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A paramedic can use empty bloodbags (<emptybloodbag>-tag, item #1756) to create blood bags (<bloodbag>-tag, item #1757) from other mercs. These can then boost the health returned by surgery by ONTOP_PERCENT_SURGERY_HEAL_BLOODBAG percent.
Requires GameDir >= r2467. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8662 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -7773,6 +7773,12 @@ void AssignPersonnelSkillTraitHelpText( UINT8 ubTraitNumber, BOOLEAN fExpertLeve
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wcscat( apStr, gzIMPMajorTraitsHelpTextsDoctor[2] );
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wcscat( apStr, L"\n" );
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if ( gSkillTraitValues.ubDOSurgeryHealPercentBloodbag )
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{
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swprintf( atStr, gzIMPMajorTraitsHelpTextsDoctor[10], gSkillTraitValues.ubDOSurgeryHealPercentBloodbag, sSpecialCharacters[0] );
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wcscat( apStr, atStr );
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}
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}
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}
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if( (gSkillTraitValues.usDORepairStatsRateBasic + gSkillTraitValues.usDORepairStatsRateOnTop) > 0 )
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