From 8523a1dead091c18255678df3fee6625a53d2a11 Mon Sep 17 00:00:00 2001 From: Flugente Date: Tue, 4 Oct 2016 19:57:27 +0000 Subject: [PATCH] Fix: enemy jeeps are not always counted as enemies git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8308 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- Strategic/Queen Command.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Strategic/Queen Command.cpp b/Strategic/Queen Command.cpp index 0486ad2d7..3c5067cf9 100644 --- a/Strategic/Queen Command.cpp +++ b/Strategic/Queen Command.cpp @@ -259,7 +259,7 @@ UINT8 NumNonPlayerTeamMembersInSector( INT16 sSectorX, INT16 sSectorY, UINT8 ubT if ( ubTeam == ENEMY_TEAM ) { - ubNumTroops = (UINT8)(pSector->ubNumAdmins + pSector->ubNumTroops + pSector->ubNumElites + pSector->ubNumTanks); + ubNumTroops = (UINT8)(pSector->ubNumAdmins + pSector->ubNumTroops + pSector->ubNumElites + pSector->ubNumJeeps + pSector->ubNumTanks); if ( is_networked ) ubNumTroops += numenemyLAN((UINT8)sSectorX,(UINT8)sSectorY ); //hayden