diff --git a/Multiplayer/client.cpp b/Multiplayer/client.cpp index e61ef48e..9e095159 100644 --- a/Multiplayer/client.cpp +++ b/Multiplayer/client.cpp @@ -990,6 +990,7 @@ void recieveHIT(RPCParameters *rpcParameters) INT8 bTeam=pSoldier->bTeam; INT32 iBullet = bTable[bTeam][SWeaponHit->iBullet].local_id; + StopBullet( iBullet ); RemoveBullet(iBullet); //ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_INTERFACE, L"removed bullet" );