diff --git a/gamedir/Data-1.13/Ja2_Options.INI b/gamedir/Data-1.13/Ja2_Options.INI index e5cc6714b..69ab1d7d3 100644 --- a/gamedir/Data-1.13/Ja2_Options.INI +++ b/gamedir/Data-1.13/Ja2_Options.INI @@ -3677,6 +3677,24 @@ CLOCK_SPEED_PERCENT = 150 UPDATE_FREQUENCY = 16000 +;------------------------------------------------------------------------------------------------------------------------------ +; Improved auto fast forwarding. +; AUTO_FAST_FORWARD_ENEMIES: +; 0 - default behaviour +; 1 - auto fast forward only enemies that are not seen by player's team +; 2 - auto fast forward only invisible enemies +; 3 - auto fast forward all enemies +; AUTO_FAST_FORWARD_MILITIA: +; 0 - default behaviour +; 1 - auto fast forward only militia that does not see enemies +; 2 - auto fast forward militia always +; Note: only movement is accelerated, most of specific actions like shooting and tossing grenades are performed at normal speed +;------------------------------------------------------------------------------------------------------------------------------ + +AUTO_FAST_FORWARD_ENEMIES = 0 + +AUTO_FAST_FORWARD_MILITIA = 0 + ;------------------------------------------------------------------------------------------------------------------------------ ; Fast forward timeslice in milliseconds. The frequency that the base clock is updated. ; At normal speed the clock is updated every 10 milliseconds. diff --git a/gamedir/Data/Ja2_Options.INI b/gamedir/Data/Ja2_Options.INI index 2bb9b47d6..ed0aadae4 100644 --- a/gamedir/Data/Ja2_Options.INI +++ b/gamedir/Data/Ja2_Options.INI @@ -3676,6 +3676,24 @@ CLOCK_SPEED_PERCENT = 150 UPDATE_FREQUENCY = 16000 +;------------------------------------------------------------------------------------------------------------------------------ +; Improved auto fast forwarding. +; AUTO_FAST_FORWARD_ENEMIES: +; 0 - default behaviour +; 1 - auto fast forward only enemies that are not seen by player's team +; 2 - auto fast forward only invisible enemies +; 3 - auto fast forward all enemies +; AUTO_FAST_FORWARD_MILITIA: +; 0 - default behaviour +; 1 - auto fast forward only militia that does not see enemies +; 2 - auto fast forward militia always +; Note: only movement is accelerated, most of specific actions like shooting and tossing grenades are performed at normal speed +;------------------------------------------------------------------------------------------------------------------------------ + +AUTO_FAST_FORWARD_ENEMIES = 0 + +AUTO_FAST_FORWARD_MILITIA = 0 + ;------------------------------------------------------------------------------------------------------------------------------ ; Fast forward timeslice in milliseconds. The frequency that the base clock is updated. ; At normal speed the clock is updated every 10 milliseconds.