From 8381e2395b0b9eda1f35e09d8b9ab107a7dd774b Mon Sep 17 00:00:00 2001 From: Flugente Date: Tue, 15 Aug 2017 12:28:01 +0000 Subject: [PATCH] Fixed typos (by 3iff) git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8450 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- Utils/_ChineseText.cpp | 4 ++-- Utils/_DutchText.cpp | 12 ++++++------ Utils/_EnglishText.cpp | 12 ++++++------ Utils/_FrenchText.cpp | 4 ++-- Utils/_GermanText.cpp | 10 +++++----- Utils/_ItalianText.cpp | 12 ++++++------ Utils/_PolishText.cpp | 12 ++++++------ Utils/_RussianText.cpp | 2 +- 8 files changed, 34 insertions(+), 34 deletions(-) diff --git a/Utils/_ChineseText.cpp b/Utils/_ChineseText.cpp index 261e215c9..45365badc 100644 --- a/Utils/_ChineseText.cpp +++ b/Utils/_ChineseText.cpp @@ -9429,7 +9429,7 @@ STR16 szCampaignStatsOperationPrefix[] = L"有远见的 %s", //"Visonary %s" // 20 - L"骇人的 %s", //L"Gruseome %s", + L"骇人的 %s", //L"Gruesome %s", L"不人道的 %s", //L"International-law-ignoring %s", L"受到挑衅的 %s", //L"Provoked %s", L"不知疲倦的 %s", //L"Ceaseless %s", @@ -10058,7 +10058,7 @@ STR16 szDynamicDialogueText[40][17] = L"嘿,少管闲事, $CAUSE$!", //L"Yeah, mind your own business, $CAUSE$!", L"这儿又不是女子学校,偷着乐吧, $CAUSE$。", //L"This isn't girls college, keep your snickering to yourself, $CAUSE$.", L"对,像个爷们儿!", //L"Yeah. Man up!", - L"我不确定那是正确的方法,但是 $CAUSE_GENDER$ 做这种事情应该有原因的...", //L"I'm not sure wether it was the correct way, but $CAUSE_GENDER$ does have a point...", + L"我不确定那是正确的方法,但是 $CAUSE_GENDER$ 做这种事情应该有原因的...", //L"I'm not sure whether it was the correct way, but $CAUSE_GENDER$ does have a point...", L"又来?把小报告藏在心里吧,我们可没这时间!", //L"This again? Keep your bickering to yourself, we have no time for this!", L"", L"", diff --git a/Utils/_DutchText.cpp b/Utils/_DutchText.cpp index 5d92ee4a2..45ea4d0e9 100644 --- a/Utils/_DutchText.cpp +++ b/Utils/_DutchText.cpp @@ -8584,7 +8584,7 @@ STR16 szUDBAdvStatsExplanationsTooltipText[]= L"\n \nA gun's cooldown factor is\nincreased by this percentage.\n \nHigher is better.", L"\n \nA gun's jam threshold is\nincreased by this percentage.\n \nHigher is better.", L"\n \nA gun's damage threshold is\nincreased by this percentage.\n \nHigher is better.", - L"\n \nThis is the percentage of damage dealt\nby this item that will be poisonous.\n\nUsefulness depends on wether enemy\nhas poison resistance or absorption.", // TODO.Translate + L"\n \nThis is the percentage of damage dealt\nby this item that will be poisonous.\n\nUsefulness depends on whether enemy\nhas poison resistance or absorption.", // TODO.Translate L"\n \nA single shot causes this much dirt.\nAmmunition types and attachments can\naffect this value.\n \nLower is better.", // TODO.Translate L"\n \nWhen this item is eaten\nit causes that much poison.\n \nLower is better.", // TODO.Translate L"\n \nAmount of energy in kcal.\n \nHigher is better.", // TODO.Translate @@ -9326,8 +9326,8 @@ STR16 szCampaignHistoryDetail[]= L"Both sides are said to have used snipers.", L"Unverified reports indicate %s snipers were involved in the firefight.", L"This sector is of huge strategic importance, as it houses one of the handful of anti-air missile batteries the %s army posesses. Aerial photographs show extensive damage to the command center. This will leave the airspace above %s undefended for the time being.", - L"The situation on the ground has gotten even more confusing, as it seems rebel infighting has reached a new level. We now have confirmation that rebel militia engaed in active combat with foreign mercenaries.", - L"The royalists position seems more precarious than previously thought. Reports of a split surfaced, with amry personnel opening fire on each other.", + L"The situation on the ground has gotten even more confusing, as it seems rebel infighting has reached a new level. We now have confirmation that rebel militia engaged in active combat with foreign mercenaries.", + L"The royalists position seems more precarious than previously thought. Reports of a split surfaced, with army personnel opening fire on each other.", }; STR16 szCampaignHistoryTimeString[]= @@ -9369,7 +9369,7 @@ STR16 szCampaignHistoryResultString[]= L"In a bloody fight, the rebels finally overcame the opposition. The army had severe losses.", L"The rebels had losses but defeated the royalists. Unverified information says several soldiers might have been taken