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TileEngine include cleanup (by Asdow).
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8953 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1,7 +1,6 @@
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#ifndef __RENDER_FUN_H
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#define __RENDER_FUN_H
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#include <stdio.h>
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#include "worlddef.h"
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#define NO_ROOM 0
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@@ -10,7 +9,6 @@
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#define MAX_ROOMS 65530
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extern UINT8 gubWorldRoomHidden[ MAX_ROOMS ];
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//extern UINT8* gubWorldRoomInfo;
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extern UINT16* gusWorldRoomInfo;
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BOOLEAN InitRoomDatabase( );
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