diff --git a/Tactical/Soldier Control.cpp b/Tactical/Soldier Control.cpp index e4445437a..3fee0ac66 100644 --- a/Tactical/Soldier Control.cpp +++ b/Tactical/Soldier Control.cpp @@ -16488,7 +16488,7 @@ INT8 SOLDIERTYPE::GetSoldierProfileType(UINT8 usTeam) break; } } - else if ( usTeam == ENEMY_TEAM && gGameExternalOptions.fSoldierProfiles_Enemy ) + else if ( usTeam == MILITIA_TEAM && gGameExternalOptions.fSoldierProfiles_Militia ) { switch( this->ubSoldierClass ) { diff --git a/Tactical/Soldier Create.cpp b/Tactical/Soldier Create.cpp index 3f6a4dbcd..83697d608 100644 --- a/Tactical/Soldier Create.cpp +++ b/Tactical/Soldier Create.cpp @@ -1664,7 +1664,7 @@ BOOLEAN TacticalCopySoldierFromCreateStruct( SOLDIERTYPE *pSoldier, SOLDIERCREAT break; } } - else if ( pCreateStruct->bTeam == ENEMY_TEAM && gGameExternalOptions.fSoldierProfiles_Enemy ) + else if ( pCreateStruct->bTeam == MILITIA_TEAM && gGameExternalOptions.fSoldierProfiles_Militia ) { switch( pCreateStruct->ubSoldierClass ) {