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CalcMoraleNew (AI_NEW_MORALE option):
- more aggressive AI - limit AI morale when soldier is under heavy fire git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8916 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -351,6 +351,7 @@ BOOLEAN CorpseMilitiaTeam(ROTTING_CORPSE *pCorpse);
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BOOLEAN NorthSpot(INT32 sSpot, INT8 bLevel);
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BOOLEAN SoldierAI(SOLDIERTYPE *pSoldier);
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BOOLEAN WeAttack(INT8 bTeam);
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BOOLEAN CheckSuppressionDirection(SOLDIERTYPE *pSoldier, INT32 sTargetGridNo, INT8 bTargetLevel);
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UINT8 AIDirection(INT32 sSpot1, INT32 sSpot2);
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@@ -379,6 +380,8 @@ BOOLEAN AICheckIsGLOperator(SOLDIERTYPE *pSoldier);
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BOOLEAN AICheckIsOfficer(SOLDIERTYPE *pSoldier);
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BOOLEAN AICheckIsCommander(SOLDIERTYPE *pSoldier);
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BOOLEAN AICheckSpecialRole(SOLDIERTYPE *pSoldier);
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// *************************************************************
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// Knowledge functions
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// *************************************************************
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