|
|||||||
#include "sgp.h"
|
#include "sgp.h"
|
||||||
#include "screenids.h"
|
#include "screenids.h"
|
||||||
#include "Timer Control.h"
|
#include "Timer Control.h"
|
||||||
#include "fade screen.h"
|
#include "Fade Screen.h"
|
||||||
#include "sysutil.h"
|
#include "sysutil.h"
|
||||||
#include "vobject_blitters.h"
|
#include "vobject_blitters.h"
|
||||||
#include "MercTextBox.h"
|
#include "MercTextBox.h"
|
||||||
#include "cursors.h"
|
#include "Cursors.h"
|
||||||
#include "font control.h"
|
#include "Font Control.h"
|
||||||
#include "Map Screen Interface.h"
|
#include "Map Screen Interface.h"
|
||||||
#include "renderworld.h"
|
#include "renderworld.h"
|
||||||
#include "gameloop.h"
|
#include "gameloop.h"
|
||||||
#include "english.h"
|
#include "english.h"
|
||||||
#include "GameSettings.h"
|
#include "GameSettings.h"
|
||||||
#include "cursor control.h"
|
#include "Cursor Control.h"
|
||||||
#include "laptop.h"
|
#include "laptop.h"
|
||||||
#include "text.h"
|
#include "Text.h"
|
||||||
#include "Text Input.h"
|
#include "Text Input.h"
|
||||||
#include "overhead map.h"
|
#include "overhead map.h"
|
||||||
#include "MPChatScreen.h"
|
#include "MPChatScreen.h"
|
||||||
#include "WordWrap.h"
|
#include "WordWrap.h"
|
||||||
#include "message.h"
|
#include "message.h"
|
||||||
#include "utilities.h"
|
#include "Utilities.h"
|
||||||
#include "connect.h"
|
#include "connect.h"
|
||||||
|
|
||||||
#define CHATBOX_WIDTH 310 // 350 is the max size, the PrepareMercPopupBox will add the X_MARGIN to both sides
|
#define CHATBOX_WIDTH 310 // 350 is the max size, the PrepareMercPopupBox will add the X_MARGIN to both sides
|
||||||
|
|||||||
@@ -1,19 +1,19 @@
|
|||||||
#include "Types.h"
|
#include "types.h"
|
||||||
#include "MPConnectScreen.h"
|
#include "MPConnectScreen.h"
|
||||||
#include "GameSettings.h"
|
#include "GameSettings.h"
|
||||||
#include "Utilities.h"
|
#include "Utilities.h"
|
||||||
#include "wCheck.h"
|
#include "WCheck.h"
|
||||||
#include "Font Control.h"
|
#include "Font Control.h"
|
||||||
#include "WordWrap.h"
|
#include "WordWrap.h"
|
||||||
#include "Render Dirty.h"
|
#include "Render Dirty.h"
|
||||||
#include "Input.h"
|
#include "input.h"
|
||||||
#include "Options Screen.h"
|
#include "Options Screen.h"
|
||||||
#include "English.h"
|
#include "english.h"
|
||||||
#include "Sysutil.h"
|
#include "sysutil.h"
|
||||||
#include "Fade Screen.h"
|
#include "Fade Screen.h"
|
||||||
#include "Cursor Control.h"
|
#include "Cursor Control.h"
|
||||||
#include "Music Control.h"
|
#include "Music Control.h"
|
||||||
#include "cursors.h"
|
#include "Cursors.h"
|
||||||
#include "Text.h"
|
#include "Text.h"
|
||||||
#include "Text Input.h"
|
#include "Text Input.h"
|
||||||
#include "Soldier Profile.h"
|
#include "Soldier Profile.h"
|
||||||
@@ -25,8 +25,8 @@
|
|||||||
#include "connect.h"
|
#include "connect.h"
|
||||||
#include "network.h" // for client name
|
#include "network.h" // for client name
|
||||||
#include "message.h"
|
#include "message.h"
|
||||||
#include "init.h"
|
#include "Init.h"
|
||||||
#include "xml.h"
|
#include "XML.h"
|
||||||
|
|
||||||
|
|
||||||
////////////////////////////////////////////
|
////////////////////////////////////////////
|
||||||
|
|||||||
@@ -1,18 +1,18 @@
|
|||||||
#include "Types.h"
|
#include "types.h"
|
||||||
#include "MPHostScreen.h"
|
#include "MPHostScreen.h"
|
||||||
#include "GameSettings.h"
|
#include "GameSettings.h"
|
||||||
#include "Utilities.h"
|
#include "Utilities.h"
|
||||||
#include "wCheck.h"
|
#include "WCheck.h"
|
||||||
#include "Font Control.h"
|
#include "Font Control.h"
|
||||||
#include "WordWrap.h"
|
#include "WordWrap.h"
|
||||||
#include "Render Dirty.h"
|
#include "Render Dirty.h"
|
||||||
#include "Input.h"
|
#include "input.h"
|
||||||
#include "Options Screen.h"
|
#include "Options Screen.h"
|
||||||
#include "English.h"
|
#include "english.h"
|
||||||
#include "Sysutil.h"
|
#include "sysutil.h"
|
||||||
#include "Fade Screen.h"
|
#include "Fade Screen.h"
|
||||||
#include "Cursor Control.h"
|
#include "Cursor Control.h"
|
||||||
#include "cursors.h"
|
#include "Cursors.h"
|
||||||
#include "Intro.h"
|
#include "Intro.h"
|
||||||
#include "Text.h"
|
#include "Text.h"
|
||||||
#include "Text Input.h"
|
#include "Text Input.h"
|
||||||
@@ -22,7 +22,7 @@
|
|||||||
#include "gameloop.h"
|
#include "gameloop.h"
|
||||||
#include "connect.h"
|
#include "connect.h"
|
||||||
#include "network.h"
|
#include "network.h"
|
||||||
#include "saveloadscreen.h"
|
#include "SaveLoadScreen.h"
|
||||||
|
|
||||||
#include "GameInitOptionsScreen.h"
|
#include "GameInitOptionsScreen.h"
|
||||||
|
|
||||||
@@ -31,9 +31,9 @@
|
|||||||
#include <vfs/Tools/vfs_property_container.h>
|
#include <vfs/Tools/vfs_property_container.h>
|
||||||
#include <vfs/Core/vfs_os_functions.h>
|
#include <vfs/Core/vfs_os_functions.h>
|
||||||
#include "MPJoinScreen.h"
|
#include "MPJoinScreen.h"
|
||||||
#include "MainMenuScreen.h"
|
#include "mainmenuscreen.h"
|
||||||
#include "Init.h"
|
#include "Init.h"
|
||||||
#include "xml.h"
|
#include "XML.h"
|
||||||
|
|
||||||
