From 858707a9376e2ddff9989b42d8c08cab6067a83e Mon Sep 17 00:00:00 2001 From: Wanne Date: Mon, 2 Sep 2013 08:51:13 +0000 Subject: [PATCH] - Fixed unmovable dropoff icon when enemy took back SAM site due to initial DEFAULT_ARRIVAL_SECTOR set to hostile airspace sector (by Buggler) git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6344 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- Strategic/strategicmap.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Strategic/strategicmap.cpp b/Strategic/strategicmap.cpp index 7a6546e01..1f7929bcc 100644 --- a/Strategic/strategicmap.cpp +++ b/Strategic/strategicmap.cpp @@ -370,6 +370,7 @@ extern void InitializeTacticalStatusAtBattleStart(); extern HVSURFACE ghFrameBuffer; extern BOOLEAN gfOverrideSector; +extern BOOLEAN sBadSectorsList[ WORLD_MAP_X ][ WORLD_MAP_X ]; extern STR16 pBullseyeStrings[]; extern void HandleRPCDescription( ); @@ -5136,7 +5137,7 @@ void UpdateAirspaceControl( void ) { for (UINT8 ubSectorY = 1; ubSectorY <=16; ubSectorY++) { - if ( StrategicMap[ CALCULATE_STRATEGIC_INDEX( ubSectorX, ubSectorY ) ].fEnemyAirControlled == FALSE ) + if ( StrategicMap[ CALCULATE_STRATEGIC_INDEX( ubSectorX, ubSectorY ) ].fEnemyAirControlled == FALSE && !sBadSectorsList[ ubSectorX ][ ubSectorY ] ) { gsMercArriveSectorX = ubSectorX; gsMercArriveSectorY = ubSectorY;