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Added a debug configuration for the MapEditor so that coders can more easily debug problems with the editor. (part 2)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2355 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -267,7 +267,7 @@
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</Configuration>
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</Configuration>
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<Configuration
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<Configuration
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Name="MapEditorD|Win32"
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Name="MapEditorD|Win32"
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OutputDirectory="$(ConfigurationName)"
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OutputDirectory="\games\jagged alliance 2"
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IntermediateDirectory="$(ConfigurationName)"
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IntermediateDirectory="$(ConfigurationName)"
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ConfigurationType="1"
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ConfigurationType="1"
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InheritedPropertySheets=".\ja2_2005Express.vsprops;.\ja2_2005ExpressEditor.vsprops"
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InheritedPropertySheets=".\ja2_2005Express.vsprops;.\ja2_2005ExpressEditor.vsprops"
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@@ -316,7 +316,7 @@
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<Tool
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<Tool
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Name="VCLinkerTool"
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Name="VCLinkerTool"
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AdditionalDependencies="Winmm.lib .\Multiplayer\raknet\RakNetLibStaticDebug.lib ws2_32.lib"
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AdditionalDependencies="Winmm.lib .\Multiplayer\raknet\RakNetLibStaticDebug.lib ws2_32.lib"
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OutputFile="$(OutDir)\ja2_debug_2350_en.exe"
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OutputFile="$(OutDir)\Map EditorD_2350_en.exe"
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LinkIncremental="2"
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LinkIncremental="2"
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GenerateDebugInformation="true"
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GenerateDebugInformation="true"
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SubSystem="2"
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SubSystem="2"
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