prisoner.", - L"In a phyrric victory, the rebels defeated the royalists but had severe casualties of their own. Wether they will be able to hold this position against continued attacks is doubtful.", + L"In a phyrric victory, the rebels defeated the royalists but had severe casualties of their own. Whether they will be able to hold this position against continued attacks is doubtful.", L"The army's superiority in numbers came into full play. The rebels never had a chance and had to either retreat or be killed or captured.", L"Despite the high number of rebels in this sector, the army easily dispatched them.", @@ -9448,7 +9448,7 @@ STR16 szCampaignStatsOperationPrefix[] = // TODO.Translate L"Visonary %s", // 20 - L"Gruseome %s", + L"Gruesome %s", L"International-law-ignoring %s", L"Provoked %s", L"Ceaseless %s", @@ -10076,7 +10076,7 @@ STR16 szDynamicDialogueText[40][17] = // TODO.Translate L"Yeah, mind your own business, $CAUSE$!", L"This isn't girls college, keep your snickering to yourself, $CAUSE$.", L"Yeah. Man up!", - L"I'm not sure wether it was the correct way, but $CAUSE_GENDER$ does have a point...", + L"I'm not sure whether it was the correct way, but $CAUSE_GENDER$ does have a point...", L"This again? Keep your bickering to yourself, we have no time for this!", L"", L"", diff --git a/Utils/_EnglishText.cpp b/Utils/_EnglishText.cpp index ef2569dd1..08efbba00 100644 --- a/Utils/_EnglishText.cpp +++ b/Utils/_EnglishText.cpp @@ -8564,7 +8564,7 @@ STR16 szUDBAdvStatsExplanationsTooltipText[]= L"\n \nA gun's cooldown factor is\nincreased by this percentage.\n \nHigher is better.", L"\n \nA gun's jam threshold is\nincreased by this percentage.\n \nHigher is better.", L"\n \nA gun's damage threshold is\nincreased by this percentage.\n \nHigher is better.", // 55 - L"\n \nThis is the percentage of damage dealt\nby this item that will be poisonous.\n\nUsefulness depends on wether enemy\nhas poison resistance or absorption.", + L"\n \nThis is the percentage of damage dealt\nby this item that will be poisonous.\n\nUsefulness depends on whether enemy\nhas poison resistance or absorption.", L"\n \nA single shot causes this much dirt.\nAmmunition types and attachments can\naffect this value.\n \nLower is better.", L"\n \nWhen this item is eaten\nit causes that much poison.\n \nLower is better.", L"\n \nAmount of energy in kcal.\n \nHigher is better.", @@ -9304,8 +9304,8 @@ STR16 szCampaignHistoryDetail[]= L"Both sides are said to have used snipers.", L"Unverified reports indicate %s snipers were involved in the firefight.", L"This sector is of huge strategic importance, as it houses one of the handful of anti-air missile batteries the %s army posesses. Aerial photographs show extensive damage to the command center. This will leave the airspace above %s undefended for the time being.", - L"The situation on the ground has gotten even more confusing, as it seems rebel infighting has reached a new level. We now have confirmation that rebel militia engaed in active combat with foreign mercenaries.", - L"The royalists position seems more precarious than previously thought. Reports of a split surfaced, with amry personnel opening fire on each other.", + L"The situation on the ground has gotten even more confusing, as it seems rebel infighting has reached a new level. We now have confirmation that rebel militia engaged in active combat with foreign mercenaries.", + L"The royalists position seems more precarious than previously thought. Reports of a split surfaced, with army personnel opening fire on each other.", }; STR16 szCampaignHistoryTimeString[]= @@ -9347,7 +9347,7 @@ STR16 szCampaignHistoryResultString[]= L"In a bloody fight, the rebels finally overcame the opposition. The army had severe losses.", L"The rebels had losses but defeated the royalists. Unverified information says several soldiers might have been taken prisoner.", - L"In a phyrric victory, the rebels defeated the royalists but had severe casualties of their own. Wether they will be able to hold this position against continued attacks is doubtful.", + L"In a phyrric victory, the rebels defeated the royalists but had severe casualties of their own. Whether they will be able to hold this position against continued attacks is doubtful.", L"The army's superiority in numbers came into full play. The rebels never had a chance and had to either