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- replaced NO_SOLDIER with NOBODY
- replaced NO_MAP_POS with NOWHERE git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1252 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -936,7 +936,7 @@ UINT8 GetMostThreateningOpponent( SOLDIERTYPE *pSoldier )
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UINT32 uiLoop;
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INT32 iThreatVal,iMinThreat = 30000;
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SOLDIERTYPE *pTargetSoldier;
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UINT8 ubTargetSoldier = NO_SOLDIER;
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UINT8 ubTargetSoldier = NOBODY;
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// Loop through all mercs
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