TileEngine include cleanup (by Asdow).

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8953 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Sevenfm
2021-03-11 20:41:44 +00:00
parent c8cb9a0d6c
commit 8822bfcb8f
45 changed files with 100 additions and 403 deletions
+11 -9
View File
@@ -5,25 +5,27 @@
#include "winfont.h"
#else
#include "math.h"
#include <stdio.h>
#include <errno.h>
#include "worlddef.h"
#include "renderworld.h"
#include "vsurface.h"
#include "Render Dirty.h"
#include "sysutil.h"
#include "container.h"
#include "video.h"
#include "vobject_blitters.h"
#include "Font Control.h"
#endif
#ifdef JA2BETAVERSION
#include "Message.h"
#endif
// Forward Declarations
extern INT16 gsVIEWPORT_START_X;
extern INT16 gsVIEWPORT_START_Y;
extern INT16 gsVIEWPORT_WINDOW_START_Y;
extern INT16 gsVIEWPORT_WINDOW_END_Y;
extern INT16 gsVIEWPORT_END_X;
extern INT16 gsVIEWPORT_END_Y;
extern UINT16* gpZBuffer;
extern BOOLEAN gfScrollInertia;
#define DIRTY_QUEUES 200
#define BACKGROUND_BUFFERS 1500 //was 500
#define VIDEO_OVERLAYS 100