retreat or be killed or captured.", L"Despite the high number of rebels in this sector, the army easily dispatched them.", @@ -9426,7 +9426,7 @@ STR16 szCampaignStatsOperationPrefix[] = L"Visonary %s", // 20 - L"Gruseome %s", + L"Gruesome %s", L"International-law-ignoring %s", L"Provoked %s", L"Ceaseless %s", @@ -10056,7 +10056,7 @@ STR16 szDynamicDialogueText[40][17] = L"Yeah, mind your own business, $CAUSE$!", L"This isn't girls college, keep your snickering to yourself, $CAUSE$.", L"Yeah. Man up!", - L"I'm not sure wether it was the correct way, but $CAUSE_GENDER$ does have a point...", + L"I'm not sure whether it was the correct way, but $CAUSE_GENDER$ does have a point...", L"This again? Keep your bickering to yourself, we have no time for this!", L"", L"", diff --git a/Utils/_FrenchText.cpp b/Utils/_FrenchText.cpp index b80787ece..0184f810a 100644 --- a/Utils/_FrenchText.cpp +++ b/Utils/_FrenchText.cpp @@ -9430,7 +9430,7 @@ STR16 szCampaignStatsOperationPrefix[] = // TODO.Translate L"Visonary %s", // 20 - L"Gruseome %s", + L"Gruesome %s", L"International-law-ignoring %s", L"Provoked %s", L"Ceaseless %s", @@ -10058,7 +10058,7 @@ STR16 szDynamicDialogueText[40][17] = // TODO.Translate L"Yeah, mind your own business, $CAUSE$!", L"This isn't girls college, keep your snickering to yourself, $CAUSE$.", L"Yeah. Man up!", - L"I'm not sure wether it was the correct way, but $CAUSE_GENDER$ does have a point...", + L"I'm not sure whether it was the correct way, but $CAUSE_GENDER$ does have a point...", L"This again? Keep your bickering to yourself, we have no time for this!", L"", L"", diff --git a/Utils/_GermanText.cpp b/Utils/_GermanText.cpp index 0a3133a3f..8e6656316 100644 --- a/Utils/_GermanText.cpp +++ b/Utils/_GermanText.cpp @@ -9138,8 +9138,8 @@ STR16 szCampaignHistoryDetail[]= L"Both sides are said to have used snipers.", L"Unverified reports indicate %s snipers were involved in the firefight.", L"This sector is of huge strategic importance, as it houses one of the handful of anti-air missile batteries the %s army posesses. Aerial photographs show extensive damage to the command center. This will leave the airspace above %s undefended for the time being.", - L"The situation on the ground has gotten even more confusing, as it seems rebel infighting has reached a new level. We now have confirmation that rebel militia engaed in active combat with foreign mercenaries.", - L"The royalists position seems more precarious than previously thought. Reports of a split surfaced, with amry personnel opening fire on each other.", + L"The situation on the ground has gotten even more confusing, as it seems rebel infighting has reached a new level. We now have confirmation that rebel militia engaged in active combat with foreign mercenaries.", + L"The royalists position seems more precarious than previously thought. Reports of a split surfaced, with army personnel opening fire on each other.", }; STR16 szCampaignHistoryTimeString[]= @@ -9181,7 +9181,7 @@ STR16 szCampaignHistoryResultString[]= L"In a bloody fight, the rebels finally overcame the opposition. The army had severe losses.", L"The rebels had losses but defeated the royalists. Unverified information says several soldiers might have been taken prisoner.", - L"In a phyrric victory, the rebels defeated the royalists but had severe casualties of their own. Wether they will be able to hold this position against continued attacks is doubtful.", + L"In a phyrric victory, the rebels defeated the royalists but had severe casualties of their own. Whether they will be able to hold this position against continued attacks is doubtful.", L"The army's superiority in numbers came into full play. The rebels never had a chance and had to either retreat or be killed or captured.", L"Despite the high number of rebels in this sector, the army easily dispatched them.", @@ -9260,7 +9260,7 @@ STR16 szCampaignStatsOperationPrefix[] = // TODO.Translate L"Visonary %s", // 20 - L"Gruseome %s", + L"Gruesome %s", L"International-law-ignoring %s", L"Provoked %s", L"Ceaseless %s", @@ -9888,7 +9888,7 @@ STR16 szDynamicDialogueText[40][17] = // TODO.Translate L"Yeah, mind your own business, $CAUSE$!", L"This isn't girls college, keep your snickering to yourself, $CAUSE$.", L"Yeah. Man up!", - L"I'm not sure wether it was the correct way, but $CAUSE_GENDER$ does have a point...", + L"I'm not sure whether it was the correct way, but $CAUSE_GENDER$ does have a point...", L"This again? Keep your bickering to yourself, we have no time for this!", L"", L"", diff --git a/Utils/_ItalianText.cpp b/Utils/_ItalianText.cpp index 2543a4b6a..87aa57cb7 100644 --- a/Utils/_ItalianText.cpp +++ b/Utils/_ItalianText.cpp @@ -8574,7 +8574,7 @@ STR16 szUDBAdvStatsExplanationsTooltipText[]= L"\n \nA gun's cooldown factor is\nincreased by this percentage.