////////////////////////////////////////////
|
////////////////////////////////////////////
|
||||||
//
|
//
|
||||||
|
|||||||
@@ -1,18 +1,18 @@
|
|||||||
#include "Types.h"
|
#include "types.h"
|
||||||
#include "MPJoinScreen.h"
|
#include "MPJoinScreen.h"
|
||||||
#include "GameSettings.h"
|
#include "GameSettings.h"
|
||||||
#include "Utilities.h"
|
#include "Utilities.h"
|
||||||
#include "wCheck.h"
|
#include "WCheck.h"
|
||||||
#include "Font Control.h"
|
#include "Font Control.h"
|
||||||
#include "WordWrap.h"
|
#include "WordWrap.h"
|
||||||
#include "Render Dirty.h"
|
#include "Render Dirty.h"
|
||||||
#include "Input.h"
|
#include "input.h"
|
||||||
#include "Options Screen.h"
|
#include "Options Screen.h"
|
||||||
#include "English.h"
|
#include "english.h"
|
||||||
#include "Sysutil.h"
|
#include "sysutil.h"
|
||||||
#include "Fade Screen.h"
|
#include "Fade Screen.h"
|
||||||
#include "Cursor Control.h"
|
#include "Cursor Control.h"
|
||||||
#include "cursors.h"
|
#include "Cursors.h"
|
||||||
#include "Text.h"
|
#include "Text.h"
|
||||||
#include "Text Input.h"
|
#include "Text Input.h"
|
||||||
#include "Soldier Profile.h"
|
#include "Soldier Profile.h"
|
||||||
@@ -20,15 +20,15 @@
|
|||||||
#include "gameloop.h"
|
#include "gameloop.h"
|
||||||
#include "connect.h"
|
#include "connect.h"
|
||||||
#include "network.h" // for client name
|
#include "network.h" // for client name
|
||||||
#include "saveloadscreen.h"
|
#include "SaveLoadScreen.h"
|
||||||
#include "game init.h"
|
#include "Game Init.h"
|
||||||
|
|
||||||
#include <vfs/Core/vfs.h>
|
#include <vfs/Core/vfs.h>
|
||||||
#include <vfs/Core/vfs_init.h>
|
#include <vfs/Core/vfs_init.h>
|
||||||
#include <vfs/Tools/vfs_property_container.h>
|
#include <vfs/Tools/vfs_property_container.h>
|
||||||
#include <vfs/Core/vfs_os_functions.h>
|
#include <vfs/Core/vfs_os_functions.h>
|
||||||
|
|
||||||
#include "Random.h"
|
#include "random.h"
|
||||||
|
|
||||||
////////////////////////////////////////////
|
////////////////////////////////////////////
|
||||||
//
|
//
|
||||||
|
|||||||
@@ -1,19 +1,19 @@
|
|||||||
#include "Types.h"
|
#include "types.h"
|
||||||
#include "MPScoreScreen.h"
|
#include "MPScoreScreen.h"
|
||||||
#include "GameSettings.h"
|
#include "GameSettings.h"
|
||||||
#include "Utilities.h"
|
#include "Utilities.h"
|
||||||
#include "wCheck.h"
|
#include "WCheck.h"
|
||||||
#include "Font Control.h"
|
#include "Font Control.h"
|
||||||
#include "WordWrap.h"
|
#include "WordWrap.h"
|
||||||
#include "Render Dirty.h"
|
#include "Render Dirty.h"
|
||||||
#include "Input.h"
|
#include "input.h"
|
||||||
#include "Options Screen.h"
|
#include "Options Screen.h"
|
||||||
#include "English.h"
|
#include "english.h"
|
||||||
#include "Sysutil.h"
|
#include "sysutil.h"
|
||||||
#include "Fade Screen.h"
|
#include "Fade Screen.h"
|
||||||
#include "Cursor Control.h"
|
#include "Cursor Control.h"
|
||||||
#include "Music Control.h"
|
#include "Music Control.h"
|
||||||
#include "cursors.h"
|
#include "Cursors.h"
|
||||||
#include "Intro.h"
|
#include "Intro.h"
|
||||||
#include "Text.h"
|
#include "Text.h"
|
||||||
#include "Text Input.h"
|
#include "Text Input.h"
|
||||||
|
|||||||
+14
-14
@@ -4,35 +4,35 @@
|
|||||||
#include "sysutil.h"
|
#include "sysutil.h"
|
||||||
#include "vobject_blitters.h"
|
#include "vobject_blitters.h"
|
||||||
#include "MercTextBox.h"
|
#include "MercTextBox.h"
|
||||||
#include "cursors.h"
|
#include "Cursors.h"
|
||||||
#include "font control.h"
|
#include "Font Control.h"
|
||||||
#include "mainmenuscreen.h"
|
#include "mainmenuscreen.h"
|
||||||
#include "cursor control.h"
|
#include "Cursor Control.h"
|
||||||
#include "render dirty.h"
|
#include "Render Dirty.h"
|
||||||
#include "music control.h"
|
#include "Music Control.h"
|
||||||
#include "GameSettings.h"
|
#include "GameSettings.h"
|
||||||
#include "SaveLoadScreen.h"
|
#include "SaveLoadScreen.h"
|
||||||
#include "SaveLoadGame.h"
|
#include "SaveLoadGame.h"
|
||||||
#include "Options Screen.h"
|
#include "Options Screen.h"
|
||||||
#include "English.h"
|
#include "english.h"
|
||||||
#include "Gameloop.h"
|
#include "gameloop.h"
|
||||||
#include "Game Init.h"
|
#include "Game Init.h"
|
||||||
#include "Utilities.h"
|
#include "Utilities.h"
|
||||||
#include "WordWrap.h"
|
#include "WordWrap.h"
|
||||||
#include "Font Control.h"
|
#include "Font Control.h"
|
||||||
#include "text.h"
|
#include "Text.h"
|
||||||
#include "Multi Language Graphic Utils.h"
|
#include "Multi Language Graphic Utils.h"
|
||||||
#include "Encrypted File.h"
|
#include "Encrypted File.h"
|
||||||
#include "ja2 splash.h"
|
#include "JA2 Splash.h"
|
||||||
#include "GameVersion.h"
|
#include "GameVersion.h"
|
||||||
|
|
||||||
#include "gamesettings.h"
|
#include "GameSettings.h"
|
||||||
#include "connect.h"
|
#include "connect.h"
|
||||||
#include "strategic.h"
|
#include "strategic.h"
|
||||||
#include "strategic movement.h"
|
#include "Strategic Movement.h"
|
||||||
#include "overhead.h"
|
#include "Overhead.h"
|
||||||
#include "init.h"
|
#include "Init.h"
|
||||||
#include "xml.h"
|
#include "XML.h"
|
||||||
