A paramedic can use empty bloodbags (<emptybloodbag>-tag, item #1756) to create blood bags (<bloodbag>-tag, item #1757) from other mercs. These can then boost the health returned by surgery by ONTOP_PERCENT_SURGERY_HEAL_BLOODBAG percent.

Requires GameDir >= r2467.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8662 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2019-02-10 16:26:48 +00:00
parent be7005c3f8
commit 84d08a8821
40 changed files with 754 additions and 59 deletions
+36 -2
View File
@@ -2729,7 +2729,7 @@ void InternalInitEDBTooltipRegion( OBJECTTYPE * gpItemDescObject, UINT32 guiCurr
MSYS_EnableRegion( &gUDBFasthelpRegions[iFirstDataRegion + cnt] );
++cnt;
}
//////////////////// BURIAL MODIFIER
if ( Item[gpItemDescObject->usItem].usBurialModifier )
{
@@ -2738,6 +2738,24 @@ void InternalInitEDBTooltipRegion( OBJECTTYPE * gpItemDescObject, UINT32 guiCurr
MSYS_EnableRegion( &gUDBFasthelpRegions[iFirstDataRegion + cnt] );
++cnt;
}
//////////////////// EMPTY BLOOD BAG
if ( HasItemFlag( gpItemDescObject->usItem, EMPTY_BLOOD_BAG ) )
{
swprintf( pStr, L"%s%s", szUDBGenSecondaryStatsTooltipText[43], szUDBGenSecondaryStatsExplanationsTooltipText[43] );
SetRegionFastHelpText( &( gUDBFasthelpRegions[iFirstDataRegion + cnt] ), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[iFirstDataRegion + cnt] );
++cnt;
}
//////////////////// BLOOD BAG
if ( HasItemFlag( gpItemDescObject->usItem, BLOOD_BAG ) )
{
swprintf( pStr, L"%s%s", szUDBGenSecondaryStatsTooltipText[44], szUDBGenSecondaryStatsExplanationsTooltipText[44] );
SetRegionFastHelpText( &( gUDBFasthelpRegions[iFirstDataRegion + cnt] ), pStr );
MSYS_EnableRegion( &gUDBFasthelpRegions[iFirstDataRegion + cnt] );
++cnt;
}
}
//////////////////////////////////////////////////////
@@ -6334,7 +6352,7 @@ void DrawSecondaryStats( OBJECTTYPE * gpItemDescObject )
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoSecondaryIcon, 39, gItemDescGenSecondaryRegions[cnt].sLeft + sOffsetX, gItemDescGenSecondaryRegions[cnt].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
cnt++;
}
//////////////////// BURIAL MODIFIER
if ( ( Item[gpItemDescObject->usItem].usBurialModifier && !fComparisonMode ) ||
( fComparisonMode && Item[gpComparedItemDescObject->usItem].usBurialModifier ) )
@@ -6342,6 +6360,22 @@ void DrawSecondaryStats( OBJECTTYPE * gpItemDescObject )
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoSecondaryIcon, 40, gItemDescGenSecondaryRegions[cnt].sLeft + sOffsetX, gItemDescGenSecondaryRegions[cnt].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
cnt++;
}
//////////////////// EMPTY BLOOD BAG
if ( ( HasItemFlag( gpItemDescObject->usItem, EMPTY_BLOOD_BAG ) && !fComparisonMode ) ||
( fComparisonMode && HasItemFlag( gpComparedItemDescObject->usItem, EMPTY_BLOOD_BAG ) ) )
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoSecondaryIcon, 41, gItemDescGenSecondaryRegions[cnt].sLeft + sOffsetX, gItemDescGenSecondaryRegions[cnt].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
++cnt;
}
//////////////////// BLOOD BAG
if ( ( HasItemFlag( gpItemDescObject->usItem, BLOOD_BAG ) && !fComparisonMode ) ||
( fComparisonMode && HasItemFlag( gpComparedItemDescObject->usItem, BLOOD_BAG ) ) )
{
BltVideoObjectFromIndex( guiSAVEBUFFER, guiItemInfoSecondaryIcon, 42, gItemDescGenSecondaryRegions[cnt].sLeft + sOffsetX, gItemDescGenSecondaryRegions[cnt].sTop + sOffsetY, VO_BLT_SRCTRANSPARENCY, NULL );
++cnt;
}
}
void DrawPropertyValueInColour( INT16 iValue, UINT8 ubNumLine, UINT8 ubNumRegion, BOOLEAN fComparisonMode, BOOLEAN fModifier, BOOLEAN fHigherBetter, UINT16 uiOverwriteColour = 0, BOOLEAN fPercentSign = FALSE )