diff --git a/Utils/_DutchText.cpp b/Utils/_DutchText.cpp index 555ebb36..ac417d20 100644 --- a/Utils/_DutchText.cpp +++ b/Utils/_DutchText.cpp @@ -6654,7 +6654,7 @@ STR16 szUDBGenSecondaryStatsExplanationsTooltipText[]= L"\n \nThis ammo creates a tracer effect when fired in\nfull-auto or burst mode.\n \nTracer fire helps keep the volley accurate\nand thus deadly despite the gun's recoil.\n \nAlso, tracer bullets create paths of light that\ncan reveal a target in darkness. However, they\nalso reveal the shooter to the enemy!\n \nTracer Bullets automatically disable any\nMuzzle Flash Suppression items installed on the\nsame weapon.", L"\n \nThis ammo can damage the armor on a tank.\n \nAmmo WITHOUT this property will do no damage\nat all to tanks.\n \nEven with this property, remember that most guns\ndon't cause enough damage anyway, so don't\nexpect too much.", L"\n \nThis ammo ignores armor completely.\n \nWhen fired at an armored target, it will behave\nas though the target is completely unarmored,\nand thus transfer all its damage potential to the target!", - L"\n \nWhen this ammo strikes the armor on a target,\n \nit will cause that armor to degrade rapidly.\n \nThis can potentially strip a target of its\narmor!", + L"\n \nWhen this ammo strikes the armor on a target,\nit will cause that armor to degrade rapidly.\n \nThis can potentially strip a target of its\narmor!", L"\n \nThis type of ammo is exceptional at breaking locks.\n \nFire it directly at a locked door or container\nto cause massive damage to the lock.", L"\n \nThis armor is three times more resistant\nagainst explosives than it should be, given\nits Protection value.\n \nWhen an explosion hits the armor, its Protection\nvalue is considered three times higher than\nthe listed value.", L"\n \nThis item is impervious to water. It does not\nreceive damage from being submerged.\n \nItems WITHOUT this property will gradually deteriorate\nif the person carrying them goes for a swim.", diff --git a/Utils/_EnglishText.cpp b/Utils/_EnglishText.cpp index 9ed79879..0568aed9 100644 --- a/Utils/_EnglishText.cpp +++ b/Utils/_EnglishText.cpp @@ -6653,7 +6653,7 @@ STR16 szUDBGenSecondaryStatsExplanationsTooltipText[]= L"\n \nThis ammo creates a tracer effect when fired in\nfull-auto or burst mode.\n \nTracer fire helps keep the volley accurate\nand thus deadly despite the gun's recoil.\n \nAlso, tracer bullets create paths of light that\ncan reveal a target in darkness. However, they\nalso reveal the shooter to the enemy!\n \nTracer Bullets automatically disable any\nMuzzle Flash Suppression items installed on the\nsame weapon.", L"\n \nThis ammo can damage the armor on a tank.\n \nAmmo WITHOUT this property will do no damage\nat all to tanks.\n \nEven with this property, remember that most guns\ndon't cause enough damage anyway, so don't\nexpect too much.", L"\n \nThis ammo ignores armor completely.\n \nWhen fired at an armored target, it will behave\nas though the target is completely unarmored,\nand thus transfer all its damage potential to the target!", - L"\n \nWhen this ammo strikes the armor on a target,\n \nit will cause that armor to degrade rapidly.\n \nThis can potentially strip a target of its\narmor!", + L"\n \nWhen this ammo strikes the armor on a target,\nit will cause that armor to degrade rapidly.\n \nThis can potentially strip a target of its\narmor!", L"\n \nThis type of ammo is exceptional at breaking locks.\n \nFire it directly at a locked door or container\nto cause massive damage to the lock.", L"\n \nThis armor is three times more resistant\nagainst explosives than it should be, given\nits Protection value.\n \nWhen an explosion hits the armor, its Protection\nvalue is considered three times higher than\nthe listed value.", L"\n \nThis item is impervious to water. It does not\nreceive damage from being submerged.\n \nItems WITHOUT this property will gradually deteriorate\nif the person carrying them goes for a swim.", diff --git a/Utils/_GermanText.cpp b/Utils/_GermanText.cpp index d783f0ee..bc94202f 100644 --- a/Utils/_GermanText.cpp +++ b/Utils/_GermanText.cpp @@ -6488,7 +6488,7 @@ STR16 szUDBGenSecondaryStatsExplanationsTooltipText[]= L"\n \nDiese Munition lässt eine Leuchtwirkung entstehen wenn sie abgefeuert wird.\n \nLeuchtfeuer hilft Salven genauer zu kontrollieren.\n \nLeuchtpatronen geben die Position bei Tag/Nacht preis\n \nund deaktivieren Gegenstände\ndie Mündungsfeuer unterdrücken.", L"\n \nDiese Munition kann einen Panzer beschädigen.