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Fixed a bug in TeamTurns.cpp -- sometimes it would look for the LATEST_INTERRUPT_GUY, but he wouldn't actually exist and it would crash.
New TripWire tags pascal cased in xml file (only). git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5201 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1055,8 +1055,11 @@ void StartInterrupt( void )
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if ( !gfHiddenInterrupt )
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{
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// Stop this guy....
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MercPtrs[ LATEST_INTERRUPT_GUY ]->AdjustNoAPToFinishMove( TRUE );
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MercPtrs[ LATEST_INTERRUPT_GUY ]->flags.bTurningFromPronePosition = TURNING_FROM_PRONE_OFF;
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if (MercPtrs[LATEST_INTERRUPT_GUY]->exists() )//MM: this was crashing if the LATEST_INTERRUPT_GUY wasn't set
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{
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MercPtrs[ LATEST_INTERRUPT_GUY ]->AdjustNoAPToFinishMove( TRUE );
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MercPtrs[ LATEST_INTERRUPT_GUY ]->flags.bTurningFromPronePosition = TURNING_FROM_PRONE_OFF;
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}
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}
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DebugMsg (TOPIC_JA2INTERRUPT,DBG_LEVEL_3,"StartInterrupt done");
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