diff --git a/Tactical/Weapons.cpp b/Tactical/Weapons.cpp index e72c8a36a..6f55f61d0 100644 --- a/Tactical/Weapons.cpp +++ b/Tactical/Weapons.cpp @@ -6582,7 +6582,6 @@ UINT32 CalcChanceToHitGun(SOLDIERTYPE *pSoldier, INT32 sGridNo, INT16 ubAimTime, ///////////////////////////////////////////////////////////////////////////////////// // Modify Sight and Physical Range - iSightRange = 0; if ( scopeRangeMod ) iSightRange = (INT32)(iSightRange / scopeRangeMod);