\n \nHigher is better.", L"\n \nA gun's jam threshold is\nincreased by this percentage.\n \nHigher is better.", L"\n \nA gun's damage threshold is\nincreased by this percentage.\n \nHigher is better.", - L"\n \nThis is the percentage of damage dealt\nby this item that will be poisonous.\n\nUsefulness depends on wether enemy\nhas poison resistance or absorption.", // TODO.Translate + L"\n \nThis is the percentage of damage dealt\nby this item that will be poisonous.\n\nUsefulness depends on whether enemy\nhas poison resistance or absorption.", // TODO.Translate L"\n \nA single shot causes this much dirt.\nAmmunition types and attachments can\naffect this value.\n \nLower is better.", // TODO.Translate L"\n \nWhen this item is eaten\nit causes that much poison.\n \nLower is better.", // TODO.Translate L"\n \nAmount of energy in kcal.\n \nHigher is better.", // TODO.Translate @@ -9317,8 +9317,8 @@ STR16 szCampaignHistoryDetail[]= L"Both sides are said to have used snipers.", L"Unverified reports indicate %s snipers were involved in the firefight.", L"This sector is of huge strategic importance, as it houses one of the handful of anti-air missile batteries the %s army posesses. Aerial photographs show extensive damage to the command center. This will leave the airspace above %s undefended for the time being.", - L"The situation on the ground has gotten even more confusing, as it seems rebel infighting has reached a new level. We now have confirmation that rebel militia engaed in active combat with foreign mercenaries.", - L"The royalists position seems more precarious than previously thought. Reports of a split surfaced, with amry personnel opening fire on each other.", + L"The situation on the ground has gotten even more confusing, as it seems rebel infighting has reached a new level. We now have confirmation that rebel militia engaged in active combat with foreign mercenaries.", + L"The royalists position seems more precarious than previously thought. Reports of a split surfaced, with army personnel opening fire on each other.", }; STR16 szCampaignHistoryTimeString[]= @@ -9360,7 +9360,7 @@ STR16 szCampaignHistoryResultString[]= L"In a bloody fight, the rebels finally overcame the opposition. The army had severe losses.", L"The rebels had losses but defeated the royalists. Unverified information says several soldiers might have been taken prisoner.", - L"In a phyrric victory, the rebels defeated the royalists but had severe casualties of their own. Wether they will be able to hold this position against continued attacks is doubtful.", + L"In a phyrric victory, the rebels defeated the royalists but had severe casualties of their own. Whether they will be able to hold this position against continued attacks is doubtful.", L"The army's superiority in numbers came into full play. The rebels never had a chance and had to either retreat or be killed or captured.", L"Despite the high number of rebels in this sector, the army easily dispatched them.", @@ -9439,7 +9439,7 @@ STR16 szCampaignStatsOperationPrefix[] = // TODO.Translate L"Visonary %s", // 20 - L"Gruseome %s", + L"Gruesome %s", L"International-law-ignoring %s", L"Provoked %s", L"Ceaseless %s", @@ -10067,7 +10067,7 @@ STR16 szDynamicDialogueText[40][17] = // TODO.Translate L"Yeah, mind your own business, $CAUSE$!", L"This isn't girls college, keep your snickering to yourself, $CAUSE$.", L"Yeah. Man up!", - L"I'm not sure wether it was the correct way, but $CAUSE_GENDER$ does have a point...", + L"I'm not sure whether it was the correct way, but $CAUSE_GENDER$ does have a point...", L"This again? Keep your bickering to yourself, we have no time for this!", L"", L"", diff --git a/Utils/_PolishText.cpp b/Utils/_PolishText.cpp index 187801d89..ab7bec2c0 100644 --- a/Utils/_PolishText.cpp +++ b/Utils/_PolishText.cpp @@ -8586,7 +8586,7 @@ STR16 szUDBAdvStatsExplanationsTooltipText[]= L"\n \nA gun's cooldown factor is\nincreased by this percentage.