\n \nMunition ohne diese Eigenschaft bewirkt keinen Schaden\nan Panzern.", L"\n \nDiese Munition ignoriert die Rüstung vollständig.\n \nDas bewirkt das eine geschützte Person\nbehandelt wird als hätte sie keine Rüstung!", - L"\n \nWenn diese Munition auf ein Ziel trifft,\n \nwird dessen Schutz dadurch schnell verschlechtert.\n \nMöglicherweise wird ein Ziel dadurch durch seinen eigenen Schutz getrennt!", + L"\n \nWenn diese Munition auf ein Ziel trifft,\nwird dessen Schutz dadurch schnell verschlechtert.\n \nMöglicherweise wird ein Ziel dadurch durch seinen eigenen Schutz getrennt!", L"\n \nDiese Munitionstyp ist ausnahmslos im zerstören von Schlössern.\n \nDirekt auf eine verschlossene Tür oder einen Behälter\ngefeuert richtet er enormen Schaden an.", L"\n \nDieser Schutz ist dreifach resistent\ngegen Sprengstoffe als es durch seinen gegebenen\nSchutzwert ersichtlich ist.\n \nWenn ein Sprengstoff den Schutz trifft, wird sein Schutzwert verdreifach.", L"\n \nDieser Gegenstand ist gegen Wasser immun. Nicht aber,\nwenn er Schaden nimmt und untertaucht.\n \nGegenstände ohne diese Eigenschaft verschlechtern sich allmählich,\nwenn die Person sie zum Schwimmen mitnimmt.", diff --git a/Utils/_ItalianText.cpp b/Utils/_ItalianText.cpp index 41d0d6e9..3f4cc082 100644 --- a/Utils/_ItalianText.cpp +++ b/Utils/_ItalianText.cpp @@ -6653,7 +6653,7 @@ STR16 szUDBGenSecondaryStatsExplanationsTooltipText[]= L"\n \nThis ammo creates a tracer effect when fired in\nfull-auto or burst mode.\n \nTracer fire helps keep the volley accurate\nand thus deadly despite the gun's recoil.\n \nAlso, tracer bullets create paths of light that\ncan reveal a target in darkness. However, they\nalso reveal the shooter to the enemy!\n \nTracer Bullets automatically disable any\nMuzzle Flash Suppression items installed on the\nsame weapon.", L"\n \nThis ammo can damage the armor on a tank.\n \nAmmo WITHOUT this property will do no damage\nat all to tanks.\n \nEven with this property, remember that most guns\ndon't cause enough damage anyway, so don't\nexpect too much.", L"\n \nThis ammo ignores armor completely.\n \nWhen fired at an armored target, it will behave\nas though the target is completely unarmored,\nand thus transfer all its damage potential to the target!", - L"\n \nWhen this ammo strikes the armor on a target,\n \nit will cause that armor to degrade rapidly.\n \nThis can potentially strip a target of its\narmor!", + L"\n \nWhen this ammo strikes the armor on a target,\nit will cause that armor to degrade rapidly.\n \nThis can potentially strip a target of its\narmor!", L"\n \nThis type of ammo is exceptional at breaking locks.\n \nFire it directly at a locked door or container\nto cause massive damage to the lock.", L"\n \nThis armor is three times more resistant\nagainst explosives than it should be, given\nits Protection value.\n \nWhen an explosion hits the armor, its Protection\nvalue is considered three times higher than\nthe listed value.", L"\n \nThis item is impervious to water. It does not\nreceive damage from being submerged.\n \nItems WITHOUT this property will gradually deteriorate\nif the person carrying them goes for a swim.", diff --git a/Utils/_PolishText.cpp b/Utils/_PolishText.cpp index 0400f69a..6505f9d0 100644 --- a/Utils/_PolishText.cpp +++ b/Utils/_PolishText.cpp @@ -6659,7 +6659,7 @@ STR16 szUDBGenSecondaryStatsExplanationsTooltipText[]= L"\n \nThis ammo creates a tracer effect when fired in\nfull-auto or burst mode.\n \nTracer fire helps keep the volley accurate\nand thus deadly despite the gun's recoil.\n \nAlso, tracer bullets create paths of light that\ncan reveal a target in darkness. However, they\nalso reveal the shooter to the enemy!\n \nTracer Bullets automatically disable any\nMuzzle Flash Suppression items installed on the\nsame weapon.", L"\n \nThis ammo can damage the armor on a tank.\n \nAmmo WITHOUT this property will do no damage\nat all to tanks.\n \nEven with this property, remember that most guns\ndon't cause enough damage anyway, so don't\nexpect too much.", L"\n \nThis ammo ignores armor completely.\n \nWhen fired at an armored target, it will behave\nas though the target is completely unarmored,\nand thus transfer all its damage potential to the target!", - L"\n \nWhen this ammo strikes the armor on a target,\n \nit will cause that armor to degrade rapidly.\n \nThis can potentially strip a target of its\narmor!", + L"\n \nWhen this ammo strikes the armor on a target,\nit will cause that armor to degrade rapidly.\n \nThis can potentially strip a target of its\narmor!", L"\n \nThis type of ammo is exceptional at breaking locks.