A paramedic can use empty bloodbags (<emptybloodbag>-tag, item #1756) to create blood bags (<bloodbag>-tag, item #1757) from other mercs. These can then boost the health returned by surgery by ONTOP_PERCENT_SURGERY_HEAL_BLOODBAG percent.

Requires GameDir >= r2467.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8662 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2019-02-10 16:26:48 +00:00
parent be7005c3f8
commit 84d08a8821
40 changed files with 754 additions and 59 deletions
+6 -1
View File
@@ -1567,7 +1567,12 @@ BOOLEAN ExecuteOverhead( )
pSoldier->EVENT_SoldierInteractiveAction( pSoldier->aiData.sPendingActionData2, pSoldier->aiData.bPendingActionData3 );
pSoldier->aiData.ubPendingAction = NO_PENDING_ACTION;
}
else if ( pSoldier->aiData.ubPendingAction == MERC_FILLBLOODBAG )
{
pSoldier->EVENT_SoldierTakeBloodFromPerson( pSoldier->aiData.sPendingActionData2, pSoldier->aiData.bPendingActionData3 );
pSoldier->aiData.ubPendingAction = NO_PENDING_ACTION;
}
if ( fNoAPsForPendingAction )
{
// Change status of guy to waiting