From 86c7a22f9a129c942c6648daa313ea5700f22555 Mon Sep 17 00:00:00 2001 From: silversurfer Date: Mon, 21 Oct 2013 07:12:41 +0000 Subject: [PATCH] Added some modifiers for explosive damage: DAMAGE_HEALTH_EXPLOSIVE_MODIFIER - general health damage modifier DAMAGE_BREATH_EXPLOSIVE_MODIFIER - general breath damage modifier DAMAGE_HEALTH_MOVE_EXPLOSIVE_MODIFIER - modifier for health damage while moving through gas cloud DAMAGE_BREATH_MOVE_EXPLOSIVE_MODIFIER - modifier for breath damage while moving through gas cloud git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1837 4f8fa57e-7814-0410-bad4-adc449f26b7c --- gamedir/Data-1.13/Item_Settings.ini | 15 +++++++++++++++ gamedir/Data-UB/Item_Settings.ini | 15 +++++++++++++++ gamedir/Data/Item_Settings.ini | 15 +++++++++++++++ 3 files changed, 45 insertions(+) diff --git a/gamedir/Data-1.13/Item_Settings.ini b/gamedir/Data-1.13/Item_Settings.ini index 9d12b4256..fa14a461c 100644 --- a/gamedir/Data-1.13/Item_Settings.ini +++ b/gamedir/Data-1.13/Item_Settings.ini @@ -269,6 +269,21 @@ HANDLING_LAUNCHER_MODIFIER = 1.0 ; ;****************************************************************************************************************************** +;****************************************************************************************************************************** +; The following modifiers are multiplied with the base explosive damage (). +; Valid values are from 0.1 to 5.0 (higher is better). +; Default is 1.0 +DAMAGE_HEALTH_EXPLOSIVE_MODIFIER = 1.0 +DAMAGE_BREATH_EXPLOSIVE_MODIFIER = 1.0 +;****************************************************************************************************************************** +;****************************************************************************************************************************** +; The following modifiers are multiplied with the base explosive damage () but they apply ONLY to gas type explosives. +; When someone moves through a gas cloud without a gas mask he will receive the modified base damage each tile he moves. +; Valid values are from 0.0 to 1.0 (higher is better). +; Default is 0.1 +DAMAGE_HEALTH_MOVE_EXPLOSIVE_MODIFIER = 0.1 +DAMAGE_BREATH_MOVE_EXPLOSIVE_MODIFIER = 0.1 +;****************************************************************************************************************************** ;****************************************************************************************************************************** diff --git a/gamedir/Data-UB/Item_Settings.ini b/gamedir/Data-UB/Item_Settings.ini index 9d12b4256..fa14a461c 100644 --- a/gamedir/Data-UB/Item_Settings.ini +++ b/gamedir/Data-UB/Item_Settings.ini @@ -269,6 +269,21 @@ HANDLING_LAUNCHER_MODIFIER = 1.0 ; ;****************************************************************************************************************************** +;****************************************************************************************************************************** +; The following modifiers are multiplied with the base explosive damage (). +; Valid values are from 0.1 to 5.0 (higher is better). +; Default is 1.0 +DAMAGE_HEALTH_EXPLOSIVE_MODIFIER = 1.0 +DAMAGE_BREATH_EXPLOSIVE_MODIFIER = 1.0 +;****************************************************************************************************************************** +;****************************************************************************************************************************** +; The following modifiers are multiplied with the base explosive damage () but they apply ONLY to gas type explosives. +; When someone moves through a gas cloud without a gas mask he will receive the modified base damage each tile he moves. +; Valid values are from 0.0 to 1.0 (higher is better). +; Default is 0.1 +DAMAGE_HEALTH_MOVE_EXPLOSIVE_MODIFIER = 0.1 +DAMAGE_BREATH_MOVE_EXPLOSIVE_MODIFIER = 0.1 +;****************************************************************************************************************************** ;****************************************************************************************************************************** diff --git a/gamedir/Data/Item_Settings.ini b/gamedir/Data/Item_Settings.ini index 9d12b4256..fa14a461c 100644 --- a/gamedir/Data/Item_Settings.ini +++ b/gamedir/Data/Item_Settings.ini @@ -269,6 +269,21 @@ HANDLING_LAUNCHER_MODIFIER = 1.0 ; ;****************************************************************************************************************************** +;****************************************************************************************************************************** +; The following modifiers are multiplied with the base explosive damage (). +; Valid values are from 0.1 to 5.0 (higher is better). +; Default is 1.0 +DAMAGE_HEALTH_EXPLOSIVE_MODIFIER = 1.0 +DAMAGE_BREATH_EXPLOSIVE_MODIFIER = 1.0 +;****************************************************************************************************************************** +;****************************************************************************************************************************** +; The following modifiers are multiplied with the base explosive damage () but they apply ONLY to gas type explosives. +; When someone moves through a gas cloud without a gas mask he will receive the modified base damage each tile he moves. +; Valid values are from 0.0 to 1.0 (higher is better). +; Default is 0.1 +DAMAGE_HEALTH_MOVE_EXPLOSIVE_MODIFIER = 0.1 +DAMAGE_BREATH_MOVE_EXPLOSIVE_MODIFIER = 0.1 +;****************************************************************************************************************************** ;******************************************************************************************************************************