\n \nHigher is better.", L"\n \nA gun's jam threshold is\nincreased by this percentage.\n \nHigher is better.", L"\n \nA gun's damage threshold is\nincreased by this percentage.\n \nHigher is better.", - L"\n \nThis is the percentage of damage dealt\nby this item that will be poisonous.\n\nUsefulness depends on wether enemy\nhas poison resistance or absorption.", // TODO.Translate + L"\n \nThis is the percentage of damage dealt\nby this item that will be poisonous.\n\nUsefulness depends on whether enemy\nhas poison resistance or absorption.", // TODO.Translate L"\n \nA single shot causes this much dirt.\nAmmunition types and attachments can\naffect this value.\n \nLower is better.", // TODO.Translate L"\n \nWhen this item is eaten\nit causes that much poison.\n \nLower is better.", // TODO.Translate L"\n \nAmount of energy in kcal.\n \nHigher is better.", // TODO.Translate @@ -9330,8 +9330,8 @@ STR16 szCampaignHistoryDetail[]= L"Both sides are said to have used snipers.", L"Unverified reports indicate %s snipers were involved in the firefight.", L"This sector is of huge strategic importance, as it houses one of the handful of anti-air missile batteries the %s army posesses. Aerial photographs show extensive damage to the command center. This will leave the airspace above %s undefended for the time being.", - L"The situation on the ground has gotten even more confusing, as it seems rebel infighting has reached a new level. We now have confirmation that rebel militia engaed in active combat with foreign mercenaries.", - L"The royalists position seems more precarious than previously thought. Reports of a split surfaced, with amry personnel opening fire on each other.", + L"The situation on the ground has gotten even more confusing, as it seems rebel infighting has reached a new level. We now have confirmation that rebel militia engaged in active combat with foreign mercenaries.", + L"The royalists position seems more precarious than previously thought. Reports of a split surfaced, with army personnel opening fire on each other.", }; STR16 szCampaignHistoryTimeString[]= @@ -9373,7 +9373,7 @@ STR16 szCampaignHistoryResultString[]= L"In a bloody fight, the rebels finally overcame the opposition. The army had severe losses.", L"The rebels had losses but defeated the royalists. Unverified information says several soldiers might have been taken prisoner.", - L"In a phyrric victory, the rebels defeated the royalists but had severe casualties of their own. Wether they will be able to hold this position against continued attacks is doubtful.", + L"In a phyrric victory, the rebels defeated the royalists but had severe casualties of their own. Whether they will be able to hold this position against continued attacks is doubtful.", L"The army's superiority in numbers came into full play. The rebels never had a chance and had to either retreat or be killed or captured.", L"Despite the high number of rebels in this sector, the army easily dispatched them.", @@ -9452,7 +9452,7 @@ STR16 szCampaignStatsOperationPrefix[] = // TODO.Translate L"Visonary %s", // 20 - L"Gruseome %s", + L"Gruesome %s", L"International-law-ignoring %s", L"Provoked %s", L"Ceaseless %s", @@ -10080,7 +10080,7 @@ STR16 szDynamicDialogueText[40][17] = // TODO.Translate L"Yeah, mind your own business, $CAUSE$!", L"This isn't girls college, keep your snickering to yourself, $CAUSE$.", L"Yeah. Man up!", - L"I'm not sure wether it was the correct way, but $CAUSE_GENDER$ does have a point...", + L"I'm not sure whether it was the correct way, but $CAUSE_GENDER$ does have a point...", L"This again? Keep your bickering to yourself, we have no time for this!", L"", L"", diff --git a/Utils/_RussianText.cpp b/Utils/_RussianText.cpp index 83a4ef816..79a885190 100644 --- a/Utils/_RussianText.cpp +++ b/Utils/_RussianText.cpp @@ -10060,7 +10060,7 @@ STR16 szDynamicDialogueText[40][17] = // TODO.Translate L"Yeah, mind your own business, $CAUSE$!", L"This isn't girls college, keep your snickering to yourself, $CAUSE$.", L"Yeah. Man up!", - L"I'm not sure wether it was the correct way, but $CAUSE_GENDER$ does have a point...", + L"I'm not sure whether it was the correct way, but $CAUSE_GENDER$ does have a point...", L"This again? Keep your bickering to yourself, we have no time for this!", L"", L"",