diff --git a/GameSettings.cpp b/GameSettings.cpp index a17cac9e6..eef5dfe94 100644 --- a/GameSettings.cpp +++ b/GameSettings.cpp @@ -2702,10 +2702,10 @@ void LoadModSettings(){ //[Balime] //[Meduna] - gModSettings.ubQueenBasementSectorX = iniReader.ReadInteger("San Mona", "QUEEN_BASEMENT_SECTOR_X", 3); - gModSettings.ubQueenBasementSectorY = iniReader.ReadInteger("San Mona", "QUEEN_BASEMENT_SECTOR_Y", 16); - gModSettings.ubQueenBasementSectorZ = iniReader.ReadInteger("San Mona", "QUEEN_BASEMENT_SECTOR_Z", 1); - gModSettings.iQueenAlternateGridNo = iniReader.ReadInteger("San Mona", "QUEEN_ALTERNATE_GRIDNO", 11448); + gModSettings.ubQueenBasementSectorX = iniReader.ReadInteger("Meduna", "QUEEN_BASEMENT_SECTOR_X", 3); + gModSettings.ubQueenBasementSectorY = iniReader.ReadInteger("Meduna", "QUEEN_BASEMENT_SECTOR_Y", 16); + gModSettings.ubQueenBasementSectorZ = iniReader.ReadInteger("Meduna", "QUEEN_BASEMENT_SECTOR_Z", 1); + gModSettings.iQueenAlternateGridNo = iniReader.ReadInteger("Meduna", "QUEEN_ALTERNATE_GRIDNO", 11448); //[Chitzena]