#include <vfs/Core/vfs.h>
|
#include <vfs/Core/vfs.h>
|
||||||
#include <vfs/Core/vfs_profile.h>
|
#include <vfs/Core/vfs_profile.h>
|
||||||
|
|
||||||
|
|||||||
@@ -1,21 +1,21 @@
|
|||||||
#include "sgp.h"
|
#include "sgp.h"
|
||||||
#include "screenids.h"
|
#include "screenids.h"
|
||||||
#include "fade screen.h"
|
#include "Fade Screen.h"
|
||||||
#include "sysutil.h"
|
#include "sysutil.h"
|
||||||
#include "vobject_blitters.h"
|
#include "vobject_blitters.h"
|
||||||
#include "MercTextBox.h"
|
#include "MercTextBox.h"
|
||||||
#include "cursors.h"
|
#include "Cursors.h"
|
||||||
#include "messageboxscreen.h"
|
#include "MessageBoxScreen.h"
|
||||||
#include "font control.h"
|
#include "Font Control.h"
|
||||||
#include "Map Screen Interface.h"
|
#include "Map Screen Interface.h"
|
||||||
#include "renderworld.h"
|
#include "renderworld.h"
|
||||||
#include "gameloop.h"
|
#include "gameloop.h"
|
||||||
#include "english.h"
|
#include "english.h"
|
||||||
#include "GameSettings.h"
|
#include "GameSettings.h"
|
||||||
#include "Interface Control.h"
|
#include "Interface Control.h"
|
||||||
#include "cursor control.h"
|
#include "Cursor Control.h"
|
||||||
#include "laptop.h"
|
#include "laptop.h"
|
||||||
#include "text.h"
|
#include "Text.h"
|
||||||
#include "Text Input.h"
|
#include "Text Input.h"
|
||||||
#include "overhead map.h"
|
#include "overhead map.h"
|
||||||
#include "DropDown.h" // added by Flugente
|
#include "DropDown.h" // added by Flugente
|
||||||
|
|||||||
+10
-10
@@ -1,6 +1,6 @@
|
|||||||
#include "Types.h"
|
#include "types.h"
|
||||||
#include "Options Screen.h"
|
#include "Options Screen.h"
|
||||||
#include "Video.h"
|
#include "video.h"
|
||||||
#include "Font Control.h"
|
#include "Font Control.h"
|
||||||
#include "Game Clock.h"
|
#include "Game Clock.h"
|
||||||
#include "Text Input.h"
|
#include "Text Input.h"
|
||||||
@@ -11,24 +11,24 @@
|
|||||||
#include "WCheck.h"
|
#include "WCheck.h"
|
||||||
#include "Utilities.h"
|
#include "Utilities.h"
|
||||||
#include "Slider.h"
|
#include "Slider.h"
|
||||||
#include "Debug.h"
|
#include "DEBUG.H"
|
||||||
#include "Music Control.h"
|
#include "Music Control.h"
|
||||||
#include "Sound Control.h"
|
#include "Sound Control.h"
|
||||||
#include "soundman.h"
|
#include "soundman.h"
|
||||||
#include "Ambient Control.h"
|
#include "Ambient Control.h"
|
||||||
#include "Worlddat.h"
|
#include "WorldDat.h"
|
||||||
#include "Worlddef.h"
|
#include "worlddef.h"
|
||||||
#include "GameSettings.h"
|
#include "GameSettings.h"
|
||||||
#include "Game Init.h"
|
#include "Game Init.h"
|
||||||
#include "English.h"
|
#include "english.h"
|
||||||
#include "Overhead.h"
|
#include "Overhead.h"
|
||||||
#include "Gap.h"
|
#include "GAP.H"
|
||||||
#include "Cursors.h"
|
#include "Cursors.h"
|
||||||
#include "SysUtil.h"
|
#include "sysutil.h"
|
||||||
#include "Exit Grids.h"
|
#include "Exit Grids.h"
|
||||||
#include "Text.h"
|
#include "Text.h"
|
||||||
#include "Interface Control.h"
|
#include "Interface Control.h"
|
||||||
#include "Message.h"
|
#include "message.h"
|
||||||
#include "Multi Language Graphic Utils.h"
|
#include "Multi Language Graphic Utils.h"
|
||||||
#include "Map Information.h"
|
#include "Map Information.h"
|
||||||
#include "SmokeEffects.h"
|
#include "SmokeEffects.h"
|
||||||
@@ -36,7 +36,7 @@
|
|||||||
|
|
||||||
#include "Cheats.h"
|
#include "Cheats.h"
|
||||||
#include "connect.h"
|
#include "connect.h"
|
||||||
#include "WorldMan.h"
|
#include "worldman.h"
|
||||||
#include "Init.h"
|
#include "Init.h"
|
||||||
#include "Game Events.h"
|
#include "Game Events.h"
|
||||||
#include "PostalService.h"
|
#include "PostalService.h"
|
||||||
|
|||||||
+33
-33
@@ -1,32 +1,32 @@
|
|||||||
#include "Types.h"
|
#include "types.h"
|
||||||
#include "Soldier Profile.h"
|
#include "Soldier Profile.h"
|
||||||
#include "FileMan.h"
|
#include "FileMan.h"
|
||||||
#include <string.h>
|
#include <string.h>
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#include "Debug.h"
|
#include "DEBUG.H"
|
||||||
#include "OverHead.h"
|
#include "Overhead.h"
|
||||||
#include "Keys.h"
|
#include "Keys.h"
|
||||||
#include "finances.h"
|
#include "finances.h"
|
||||||
#include "History.h"
|
#include "history.h"
|
||||||
#include "files.h"
|
#include "files.h"
|
||||||
#include "Laptop.h"
|
#include "laptop.h"
|
||||||
#include "iniReader.h"
|
#include "INIReader.h"
|
||||||
#include "Email.h"
|
#include "email.h"
|
||||||
#include "Strategicmap.h"
|
#include "strategicmap.h"
|
||||||
#include "Game Events.h"
|
#include "Game Events.h"
|
||||||
#include "Game Clock.h"
|
#include "Game Clock.h"
|
||||||
#include "Soldier Create.h"
|
#include "Soldier Create.h"
|
||||||
#include "WorldDef.h"
|
#include "worlddef.h"
|
||||||
#include "LaptopSave.h"
|
#include "LaptopSave.h"
|
||||||
#include "strategicmap.h"
|
#include "strategicmap.h"
|
||||||
#include "Queen Command.h"
|
#include "Queen Command.h"
|
||||||
#include "SaveLoadGame.h"
|
#include "SaveLoadGame.h"
|
||||||
#include "Tactical Save.h"
|
#include "Tactical Save.h"
|
||||||
#include "Squads.h"
|
#include "Squads.h"
|
||||||
