From 8413c5ee8f307727eac6f261870d6de4ca8d0a5c Mon Sep 17 00:00:00 2001 From: Sevenfm Date: Tue, 26 Oct 2021 07:06:43 +0000 Subject: [PATCH] GetReliability: attached weapons should not add reliability. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9195 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- Tactical/Items.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Tactical/Items.cpp b/Tactical/Items.cpp index a18aaffc..c95732be 100644 --- a/Tactical/Items.cpp +++ b/Tactical/Items.cpp @@ -13833,7 +13833,8 @@ INT16 GetReliability( OBJECTTYPE * pObj ) for (attachmentList::iterator iter = (*pObj)[0]->attachments.begin(); iter != (*pObj)[0]->attachments.end(); ++iter) { - if(iter->exists()) + // sevenfm: attached weapons should not add reliability + if(iter->exists() && !(Item[iter->usItem].usItemClass & IC_WEAPON)) bonus += Item[iter->usItem].bReliability; }