- Recommit Kaiden's class item cap fix r1790 (lost during meager of Big Maps Project code) & other related variables from INT16 to INT32; increased the class item limit in mapeditor (by Buggler)

- Map Editor: Items - Hotkeys (by Buggler)
o Hotkeys ',': Left Scroll
o Hotkeys '.': Right Scroll
o ('Shift': Jump 1 page; 'Ctrl': Jump 10 pages; 'Ctrl + Shift': Jump to first/last page)
- Changed saveloadscreen previous/next hotkey to ','/'.' due to interference with input_box navigation using arrow keys (by Buggler)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5877 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2013-02-27 19:06:52 +00:00
parent dfc17ea9c6
commit 834aa1eb13
15 changed files with 242 additions and 63 deletions
+2 -2
View File
@@ -12,8 +12,8 @@ typedef struct{
UINT16 *pusItemIndex; //a dynamic array of Item indices
UINT32 uiBuffer; //index of buffer
UINT32 uiItemType; //Weapons, ammo, armour, explosives, equipment
INT16 sWidth, sHeight; //width and height of buffer
//Kaiden: was previously INT16 - Fix for number of items capped by class
//Kaiden/Buggler: was previously INT16 - Fix for number of items capped by class in editor
INT32 sWidth, sHeight; //width and height of buffer
INT16 sNumItems; //total number of items in the current class of item.
INT16 sSelItemIndex; //currently selected item index.
INT16 sHilitedItemIndex;