#include "Environment.h"
|
#include "environment.h"
|
||||||
#include "Lighting.h"
|
#include "lighting.h"
|
||||||
#include "Strategic Movement.h"
|
#include "Strategic Movement.h"
|
||||||
#include "Strategic.h"
|
#include "strategic.h"
|
||||||
#include "Isometric Utils.h"
|
#include "Isometric Utils.h"
|
||||||
#include "Quests.h"
|
#include "Quests.h"
|
||||||
#include "opplist.h"
|
#include "opplist.h"
|
||||||
@@ -38,17 +38,17 @@
|
|||||||
#include "GameSettings.h"
|
#include "GameSettings.h"
|
||||||
#include "Music Control.h"
|
#include "Music Control.h"
|
||||||
#include "Options Screen.h"
|
#include "Options Screen.h"
|
||||||
#include "Ai.h"
|
#include "ai.h"
|
||||||
#include "RenderWorld.h"
|
#include "renderworld.h"
|
||||||
#include "SmokeEffects.h"
|
#include "SmokeEffects.h"
|
||||||
#include "Random.h"
|
#include "random.h"
|
||||||
#include "Map Screen Interface.h"
|
#include "Map Screen Interface.h"
|
||||||
#include "Map Screen Interface Border.h"
|
#include "Map Screen Interface Border.h"
|
||||||
#include "Map Screen Interface Bottom.h"
|
#include "Map Screen Interface Bottom.h"
|
||||||
|
|
||||||
#include "Interface.h"
|
#include "Interface.h"
|
||||||
#include "Map Screen Helicopter.h"
|
#include "Map Screen Helicopter.h"
|
||||||
#include "Environment.h"
|
#include "environment.h"
|
||||||
#include "Arms Dealer Init.h"
|
#include "Arms Dealer Init.h"
|
||||||
#include "Tactical Placement GUI.h"
|
#include "Tactical Placement GUI.h"
|
||||||
|
|
||||||
@@ -57,43 +57,43 @@
|
|||||||
#include "Vehicles.h"
|
#include "Vehicles.h"
|
||||||
#include "Merc Contract.h"
|
#include "Merc Contract.h"
|
||||||
#include "Bullets.h"
|
#include "Bullets.h"
|
||||||
#include "air raid.h"
|
#include "Air Raid.h"
|
||||||
#include "physics.h"
|
#include "physics.h"
|
||||||
#include "Strategic Pathing.h"
|
#include "Strategic Pathing.h"
|
||||||
|
|
||||||
#include "TeamTurns.h"
|
#include "TeamTurns.h"
|
||||||
|
|
||||||
#include "explosion control.h"
|
#include "Explosion Control.h"
|
||||||
#include "Creature Spreading.h"
|
#include "Creature Spreading.h"
|
||||||
#include "Strategic Status.h"
|
#include "Strategic Status.h"
|
||||||
#include "Prebattle Interface.h"
|
#include "PreBattle Interface.h"
|
||||||
#include "Boxing.h"
|
#include "Boxing.h"
|
||||||
#include "Strategic AI.h"
|
#include "Strategic AI.h"
|
||||||
#include "Map Screen Interface Map.h"
|
#include "Map Screen Interface Map.h"
|
||||||
|
|
||||||
#include "Meanwhile.h"
|
#include "Meanwhile.h"
|
||||||
#include "dialogue control.h"
|
#include "Dialogue Control.h"
|
||||||
#include "text.h"
|
#include "Text.h"
|
||||||
#include "Map Screen Interface.h"
|
#include "Map Screen Interface.h"
|
||||||
#include "lighteffects.h"
|
#include "LightEffects.h"
|
||||||
#include "HelpScreen.h"
|
#include "HelpScreen.h"
|
||||||
#include "Animated ProgressBar.h"
|
#include "Animated ProgressBar.h"
|
||||||
#include "merctextbox.h"
|
#include "MercTextBox.h"
|
||||||
#include "render dirty.h"
|
#include "Render Dirty.h"
|
||||||
#include "Map Information.h"
|
#include "Map Information.h"
|
||||||
#include "Interface Items.h"
|
#include "Interface Items.h"
|
||||||
#include "Civ Quotes.h"
|
#include "Civ Quotes.h"
|
||||||
#include "Scheduling.h"
|
#include "Scheduling.h"
|
||||||
#include "Animation Data.h"
|
#include "Animation Data.h"
|
||||||
#include "Game Init.h"
|
#include "Game Init.h"
|
||||||
#include "cheats.h"
|
#include "Cheats.h"
|
||||||
#include "Strategic Event Handler.h"
|
#include "Strategic Event Handler.h"
|
||||||
#include "interface panels.h"
|
#include "Interface Panels.h"
|
||||||
#include "interface dialogue.h"
|
#include "interface Dialogue.h"
|
||||||
#include "Assignments.h"
|
#include "Assignments.h"
|
||||||
#include "Interface Items.h"
|
#include "Interface Items.h"
|
||||||
#include "Shopkeeper Interface.h"
|
#include "ShopKeeper Interface.h"
|
||||||
#include "postalservice.h"
|
#include "PostalService.h"
|
||||||
// HEADROCK HAM B1: Additional Include for HAM
|
// HEADROCK HAM B1: Additional Include for HAM
|
||||||
#include "MilitiaSquads.h"
|
#include "MilitiaSquads.h"
|
||||||
// HEADROCK HAM 3.5: Another include for HAM
|
// HEADROCK HAM 3.5: Another include for HAM
|
||||||
@@ -110,17 +110,17 @@
|
|||||||
#include "Rebel Command.h"
|
#include "Rebel Command.h"
|
||||||
|
|
||||||
#include "BobbyR.h"
|
#include "BobbyR.h"
|
||||||
#include "Imp Portraits.h"
|
#include "IMP Portraits.h"
|
||||||
#include "Loading Screen.h"
|
#include "Loading Screen.h"
|
||||||
#include "Interface Utils.h"
|
#include "Interface Utils.h"
|
||||||
#include "Squads.h"
|
#include "Squads.h"
|
||||||
#include "IMP Confirm.h"
|
#include "IMP Confirm.h"
|
||||||
#include "Enemy Soldier Save.h"
|
#include "Enemy Soldier Save.h"
|
||||||
#include "BobbyRMailOrder.h"
|
#include "BobbyRMailOrder.h"
|
||||||
#include "Mercs.h"
|
#include "mercs.h"
|
||||||
#include "INIReader.h"
|
#include "INIReader.h"
|
||||||
#include "mercs.h"
|
#include "mercs.h"
|
||||||
#include "soldier Profile.h"
|
#include "Soldier Profile.h"
|
||||||
#ifdef JA2UB
|
#ifdef JA2UB
|
||||||
