From 860caec123c1bb38011cc5c495eb6c139fbc390d Mon Sep 17 00:00:00 2001 From: Wanne Date: Tue, 19 Sep 2006 06:21:49 +0000 Subject: [PATCH] - Updated tooltip code git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@539 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- GameSettings.cpp | 1 + GameSettings.h | 2 ++ GameVersion.cpp | 4 ++-- JA2.suo | Bin 197632 -> 197632 bytes Tactical/SoldierTooltips.cpp | 3 +-- 5 files changed, 6 insertions(+), 4 deletions(-) diff --git a/GameSettings.cpp b/GameSettings.cpp index a8e70096..147a0ff0 100644 --- a/GameSettings.cpp +++ b/GameSettings.cpp @@ -538,6 +538,7 @@ void LoadGameExternalOptions() // ShadoWarrior: Tooltip changes (start) gGameExternalOptions.ubSoldierTooltipDetailLevel = iniReader.ReadInteger("JA2 Tactical Settings", "SOLDIER_TOOLTIP_DETAIL_LEVEL", 2); + gGameExternalOptions.fEnableDynamicSoldierTooltips = iniReader.ReadBoolean("JA2 Tactical Settings", "DYNAMIC_SOLDIER_TOOLTIPS", TRUE); gGameExternalOptions.fEnableSoldierTooltipLocation = iniReader.ReadBoolean("JA2 Tactical Settings", "SOLDIER_TOOLTIP_DISPLAY_LOCATION", TRUE); gGameExternalOptions.fEnableSoldierTooltipBrightness = iniReader.ReadBoolean("JA2 Tactical Settings", "SOLDIER_TOOLTIP_DISPLAY_BRIGHTNESS", TRUE); gGameExternalOptions.fEnableSoldierTooltipRangeToTarget = iniReader.ReadBoolean("JA2 Tactical Settings", "SOLDIER_TOOLTIP_DISPLAY_RANGE_TO_TARGET", TRUE); diff --git a/GameSettings.h b/GameSettings.h index 152a8586..c5a615eb 100644 --- a/GameSettings.h +++ b/GameSettings.h @@ -143,6 +143,7 @@ typedef struct BOOLEAN fSellAll; INT16 iPriceModifier; + INT32 iMaxIMPMaleCharacters; INT32 iMaxIMPCharacters; INT32 iMinAttribute; INT32 iMaxAttribute; @@ -350,6 +351,7 @@ typedef struct // ShadoWarrior: Tooltip changes (start) UINT8 ubSoldierTooltipDetailLevel; + BOOLEAN fEnableDynamicSoldierTooltips; BOOLEAN fEnableSoldierTooltipLocation; BOOLEAN fEnableSoldierTooltipBrightness; BOOLEAN fEnableSoldierTooltipRangeToTarget; diff --git a/GameVersion.cpp b/GameVersion.cpp index ef91fddb..a5902e92 100644 --- a/GameVersion.cpp +++ b/GameVersion.cpp @@ -23,12 +23,12 @@ INT16 zVersionLabel[256] = { L"Beta v. 0.98" }; #else //RELEASE BUILD VERSION - INT16 zVersionLabel[256] = { L"Release v1.13.536" }; + INT16 zVersionLabel[256] = { L"Release v1.13.538" }; #endif -INT8 czVersionNumber[16] = { "Build 06.09.18" }; +INT8 czVersionNumber[16] = { "Build 06.09.19" }; INT16 zTrackingNumber[16] = { L"Z" }; diff --git a/JA2.suo b/JA2.suo index 1e933d5ee897ce0f69d4d9c8c4973493ba3864d0..745808afa804f50b8ccc177b2a1b87ee92bb668f 100644 GIT binary patch delta 831 zcmZ8f&1(}u6n}5Bn{0G8ZIiA2t|`!RUL{AE}R4~|s#UR>hSv=HS zEaD&oo@(?U=)rcth^GiKhk7taLD2pO_7JP~YkeDPl@9!7=l$mG`}obXGu+Pb*Ky`= z27oQcaV&9)?br8^)uJZZItH#s3ag7>is&KAw$+qYM9pY2#YSONtrff|@6KURHv7=f-@*_a6O*N*VrDZSmcy-TytwS)ZkILNC00Zg>7_H3 z;>$}VPU3>w*p3#e{E;6P*}|YKO`#@7E@7Aa9>=~)4!k3r!mxW|$v21{vRT9DB3}sm zHz~k9it||d8IGXa_)C;wFXnT34Pz+BG_=ISYnuG!#j7&!!+MUHcTfh&Z&GRITKd|%3NZJ+zbv>I_5dMVC;9Q9#> zhHQe$?Uj$JF(PAryp@|b@P)_NORhWp=F%K9rsoPIb4~+dQ1pDT_afH5y6ONqtYqs_6qs8>uqACGHeszRgPEXfYDc6OXA?lOI~`;1LR z8O2q?RI~(n-kVU0W+H#1Nnb)SNB)23IwacJGMRt(HS(-4YA>ebUVhTw4L|?n-^SOg zRXiC;D4zf2^n5^(noI*sY@{L+cEUk8i2}k!6cR;*La2mBxQSxILwJcj3W@tK+>>8lMP<^tRy%nwW*`)CFqT+NUg-j$RJ@5Vv)Y>nC diff --git a/Tactical/SoldierTooltips.cpp b/Tactical/SoldierTooltips.cpp index 0d60df6f..9e31467a 100644 --- a/Tactical/SoldierTooltips.cpp +++ b/Tactical/SoldierTooltips.cpp @@ -49,8 +49,7 @@ void SoldierTooltip( SOLDIERTYPE* pSoldier ) if ( gusSelectedSoldier != NOBODY ) iRangeToTarget = GetRangeInCellCoordsFromGridNoDiff( MercPtrs[ gusSelectedSoldier ]->sGridNo, sSoldierGridNo ) / 10; - // WANNE NEW - //if ( gGameExternalOptions.fEnableDynamicSoldierTooltips ) + if ( gGameExternalOptions.fEnableDynamicSoldierTooltips ) { for ( INT32 cnt = 0; cnt < MAX_ATTACHMENTS; cnt++ ) {