\n \nFire it directly at a locked door or container\nto cause massive damage to the lock.", L"\n \nThis armor is three times more resistant\nagainst explosives than it should be, given\nits Protection value.\n \nWhen an explosion hits the armor, its Protection\nvalue is considered three times higher than\nthe listed value.", L"\n \nThis item is impervious to water. It does not\nreceive damage from being submerged.\n \nItems WITHOUT this property will gradually deteriorate\nif the person carrying them goes for a swim.", diff --git a/Utils/_RussianText.cpp b/Utils/_RussianText.cpp index d41b58d5..ca818bcb 100644 --- a/Utils/_RussianText.cpp +++ b/Utils/_RussianText.cpp @@ -6633,7 +6633,7 @@ STR16 szUDBGenSecondaryStatsExplanationsTooltipText[]= L"\n \nThis ammo creates a tracer effect when fired in\nfull-auto or burst mode.\n \nTracer fire helps keep the volley accurate\nand thus deadly despite the gun's recoil.\n \nAlso, tracer bullets create paths of light that\ncan reveal a target in darkness. However, they\nalso reveal the shooter to the enemy!\n \nTracer Bullets automatically disable any\nMuzzle Flash Suppression items installed on the\nsame weapon.", L"\n \nThis ammo can damage the armor on a tank.\n \nAmmo WITHOUT this property will do no damage\nat all to tanks.\n \nEven with this property, remember that most guns\ndon't cause enough damage anyway, so don't\nexpect too much.", L"\n \nThis ammo ignores armor completely.\n \nWhen fired at an armored target, it will behave\nas though the target is completely unarmored,\nand thus transfer all its damage potential to the target!", - L"\n \nWhen this ammo strikes the armor on a target,\n \nit will cause that armor to degrade rapidly.\n \nThis can potentially strip a target of its\narmor!", + L"\n \nWhen this ammo strikes the armor on a target,\nit will cause that armor to degrade rapidly.\n \nThis can potentially strip a target of its\narmor!", L"\n \nThis type of ammo is exceptional at breaking locks.\n \nFire it directly at a locked door or container\nto cause massive damage to the lock.", L"\n \nThis armor is three times more resistant\nagainst explosives than it should be, given\nits Protection value.\n \nWhen an explosion hits the armor, its Protection\nvalue is considered three times higher than\nthe listed value.", L"\n \nThis item is impervious to water. It does not\nreceive damage from being submerged.\n \nItems WITHOUT this property will gradually deteriorate\nif the person carrying them goes for a swim.", diff --git a/Utils/_TaiwaneseText.cpp b/Utils/_TaiwaneseText.cpp index 19d7b3aa..aab0b52c 100644 --- a/Utils/_TaiwaneseText.cpp +++ b/Utils/_TaiwaneseText.cpp @@ -6661,7 +6661,7 @@ STR16 szUDBGenSecondaryStatsExplanationsTooltipText[]= L"\n \nThis ammo creates a tracer effect when fired in\nfull-auto or burst mode.\n \nTracer fire helps keep the volley accurate\nand thus deadly despite the gun's recoil.\n \nAlso, tracer bullets create paths of light that\ncan reveal a target in darkness. However, they\nalso reveal the shooter to the enemy!\n \nTracer Bullets automatically disable any\nMuzzle Flash Suppression items installed on the\nsame weapon.", L"\n \nThis ammo can damage the armor on a tank.\n \nAmmo WITHOUT this property will do no damage\nat all to tanks.\n \nEven with this property, remember that most guns\ndon't cause enough damage anyway, so don't\nexpect too much.", L"\n \nThis ammo ignores armor completely.\n \nWhen fired at an armored target, it will behave\nas though the target is completely unarmored,\nand thus transfer all its damage potential to the target!", - L"\n \nWhen this ammo strikes the armor on a target,\n \nit will cause that armor to degrade rapidly.\n \nThis can potentially strip a target of its\narmor!", + L"\n \nWhen this ammo strikes the armor on a target,\nit will cause that armor to degrade rapidly.\n \nThis can potentially strip a target of its\narmor!", L"\n \nThis type of ammo is exceptional at breaking locks.\n \nFire it directly at a locked door or container\nto cause massive damage to the lock.", L"\n \nThis armor is three times more resistant\nagainst explosives than it should be, given\nits Protection value.\n \nWhen an explosion hits the armor, its Protection\nvalue is considered three times higher than\nthe listed value.", L"\n \nThis item is impervious to water. It does not\nreceive damage from being submerged.\n \nItems WITHOUT this property will gradually deteriorate\nif the person carrying them goes for a swim.",