#include "Ja25 Strategic Ai.h"
|
#include "Ja25 Strategic Ai.h"
|
||||||
#include "Ja25_Tactical.h"
|
#include "Ja25_Tactical.h"
|
||||||
|
|||||||
+12
-12
@@ -1,34 +1,34 @@
|
|||||||
#include "Types.h"
|
#include "types.h"
|
||||||
#include "SaveLoadScreen.h"
|
#include "SaveLoadScreen.h"
|
||||||
#include "Video.h"
|
#include "video.h"
|
||||||
#include "Font Control.h"
|
#include "Font Control.h"
|
||||||
#include "Game Clock.h"
|
#include "Game Clock.h"
|
||||||
#include "Render Dirty.h"
|
#include "Render Dirty.h"
|
||||||
#include "Text Input.h"
|
#include "Text Input.h"
|
||||||
#include "SaveLoadGame.h"
|
#include "SaveLoadGame.h"
|
||||||
#include "Stdio.h"
|
#include "stdio.h"
|
||||||
#include "WordWrap.h"
|
#include "WordWrap.h"
|
||||||
#include "StrategicMap.h"
|
#include "strategicmap.h"
|
||||||
#include "Finances.h"
|
#include "finances.h"
|
||||||
#include "WCheck.h"
|
#include "WCheck.h"
|
||||||
#include "Utilities.h"
|
#include "Utilities.h"
|
||||||
#include "Cursors.h"
|
#include "Cursors.h"
|
||||||
#include "VObject.h"
|
#include "vobject.h"
|
||||||
#include "Merc Hiring.h"
|
#include "Merc Hiring.h"
|
||||||
#include "LaptopSave.h"
|
#include "LaptopSave.h"
|
||||||
#include "Options Screen.h"
|
#include "Options Screen.h"
|
||||||
#include "GameVersion.h"
|
#include "GameVersion.h"
|
||||||
#include "SysUtil.h"
|
#include "sysutil.h"
|
||||||
#include "Tactical Save.h"
|
#include "Tactical Save.h"
|
||||||
#include "OverHead.h"
|
#include "Overhead.h"
|
||||||
#include "gamescreen.h"
|
#include "gamescreen.h"
|
||||||
#include "GameSettings.h"
|
#include "GameSettings.h"
|
||||||
#include "fade screen.h"
|
#include "Fade Screen.h"
|
||||||
#include "English.h"
|
#include "english.h"
|
||||||
#include "Gameloop.h"
|
#include "gameloop.h"
|
||||||
#include "Game Init.h"
|
#include "Game Init.h"
|
||||||
#include "Text.h"
|
#include "Text.h"
|
||||||
#include "Message.h"
|
#include "message.h"
|
||||||
#include "Map Screen Interface.h"
|
#include "Map Screen Interface.h"
|
||||||
#include "Multi Language Graphic Utils.h"
|
#include "Multi Language Graphic Utils.h"
|
||||||
#include "Campaign Types.h"
|
#include "Campaign Types.h"
|
||||||
|
|||||||
+2
-2
@@ -1,8 +1,8 @@
|
|||||||
#ifndef __SCREEN_MANAGER
|
#ifndef __SCREEN_MANAGER
|
||||||
#define __SCREEN_MANAGER
|
#define __SCREEN_MANAGER
|
||||||
|
|
||||||
#include "Types.h"
|
#include "types.h"
|
||||||
#include "ScreenIds.h"
|
#include "screenids.h"
|
||||||
|
|
||||||
// Each screen in the game comes with a Status flag (what was the last thing the screen was doing), an Initialization
|
// Each screen in the game comes with a Status flag (what was the last thing the screen was doing), an Initialization
|
||||||
// function (which loads up the screen if necessary), a Handler function which is called while the screen is showing and
|
// function (which loads up the screen if necessary), a Handler function which is called while the screen is showing and
|
||||||
|
|||||||
+1
-1
@@ -1,5 +1,5 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
#include "Types.h"
|
#include "types.h"
|
||||||
|
|
||||||
void TimingLogInitialize(const CHAR8* filename);
|
void TimingLogInitialize(const CHAR8* filename);
|
||||||
void TimingLog(const CHAR8* logEvent, int n);
|
void TimingLog(const CHAR8* logEvent, int n);
|
||||||
|
|||||||
@@ -555,7 +555,7 @@ difficultySettingsEndElementHandle(void *userData, const XML_Char *name)
|
|||||||
else if(strcmp(name, "QueenAttackLosingControlOfSector") == 0)
|
else if(strcmp(name, "QueenAttackLosingControlOfSector") == 0)
|
||||||
{
|
{
|
||||||
pData->curElement = ELEMENT;
|
pData->curElement = ELEMENT;
|
||||||
pData->curDifficultySettings.bQueenLosingControlOfSector = (BOOLEAN) atol(pData->szCharData);
|
pData->curDifficultySettings.bQueenLosingControlOfSector = atoi(pData->szCharData);
|
||||||
}
|
}
|
||||||
else if(strcmp(name, "BloodcatAmbushSectors") == 0)
|
else if(strcmp(name, "BloodcatAmbushSectors") == 0)
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -9,9 +9,9 @@
|
|||||||
#include "worlddef.h"
|
#include "worlddef.h"
|
||||||
#include "renderworld.h"
|
#include "renderworld.h"
|
||||||
#include "input.h"
|
#include "input.h"
|
||||||
#include "font.h"
|
#include "Font.h"
|
||||||
#include "screenids.h"
|
#include "screenids.h"
|
||||||
#include "overhead.h"
|
#include "Overhead.h"
|
||||||
#include "sysutil.h"
|
#include "sysutil.h"
|
||||||
#include "Font Control.h"
|
#include "Font Control.h"
|
||||||
#include "Animation Control.h"
|
#include "Animation Control.h"
|
||||||
@@ -23,8 +23,8 @@
|
|||||||
#include <wchar.h>
|
#include <wchar.h>
|
||||||
#include <tchar.h>
|
#include <tchar.h>
|
||||||
#include "english.h"
|
#include "english.h"
|
||||||
#include "Fileman.h"
|
#include "FileMan.h"
|
||||||
#include "messageboxscreen.h"
|
#include "MessageBoxScreen.h"
|
||||||
|
|
||||||
//forward declarations of common classes to eliminate includes
|
//forward declarations of common classes to eliminate includes
|
||||||
class OBJECTTYPE;
|
class OBJECTTYPE;
|
||||||
|
|||||||
+1
-1
@@ -79,6 +79,6 @@
|
|||||||
