Added a debug configuration for the MapEditor so that coders can more easily debug problems with the editor. (part 2)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2355 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
ChrisL
2008-09-19 16:28:13 +00:00
parent 3e8d006329
commit 87fbb6f4d9
+2 -2
View File
@@ -267,7 +267,7 @@
</Configuration> </Configuration>
<Configuration <Configuration
Name="MapEditorD|Win32" Name="MapEditorD|Win32"
OutputDirectory="$(ConfigurationName)" OutputDirectory="\games\jagged alliance 2"
IntermediateDirectory="$(ConfigurationName)" IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="1" ConfigurationType="1"
InheritedPropertySheets=".\ja2_2005Express.vsprops;.\ja2_2005ExpressEditor.vsprops" InheritedPropertySheets=".\ja2_2005Express.vsprops;.\ja2_2005ExpressEditor.vsprops"
@@ -316,7 +316,7 @@
<Tool <Tool
Name="VCLinkerTool" Name="VCLinkerTool"
AdditionalDependencies="Winmm.lib .\Multiplayer\raknet\RakNetLibStaticDebug.lib ws2_32.lib" AdditionalDependencies="Winmm.lib .\Multiplayer\raknet\RakNetLibStaticDebug.lib ws2_32.lib"
OutputFile="$(OutDir)\ja2_debug_2350_en.exe" OutputFile="$(OutDir)\Map EditorD_2350_en.exe"
LinkIncremental="2" LinkIncremental="2"
GenerateDebugInformation="true" GenerateDebugInformation="true"
SubSystem="2" SubSystem="2"