A paramedic can use empty bloodbags (<emptybloodbag>-tag, item #1756) to create blood bags (<bloodbag>-tag, item #1757) from other mercs. These can then boost the health returned by surgery by ONTOP_PERCENT_SURGERY_HEAL_BLOODBAG percent.

Requires GameDir >= r2467.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8662 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2019-02-10 16:26:48 +00:00
parent be7005c3f8
commit 84d08a8821
40 changed files with 754 additions and 59 deletions
+6
View File
@@ -7773,6 +7773,12 @@ void AssignPersonnelSkillTraitHelpText( UINT8 ubTraitNumber, BOOLEAN fExpertLeve
wcscat( apStr, gzIMPMajorTraitsHelpTextsDoctor[2] );
wcscat( apStr, L"\n" );
if ( gSkillTraitValues.ubDOSurgeryHealPercentBloodbag )
{
swprintf( atStr, gzIMPMajorTraitsHelpTextsDoctor[10], gSkillTraitValues.ubDOSurgeryHealPercentBloodbag, sSpecialCharacters[0] );
wcscat( apStr, atStr );
}
}
}
if( (gSkillTraitValues.usDORepairStatsRateBasic + gSkillTraitValues.usDORepairStatsRateOnTop) > 0 )