#define _CRT_NON_CONFORMING_SWPRINTFS
|
#define _CRT_NON_CONFORMING_SWPRINTFS
|
||||||
#define _SCL_SECURE_NO_WARNINGS
|
#define _SCL_SECURE_NO_WARNINGS
|
||||||
|
|
||||||
#include "Profiler.h"
|
#include "profiler.h"
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
+7
-7
@@ -1,17 +1,17 @@
|
|||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#include <time.h>
|
#include <time.h>
|
||||||
#include "sgp.h"
|
#include "sgp.h"
|
||||||
#include "Gameloop.h"
|
#include "gameloop.h"
|
||||||
#include "Screens.h"
|
#include "Screens.h"
|
||||||
#include "cursors.h"
|
#include "Cursors.h"
|
||||||
#include "init.h"
|
#include "Init.h"
|
||||||
#include "music control.h"
|
#include "Music Control.h"
|
||||||
#include "sys globals.h"
|
#include "Sys Globals.h"
|
||||||
#include "laptop.h"
|
#include "laptop.h"
|
||||||
#include "mapscreen.h"
|
#include "mapscreen.h"
|
||||||
#include "Game Clock.h"
|
#include "Game Clock.h"
|
||||||
#include "Timer Control.h"
|
#include "Timer Control.h"
|
||||||
#include "overhead.h"
|
#include "Overhead.h"
|
||||||
#include "LibraryDataBase.h"
|
#include "LibraryDataBase.h"
|
||||||
#include "Map Screen Interface.h"
|
#include "Map Screen Interface.h"
|
||||||
#include "Tactical Save.h"
|
#include "Tactical Save.h"
|
||||||
@@ -19,7 +19,7 @@
|
|||||||
#include "GameSettings.h"
|
#include "GameSettings.h"
|
||||||
#include "mapscreen.h"
|
#include "mapscreen.h"
|
||||||
#include "Interface Control.h"
|
#include "Interface Control.h"
|
||||||
#include "text.h"
|
#include "Text.h"
|
||||||
#include "HelpScreen.h"
|
#include "HelpScreen.h"
|
||||||
#include "PreBattle Interface.h"
|
#include "PreBattle Interface.h"
|
||||||
#include "Tactical Placement GUI.h"//dnl ch45 071009
|
#include "Tactical Placement GUI.h"//dnl ch45 071009
|
||||||
|
|||||||
+1
-1
@@ -1,7 +1,7 @@
|
|||||||
#ifndef __GAMELOOP_
|
#ifndef __GAMELOOP_
|
||||||
#define __GAMELOOP_
|
#define __GAMELOOP_
|
||||||
|
|
||||||
#include "Types.h"
|
#include "types.h"
|
||||||
|
|
||||||
// main game loop systems
|
// main game loop systems
|
||||||
#define INIT_SYSTEM 0
|
#define INIT_SYSTEM 0
|
||||||
|
|||||||
+24
-24
@@ -6,10 +6,10 @@
|
|||||||
#include "vobject.h"
|
#include "vobject.h"
|
||||||
#include "worlddef.h"
|
#include "worlddef.h"
|
||||||
#include "renderworld.h"
|
#include "renderworld.h"
|
||||||
#include "font.h"
|
#include "Font.h"
|
||||||
#include "screenids.h"
|
#include "screenids.h"
|
||||||
#include "screens.h"
|
#include "Screens.h"
|
||||||
#include "overhead.h"
|
#include "Overhead.h"
|
||||||
#include "Isometric Utils.h"
|
#include "Isometric Utils.h"
|
||||||
#include "sysutil.h"
|
#include "sysutil.h"
|
||||||
#include "input.h"
|
#include "input.h"
|
||||||
@@ -22,60 +22,60 @@
|
|||||||
#include "Handle UI.h"
|
#include "Handle UI.h"
|
||||||
#include <wchar.h>
|
#include <wchar.h>
|
||||||
#include <tchar.h>
|
#include <tchar.h>
|
||||||
#include "cursors.h"
|
#include "Cursors.h"
|
||||||
#include "vobject_blitters.h"
|
#include "vobject_blitters.h"
|
||||||
#include "Button System.h"
|
#include "Button System.h"
|
||||||
#include "lighting.h"
|
#include "lighting.h"
|
||||||
#include "renderworld.h"
|
#include "renderworld.h"
|
||||||
#include "sys globals.h"
|
#include "Sys Globals.h"
|
||||||
#include "environment.h"
|
#include "environment.h"
|
||||||
#include "bullets.h"
|
#include "Bullets.h"
|
||||||
#include "Assignments.h"
|
#include "Assignments.h"
|
||||||
#include "message.h"
|
#include "message.h"
|
||||||
#include <string.h>
|
#include <string.h>
|
||||||
#include "overhead map.h"
|
#include "overhead map.h"
|
||||||
#include "Strategic Exit GUI.h"
|
#include "Strategic Exit GUI.h"
|
||||||
#include "strategic movement.h"
|
#include "Strategic Movement.h"
|
||||||
#include "Tactical Placement GUI.h"
|
#include "Tactical Placement GUI.h"
|
||||||
#include "Air raid.h"
|
#include "Air Raid.h"
|
||||||
#include "Game Clock.h"
|
#include "Game Clock.h"
|
||||||
#include "game init.h"
|
#include "Game Init.h"
|
||||||
|
|
||||||
//DEF: Test Code
|
//DEF: Test Code
|
||||||
#ifdef NETWORKED
|
#ifdef NETWORKED
|
||||||
#include "Networking.h"
|
#include "Networking.h"
|
||||||
#endif
|
#endif
|
||||||
#include "interface control.h"
|
#include "Interface Control.h"
|
||||||
#include "game clock.h"
|
#include "Game Clock.h"
|
||||||
#include "physics.h"
|
#include "physics.h"
|
||||||
#include "fade screen.h"
|
#include "Fade Screen.h"
|
||||||
#include "dialogue control.h"
|
#include "Dialogue Control.h"
|
||||||
#include "soldier macros.h"
|
#include "Soldier macros.h"
|
||||||
#include "faces.h"
|
#include "faces.h"
|
||||||
#include "strategicmap.h"
|
#include "strategicmap.h"
|
||||||
#include "gamescreen.h"
|
#include "gamescreen.h"
|
||||||
#include "interface.h"
|
#include "Interface.h"
|
||||||
#include "cursor control.h"
|
#include "Cursor Control.h"
|
||||||
#include "strategic turns.h"
|
#include "Strategic Turns.h"
|
||||||
|
|
||||||
#include "merc entering.h"
|
#include "merc entering.h"
|
||||||
#include "soldier create.h"
|
#include "Soldier Create.h"
|
||||||
#include "Soldier Init List.h"
|
#include "Soldier Init List.h"
