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Bugfixes (by Flugente)
- fixed a bug that prevented zombies from rising in turnbased mode - fixed a bug that prevented weapons on the floor from cooling down in turnbased mode - fixed a bug that caused gun traps with buckshot ammo to deduct to much ammo - fixed a bug that could crash the game when firing a lot of gun traps at the same time git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5346 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -382,6 +382,9 @@ typedef struct
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INT16 sZombiePoisonDamagePercentage;
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FLOAT sPoisonInfectionDamageMultiplier;
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// Flugente: fortification settings
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BOOLEAN fFortificationAllowInHostileSector;
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//Animation settings
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FLOAT giPlayerTurnSpeedUpFactor;
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FLOAT giEnemyTurnSpeedUpFactor;
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