|
||||||
#include "interface panels.h"
|
#include "Interface Panels.h"
|
||||||
#include "Map Information.h"
|
#include "Map Information.h"
|
||||||
#include "environment.h"
|
#include "environment.h"
|
||||||
#include "Squads.h"
|
#include "Squads.h"
|
||||||
#include "interface dialogue.h"
|
#include "interface Dialogue.h"
|
||||||
#include "auto bandage.h"
|
#include "Auto Bandage.h"
|
||||||
#include "meanwhile.h"
|
#include "Meanwhile.h"
|
||||||
#include "strategic ai.h"
|
#include "Strategic AI.h"
|
||||||
#include "HelpScreen.h"
|
#include "HelpScreen.h"
|
||||||
#include "PreBattle Interface.h"
|
#include "PreBattle Interface.h"
|
||||||
#include "Sound Control.h"
|
#include "Sound Control.h"
|
||||||
#include "MessageBoxScreen.h"
|
#include "MessageBoxScreen.h"
|
||||||
#include "Text.h"
|
#include "Text.h"
|
||||||
#include "GameSettings.h"
|
#include "GameSettings.h"
|
||||||
#include "Random.h"
|
#include "random.h"
|
||||||
#include "editscreen.h"
|
#include "editscreen.h"
|
||||||
#include "Scheduling.h"
|
#include "Scheduling.h"
|
||||||
#include "Animated ProgressBar.h"
|
#include "Animated ProgressBar.h"
|
||||||
|
|||||||
+15
-15
@@ -6,13 +6,13 @@
|
|||||||
#include "himage.h"
|
#include "himage.h"
|
||||||
#include "vobject.h"
|
#include "vobject.h"
|
||||||
#include "vobject_blitters.h"
|
#include "vobject_blitters.h"
|
||||||
#include "wcheck.h"
|
#include "WCheck.h"
|
||||||
#include "input.h"
|
#include "input.h"
|
||||||
#include "font.h"
|
#include "Font.h"
|
||||||
#include "timer.h"
|
#include "timer.h"
|
||||||
#include "mousesystem.h"
|
#include "mousesystem.h"
|
||||||
#include "screenids.h"
|
#include "screenids.h"
|
||||||
#include "screens.h"
|
#include "Screens.h"
|
||||||
#include "Font Control.h"
|
#include "Font Control.h"
|
||||||
#include "sysutil.h"
|
#include "sysutil.h"
|
||||||
#include "tiledef.h"
|
#include "tiledef.h"
|
||||||
@@ -22,30 +22,30 @@
|
|||||||
#include <tchar.h>
|
#include <tchar.h>
|
||||||
#include "Timer Control.h"
|
#include "Timer Control.h"
|
||||||
#include "Sys Globals.h"
|
#include "Sys Globals.h"
|
||||||
#include "interface.h"
|
#include "Interface.h"
|
||||||
#include "overhead.h"
|
#include "Overhead.h"
|
||||||
#include "utilities.h"
|
#include "Utilities.h"
|
||||||
#include "render dirty.h"
|
#include "Render Dirty.h"
|
||||||
#include "jascreens.h"
|
#include "jascreens.h"
|
||||||
#include "gameloop.h"
|
#include "gameloop.h"
|
||||||
#include "Event Pump.h"
|
#include "Event Pump.h"
|
||||||
#include "animation cache.h"
|
#include "Animation Cache.h"
|
||||||
#include "lighting.h"
|
#include "lighting.h"
|
||||||
#include "mainmenuscreen.h"
|
#include "mainmenuscreen.h"
|
||||||
#include "Game Init.h"
|
#include "Game Init.h"
|
||||||
#include "init.h"
|
#include "Init.h"
|
||||||
#include "cursor control.h"
|
#include "Cursor Control.h"
|
||||||
#include "utilities.h"
|
#include "Utilities.h"
|
||||||
#include "GameVersion.h"
|
#include "GameVersion.h"
|
||||||
#include "game clock.h"
|
#include "Game Clock.h"
|
||||||
#include "gamescreen.h"
|
#include "gamescreen.h"
|
||||||
#include "english.h"
|
#include "english.h"
|
||||||
#include "Random.h"
|
#include "random.h"
|
||||||
#include "WordWrap.h"
|
#include "WordWrap.h"
|
||||||
#include "Sound Control.h"
|
#include "Sound Control.h"
|
||||||
#include "WordWrap.h"
|
#include "WordWrap.h"
|
||||||
#include "text.h"
|
#include "Text.h"
|
||||||
#include "IniReader.h"
|
#include "INIReader.h"
|
||||||
|
|
||||||
#include "sgp_logger.h"
|
#include "sgp_logger.h"
|
||||||
#include <language.hpp>
|
#include <language.hpp>
|
||||||
|
|||||||
+1
-1
@@ -2,7 +2,7 @@
|
|||||||
#define __JASCREENS_H_
|
#define __JASCREENS_H_
|
||||||
|
|
||||||
#include "sgp.h"
|
#include "sgp.h"
|
||||||
#include "ScreenIds.h"
|
#include "screenids.h"
|
||||||
#include "mousesystem.h"
|
#include "mousesystem.h"
|
||||||
#include "Button System.h"
|
#include "Button System.h"
|
||||||
#include <list>
|
#include <list>
|
||||||
|
|||||||
+12
-12
@@ -1,10 +1,10 @@
|
|||||||
//legion 2
|
//legion 2
|
||||||
#include "Types.h"
|
|
||||||
#include "types.h"
|
#include "types.h"
|
||||||
#include "Random.h"
|
#include "types.h"
|
||||||
|
#include "random.h"
|
||||||
#include "Campaign Types.h"
|
#include "Campaign Types.h"
|
||||||
#include "Queen Command.h"
|
#include "Queen Command.h"
|
||||||
#include "overhead.h"
|
#include "Overhead.h"
|
||||||
#include "Strategic Movement.h"
|
#include "Strategic Movement.h"
|
||||||
#include "Strategic Status.h"
|
#include "Strategic Status.h"
|
||||||
#include "GameSettings.h"
|
#include "GameSettings.h"
|
||||||
@@ -17,36 +17,36 @@
|
|||||||
#include "laptop.h"
|
#include "laptop.h"
|
||||||
#include "worlddef.h"
|
#include "worlddef.h"
|
||||||
#include "Soldier Control.h"
|
#include "Soldier Control.h"
|
||||||
#include "overhead.h"
|
#include "Overhead.h"
|
||||||
#include "email.h"
|
#include "email.h"
|
||||||
#include "soldier profile.h"
|
#include "Soldier Profile.h"
|
||||||
#include "strategicmap.h"
|
#include "strategicmap.h"
|
||||||
#include "game init.h"
|
#include "Game Init.h"
|
||||||
#include "animation data.h"
|
#include "Animation Data.h"
|
||||||
#include "soldier create.h"
|
#include "Soldier Create.h"
|
||||||
#include "Soldier Init List.h"
|
#include "Soldier Init List.h"
|
||||||
#include "strategic.h"
|
#include "strategic.h"
|
||||||
#include "Squads.h"
|
#include "Squads.h"
|
||||||
#include "Strategic Town Loyalty.h"
|
#include "Strategic Town Loyalty.h"
|
||||||
#include "Strategic Mines.h"
|
#include "Strategic Mines.h"
|
||||||
#include "gameloop.h"
|
#include "gameloop.h"
|
||||||
#include "Random.h"
|
#include "random.h"
|
||||||
#include "Map Screen Interface.h"
|
#include "Map Screen Interface.h"
|
||||||
#include "Tactical Save.h"
|
#include "Tactical Save.h"
|
||||||
#include "Campaign Types.h"
|
#include "Campaign Types.h"
|
||||||
#include "Message.h"
|
#include "message.h"
|
||||||
#include "Game Event Hook.h"
|
#include "Game Event Hook.h"
|
||||||
#include "Strategic Movement.h"
|
#include "Strategic Movement.h"
|
||||||
#include "Quests.h"
|
#include "Quests.h"
|
||||||
#include "Strategic AI.h"
|
#include "Strategic AI.h"
|
||||||
#include "dialogue control.h"
|
#include "Dialogue Control.h"
|
||||||
#include "GameSettings.h"
|
#include "GameSettings.h"
|
||||||
#include "INIReader.h"
|
#include "INIReader.h"
|
||||||
#include "Soldier Profile.h"
|
#include "Soldier Profile.h"
|
||||||
#include "XML.h"
|
#include "XML.h"
|
||||||
#include "Item Types.h"
|
#include "Item Types.h"
|
||||||
#include "Items.h"
|
#include "Items.h"
|
||||||
#include "text.h"
|
#include "Text.h"
|
||||||
#include "GameSettings.h"
|
#include "GameSettings.h"
|
||||||
|
|
||||||
#ifdef JA2UB
|
#ifdef JA2UB
|
||||||
|
|||||||
+12
-12
@@ -1,9 +1,9 @@
|
|||||||
#include "Types.h"
|
|
||||||
#include "types.h"
|
#include "types.h"
|
||||||
#include "Random.h"
|
#include "types.h"
|
||||||
|
#include "random.h"
|
||||||
#include "Campaign Types.h"
|
#include "Campaign Types.h"
|
||||||
#include "Queen Command.h"
|
#include "Queen Command.h"
|
||||||
#include "overhead.h"
|
#include "Overhead.h"
|
||||||
#include "Strategic Movement.h"
|
#include "Strategic Movement.h"
|
||||||
#include "Strategic Status.h"
|
#include "Strategic Status.h"
|
||||||
#include "GameSettings.h"
|
#include "GameSettings.h"
|
||||||
@@ -16,36 +16,36 @@
|
|||||||
#include "laptop.h"
|
#include "laptop.h"
|
||||||
#include "worlddef.h"
|
#include "worlddef.h"
|
||||||
#include "Soldier Control.h"
|
#include "Soldier Control.h"
|
||||||
#include "overhead.h"
|
#include "Overhead.h"
|
||||||
#include "email.h"
|
#include "email.h"
|
||||||
#include "soldier profile.h"
|
#include "Soldier Profile.h"
|
||||||
#include "strategicmap.h"
|
#include "strategicmap.h"
|
||||||
#include "game init.h"
|
#include "Game Init.h"
|
||||||
#include "animation data.h"
|
#include "Animation Data.h"
|
||||||
#include "soldier create.h"
|
#include "Soldier Create.h"
|
||||||
#include "Soldier Init List.h"
|
#include "Soldier Init List.h"
|
||||||
#include "strategic.h"
|
#include "strategic.h"
|
||||||
#include "Squads.h"
|
#include "Squads.h"
|
||||||
#include "Strategic Town Loyalty.h"
|
#include "Strategic Town Loyalty.h"
|
||||||
#include "Strategic Mines.h"
|
#include "Strategic Mines.h"
|
||||||
#include "gameloop.h"
|
#include "gameloop.h"
|
||||||
#include "Random.h"
|
#include "random.h"
|
||||||
#include "Map Screen Interface.h"
|
#include "Map Screen Interface.h"
|
||||||
#include "Tactical Save.h"
|
#include "Tactical Save.h"
|
||||||
#include "Campaign Types.h"
|
#include "Campaign Types.h"
|
||||||
#include "Message.h"
|
#include "message.h"
|
||||||
#include "Game Event Hook.h"
|
#include "Game Event Hook.h"
|
||||||
#include "Strategic Movement.h"
|
#include "Strategic Movement.h"
|
||||||
#include "Quests.h"
|
#include "Quests.h"
|
||||||
#include "Strategic AI.h"
|
#include "Strategic AI.h"
|
||||||
#include "dialogue control.h"
|
#include "Dialogue Control.h"
|
||||||
#include "GameSettings.h"
|
#include "GameSettings.h"
|
||||||
#include "INIReader.h"
|
#include "INIReader.h"
|
||||||
#include "Soldier Profile.h"
|
#include "Soldier Profile.h"
|
||||||
#include "XML.h"
|
#include "XML.h"
|
||||||
#include "Item Types.h"
|
#include "Item Types.h"
|
||||||
#include "Items.h"
|
#include "Items.h"
|
||||||
#include "text.h"
|
#include "Text.h"
|
||||||
#include "GameSettings.h"
|
#include "GameSettings.h"
|
||||||
|
|
||||||
#ifdef JA2UB
|
#ifdef JA2UB
|
||||||
|
|||||||
@@ -4,11 +4,11 @@
|
|||||||
#include "Utilities.h"
|
#include "Utilities.h"
|
||||||
#include "WCheck.h"
|
#include "WCheck.h"
|
||||||
#include "stdio.h"
|
#include "stdio.h"
|
||||||
#include "Aim.h"
|
#include "aim.h"
|
||||||
#include "Soldier Profile.h"
|
#include "Soldier Profile.h"
|
||||||
#include "email.h"
|
#include "email.h"
|
||||||
#include "Text.h"
|
#include "Text.h"
|
||||||
#include "aimsort.h"
|
#include "AimSort.h"
|
||||||
#include "Assignments.h"
|
#include "Assignments.h"
|
||||||
#include "GameSettings.h"
|
#include "GameSettings.h"
|
||||||
#include "english.h"
|
#include "english.h"
|
||||||
|
|||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user